Computation as Design

Computation as Design
Author: Andrew Witt,Eliza Pertigkiozoglou
Publsiher: Canadian Centre for Architecture
Total Pages: 88
Release: 2019-04-01
Genre: Computer graphics
ISBN: 9781927071694

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The second in the Studies in the Design Laboratory epub series produced by the Harvard University Graduate School of Design and the CCA, this publication traces the development of complex computational geometry in the work of Ron Resch. Resch’s strikingly novel generative methods laid the seeds of computational origami, and during the early 1970’s he collaborated in the pioneering computer science department of the University of Utah, a hotbed of early computer graphics. Featuring interviews with Resch’s collaborators, excerpts from his remarkable films, and a consideration of the role of the architect in cross-disciplinary laboratories, this epub argues for Resch as one of the first true computational designers.

Computational Design

Computational Design
Author: Nicole Gardner
Publsiher: Unknown
Total Pages: 176
Release: 2020-01-13
Genre: Electronic Book
ISBN: 3899862996

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Computational design is an emergent discipline that operates at the intersection of computer science, engineering, and design knowledge to develop new strategies, tools, methods and workflows in and for the conceptualisation and construction of the built environment. While computational design thinking and methods are widely argued to be troubling and transforming long-standing ways of working in the architecture, engineering and construction industries, the shift from promise to practice remains a challenge.This book documents the unique nexus of research and practice collaborations that form the basis of the Computational Design Education and Research programme at the University of New South Wales, Sydney. The diversity of projects and positions outlined in this publication contributes to advancing computational design as an interdisciplinary pursuit that is capable of innovatively addressing real-world built environment problems and opportunities through collaborative human-machine thought and action.

Geometric Computation Foundations for Design

Geometric Computation  Foundations for Design
Author: Joy Ko,Kyle Steinfeld
Publsiher: Routledge
Total Pages: 741
Release: 2018-02-15
Genre: Architecture
ISBN: 9781317659075

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Geometric Computation: Foundations for Design describes the mathematical and computational concepts that are central to the practical application of design computation in a manner tailored to the visual designer. Uniquely pairing key topics in code and geometry, this book develops the two key faculties required by designers that seek to integrate computation into their creative practice: an understanding of the structure of code in object-oriented programming, and a proficiency in the fundamental geometric constructs that underlie much of the computational media in visual design.

Computational Geometry for Design and Manufacture

Computational Geometry for Design and Manufacture
Author: I. D. Faux,Michael J. Pratt,Michael John Pratt
Publsiher: Horwood Publishing Limited
Total Pages: 340
Release: 1979
Genre: Mathematics
ISBN: UOM:39015026528318

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Computational Design Thinking

Computational Design Thinking
Author: Achim Menges,Sean Ahlquist
Publsiher: John Wiley & Sons
Total Pages: 230
Release: 2011-10-24
Genre: Architecture
ISBN: 9780470665701

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The current transition from Computer Aided Design (CAD) to Computational Design in architecture represents a profound shift in design thinking and methods. Representation is being replaced by simulation, and the crafting of objects is moving towards the generation of integrated systems through designer-authored computational processes. While there is a particular history of such an approach in architecture, its relative newness requires the continued progression of novel modes of design thinking for the architect of the 21st century. This AD Reader establishes a foundation for such thinking. It includes multifaceted reflections and speculations on the profound influence of computational paradigms on architecture. It presents relevant principles from the domains of mathematics and computer science, developmental and evolutionary biology, system science and philosophy, establishing a discourse for computational design thinking in architecture. Rather than a merely technical approach, the book will discuss essential intellectual concepts that are fundamental not only for a discourse on computational design but also for its practice. This anthology provides a unique collection of seminal texts by authors, who have either provided a significant starting point through which a computational approach to design has been pursued or have played a considerable role in shaping the field. An important aspect of this book is the manner in which adjacent fields and historical texts are connected. Both the source of original inspiration and scientific thought are presented alongside contemporary writings on the continually evolving computational design discourse. Emerging from the field of science, principally the subjects of morphogenesis, evolution and mathematics, selected texts provide a historical basis for a reconfigured mindset of processes that generate, arrange and describe form. Juxtaposed against more contemporary statements regarding the influence of computation on design thinking, the book offers advancements of fundamental texts to the particular purpose of establishing novel thought processes for architecture, theoretically and practically. The first reader to provide an effective framework for computational thinking in design. Includes classic texts by Johan W. von Goethe, D’Arcy Thompson, Ernst Mayr, Ludwig von Bertalanffy, Gordan Pask, Christopher Alexander, John H. Holland, Nicholas Negroponte, William Mitchell, Peter J. Bentley & David W. Corne, Sanford Kwinter, John Frazer, Kostis Terzidis, Michael Weinstock and Achim Menges Features new writing by: Mark Burry, Jane Burry, Manuel DeLanda and Peter Trummer.

Computational Design

Computational Design
Author: Rongrong Yu,Ning Gu,Michael J. Ostwald
Publsiher: CRC Press
Total Pages: 253
Release: 2021-07-25
Genre: Computers
ISBN: 9780429522901

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New computational design tools have evolved rapidly and been increasingly applied in the field of design in recent years, complimenting and even replacing the traditional design media and approaches. Design as both the process and product are changing due to the emergence and adoption of these new technologies. Understanding and assessing the impact of these new computational design environments on design and designers is important for advancing design in the contemporary context. Do these new computational environments support or hinder design creativity? How do those tools facilitate designers’ thinking? Such knowledge is also important for the future development of design technologies. Research shows that design is never a mysterious non-understandable process, for example, one general view is that design process shares a common analysis-synthesis-evaluation model, during which designers interact between design problem and solution spaces. Understanding designers’ thinking in different environments is the key to design research, education and practice. This book focuses on emerging computational design environments, whose impact on design and designers have not been comprehensively and systematically studied. It comprises three parts. The history and recent developments of computational design technologies are introduced in Part I. The main categories of technologies cover from computer-aided drafting and modelling tools, to visual programming and scripting tools for algorithmic design, to advanced interfaces and platforms for interactions between designers, between designers and computers, and between the virtual environment and the physical reality. To critically explore design thinking, especially in these new computational design environments, formal approaches to studying design thinking and design cognition are introduced and compared in Part II, drawing on literature and studies from the 70s to the current era. Part III concludes the book by exploring the impact of different computational design technologies on design and designers, using a series of case studies conducted by the author team building on their close collaboration over the past five years. The book offers new insights into designers’ thinking in the rapidly evolving computational design environments, which have not been critically and systematically studied and reported in the current literature. The book is meant for design researchers, educators and students, professional practitioners and consultants, as well as people who are interested in computational design in general.

The Language of Design

The Language of Design
Author: Andy An-Si Dong
Publsiher: Springer Science & Business Media
Total Pages: 206
Release: 2008-11-07
Genre: Computers
ISBN: 9781848820210

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“The Language of Design” articulates the theory that there is a language of design. Drawing upon insights from computational language processing, the language of design is modeled computationally through latent semantic analysis (LSA), lexical chain analysis (LCA), and sentiment analysis (SA). The statistical co-occurrence of semantics (LSA), semantic relations (LCA), and semantic modifiers (SA) in design text is used to illustrate how the reality producing effect of language is itself an enactment of design, allowing a new understanding of the connections between creative behaviors. The computation of the language of design makes it possible to make direct measurements of creative behaviors which are distributed across social spaces and mediated through language. The book demonstrates how machine understanding of design texts based on computation over the language of design yields practical applications for design management.

Codify

Codify
Author: Bradley Cantrell,Adam Mekies
Publsiher: Routledge
Total Pages: 298
Release: 2018-05-16
Genre: Architecture
ISBN: 9781317299073

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Codify: Parametric and Computational Design in Landscape Architecture provides a series of essays that explore what it means to use, modify and create computational tools in a contemporary design environment. Landscape architecture has a long history of innovation in the areas of computation and media, particularly in how the discipline represents, analyses, and constructs complex systems. This curated volume spans academic and professional projects to form a snapshot of digital practices that aim to show how computation is a tool that goes beyond methods of representation and media. The book is organized in four sections; syntax, perception, employ, and prospective. The essays are written by leading academics and professionals and the sections examine the role of computational tools in landscape architecture through case studies, historical accounts, theoretical arguments, and nascent propositions.