Computational Design
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Computational Design
Author | : Rongrong Yu,Ning Gu,Michael J. Ostwald |
Publsiher | : CRC Press |
Total Pages | : 253 |
Release | : 2021-07-25 |
Genre | : Computers |
ISBN | : 9780429522901 |
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New computational design tools have evolved rapidly and been increasingly applied in the field of design in recent years, complimenting and even replacing the traditional design media and approaches. Design as both the process and product are changing due to the emergence and adoption of these new technologies. Understanding and assessing the impact of these new computational design environments on design and designers is important for advancing design in the contemporary context. Do these new computational environments support or hinder design creativity? How do those tools facilitate designers’ thinking? Such knowledge is also important for the future development of design technologies. Research shows that design is never a mysterious non-understandable process, for example, one general view is that design process shares a common analysis-synthesis-evaluation model, during which designers interact between design problem and solution spaces. Understanding designers’ thinking in different environments is the key to design research, education and practice. This book focuses on emerging computational design environments, whose impact on design and designers have not been comprehensively and systematically studied. It comprises three parts. The history and recent developments of computational design technologies are introduced in Part I. The main categories of technologies cover from computer-aided drafting and modelling tools, to visual programming and scripting tools for algorithmic design, to advanced interfaces and platforms for interactions between designers, between designers and computers, and between the virtual environment and the physical reality. To critically explore design thinking, especially in these new computational design environments, formal approaches to studying design thinking and design cognition are introduced and compared in Part II, drawing on literature and studies from the 70s to the current era. Part III concludes the book by exploring the impact of different computational design technologies on design and designers, using a series of case studies conducted by the author team building on their close collaboration over the past five years. The book offers new insights into designers’ thinking in the rapidly evolving computational design environments, which have not been critically and systematically studied and reported in the current literature. The book is meant for design researchers, educators and students, professional practitioners and consultants, as well as people who are interested in computational design in general.
Computational Design Thinking
Author | : Achim Menges,Sean Ahlquist |
Publsiher | : John Wiley & Sons |
Total Pages | : 230 |
Release | : 2011-10-24 |
Genre | : Architecture |
ISBN | : 9780470665701 |
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The current transition from Computer Aided Design (CAD) to Computational Design in architecture represents a profound shift in design thinking and methods. Representation is being replaced by simulation, and the crafting of objects is moving towards the generation of integrated systems through designer-authored computational processes. While there is a particular history of such an approach in architecture, its relative newness requires the continued progression of novel modes of design thinking for the architect of the 21st century. This AD Reader establishes a foundation for such thinking. It includes multifaceted reflections and speculations on the profound influence of computational paradigms on architecture. It presents relevant principles from the domains of mathematics and computer science, developmental and evolutionary biology, system science and philosophy, establishing a discourse for computational design thinking in architecture. Rather than a merely technical approach, the book will discuss essential intellectual concepts that are fundamental not only for a discourse on computational design but also for its practice. This anthology provides a unique collection of seminal texts by authors, who have either provided a significant starting point through which a computational approach to design has been pursued or have played a considerable role in shaping the field. An important aspect of this book is the manner in which adjacent fields and historical texts are connected. Both the source of original inspiration and scientific thought are presented alongside contemporary writings on the continually evolving computational design discourse. Emerging from the field of science, principally the subjects of morphogenesis, evolution and mathematics, selected texts provide a historical basis for a reconfigured mindset of processes that generate, arrange and describe form. Juxtaposed against more contemporary statements regarding the influence of computation on design thinking, the book offers advancements of fundamental texts to the particular purpose of establishing novel thought processes for architecture, theoretically and practically. The first reader to provide an effective framework for computational thinking in design. Includes classic texts by Johan W. von Goethe, D’Arcy Thompson, Ernst Mayr, Ludwig von Bertalanffy, Gordan Pask, Christopher Alexander, John H. Holland, Nicholas Negroponte, William Mitchell, Peter J. Bentley & David W. Corne, Sanford Kwinter, John Frazer, Kostis Terzidis, Michael Weinstock and Achim Menges Features new writing by: Mark Burry, Jane Burry, Manuel DeLanda and Peter Trummer.
Data Matter Design
Author | : Frank Melendez,Nancy Diniz,Marcella Del Signore |
Publsiher | : Routledge |
Total Pages | : 338 |
Release | : 2020-09-29 |
Genre | : Architecture |
ISBN | : 9781000064414 |
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Data, Matter, Design presents a comprehensive overview of current design processes that rely on the input of data and use of computational design strategies, and their relationship to an array of outputs. Technological changes, through the use of computational tools and processes, have radically altered and influenced our relationship to cities and the methods by which we design architecture, urban, and landscape systems. This book presents a wide range of curated projects and contributed texts by leading architects, urbanists, and designers that transform data as an abstraction, into spatial, experiential, and performative configurations within urban ecologies, emerging materials, robotic agents, adaptive fields, and virtual constructs. Richly illustrated with over 200 images, Data, Matter, Design is an essential read for students, academics, and professionals to evaluate and discuss how data in design methodologies and theoretical discourses have evolved in the last two decades and why processes of data collection, measurement, quantification, simulation, algorithmic control, and their integration into methods of reading and producing spatial conditions, are becoming vital in academic and industry practices.
Computation as Design
Author | : Andrew Witt,Eliza Pertigkiozoglou |
Publsiher | : Canadian Centre for Architecture |
Total Pages | : 88 |
Release | : 2019-04-01 |
Genre | : Computer graphics |
ISBN | : 9781927071694 |
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The second in the Studies in the Design Laboratory epub series produced by the Harvard University Graduate School of Design and the CCA, this publication traces the development of complex computational geometry in the work of Ron Resch. Resch’s strikingly novel generative methods laid the seeds of computational origami, and during the early 1970’s he collaborated in the pioneering computer science department of the University of Utah, a hotbed of early computer graphics. Featuring interviews with Resch’s collaborators, excerpts from his remarkable films, and a consideration of the role of the architect in cross-disciplinary laboratories, this epub argues for Resch as one of the first true computational designers.
Codify
Author | : Bradley Cantrell,Adam Mekies |
Publsiher | : Routledge |
Total Pages | : 298 |
Release | : 2018-05-16 |
Genre | : Architecture |
ISBN | : 9781317299073 |
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Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.
Designing the Computational Image Imagining Computational Design
Author | : Daniel Cardoso Llach,Theodora Vardouli |
Publsiher | : ORO Applied Research + Design |
Total Pages | : 0 |
Release | : 2023-06 |
Genre | : Electronic Book |
ISBN | : 1954081340 |
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During the three decades following the Second World War, before the advent of the personal computer, government investment in university research in North America and the UK funded multidisciplinary projects to investigate the use of computers for manufacturing and design. Documenting the eponymous exhibition, Designing the Computational Image, Imagining Computational Design explores this period of remarkable inventiveness and traces its repercussions on architecture and other creative fields through the work of computational architects, designers, and artists working today. Alongside a compelling visual archive showcasing hundreds of unpublished or lesser-known computational images, drawings, films, and software, the book features essays by architecture, media, and science and technology scholars offering close readings of specific images, as well as conversations and interviews with historical protagonists and contemporary practitioners. Together, these materials illuminate in unprecedented detail the confluence of technical innovations in software, geometry, and hardware with a fledging technological imaginary of design and creativity, tracing the emergence -- and reimagining the potentials -- of a vibrant field of interdisciplinary research and practice.
Expressive Form
Author | : Kostas Terzidis |
Publsiher | : Routledge |
Total Pages | : 140 |
Release | : 2004-03-01 |
Genre | : Architecture |
ISBN | : 9781134371037 |
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With the increased use of computers, architecture has found itself in the midst of a plethora of possible uses. This book combines theoretical enquiry with practical implementation offering a unique perspective on the use of computers related to architectureal form and design. Notions of exaggeration, hybrid, kinetic, algorithmic, fold and warp are examined from different points of view: historical, mathematical, philosophical or critical. Generously illustrated, this book is a source of inspiration for students and professionals.
Computational Design
Author | : Neil Leach,Philip F. Yuan |
Publsiher | : Unknown |
Total Pages | : 304 |
Release | : 2018 |
Genre | : Architecture |
ISBN | : 7560873332 |
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- Computational Design offers an informed overview of the impact of computational techniques on architectural design today, providing a snapshot of the latest developments in the field, drawing upon the leading experts in architectural practice and education from across the world - Publication accompanies that of a companion volume - Digital Fabrication ISBN 9787560873343 How are computational techniques changing the ways in which architects are designing buildings today? Computational Design offers a range of informed opinions on the subject written by some of the leading authorities in the world. It addresses parametric and algorithmic design, along with other related subjects, such as swarm intelligence, artificial intelligence, machine learning, interactive design, video gaming, building information modelling, geographic informational systems, remote sensing and data visualisation. The volume is divided into different sections comprising Manifestos, Methodologies and Projects, and also includes a helpful Introduction that offers a brief history of computational design.