Computer Science Education Research

Computer Science Education Research
Author: Sally Fincher,Marian Petre
Publsiher: CRC Press
Total Pages: 239
Release: 2014-04-21
Genre: Business & Economics
ISBN: 9781482287325

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This book provides an overview of how to approach computer science education research from a pragmatic perspective. It represents the diversity of traditions and approaches inherent in this interdisciplinary area, while also providing a structure within which to make sense of that diversity. It provides multiple 'entry points'- to literature, to methods, to topics Part One, 'The Field and the Endeavor', frames the nature and conduct of research in computer science education. Part Two, 'Perspectives and Approaches', provides a number of grounded chapters on particular topics or themes, written by experts in each domain. These chapters cover the following topics: * design * novice misconceptions * programming environments for novices * algorithm visualisation * a schema theory view on learning to program * critical theory as a theoretical approach to computer science education research Juxtaposed and taken together, these chapters indicate just how varied the perspectives and research approaches can be. These chapters, too, act as entry points, with illustrations drawn from published work.

Improving Computer Science Education

Improving Computer Science Education
Author: Djordje M. Kadijevich,Charoula Angeli,Carsten Schulte
Publsiher: Routledge
Total Pages: 161
Release: 2013-02-11
Genre: Education
ISBN: 9781136156472

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Improving Computer Science Education examines suitable theoretical frameworks for conceptualizing teaching and learning computer science. This highly useful book provides numerous examples of practical, "real world" applications of major computer science information topics, such as: • Spreadsheets • Databases • Programming Each chapter concludes with a section that summarzies recommendations for teacher professional development. Traditionally, computer science education has been skills-focused and disconnected from the reality students face after they leave the classroom. Improving Computer Science Education makes the subject matter useful and meaningful by connecting it explicitly to students' everyday lives.

Computer Science Education in the 21st Century

Computer Science Education in the 21st Century
Author: Tony Greening
Publsiher: Springer Science & Business Media
Total Pages: 274
Release: 2012-12-06
Genre: Education
ISBN: 9781461212980

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The world is experiencing unprecedented rapidity of change, originating from pervasive technological developments. This book considers the effects of such rapid change from within computing disciplines, by allowing computing educationalists to deliver a considered verdict on the future of their discipline. The targeted future, the year 2020, was chosen to be distant enough to encourage authors to risk being visionary, while being close enough to ensure some anchorage to reality. The result is a scholarly set of contributions expressing the visions, hopes, concerns, predictions and analyses of trends for the future.

Advances in Computer Science for Engineering and Education

Advances in Computer Science for Engineering and Education
Author: Zhengbing Hu,Ivan Dychka,Sergey Petoukhov,Matthew He
Publsiher: Springer Nature
Total Pages: 548
Release: 2022-04-27
Genre: Computers
ISBN: 9783031048128

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This book contains high-quality refereed research papers presented at the Fifth International Conference on Computer Science, Engineering, and Education Applications (ICCSEEA2022), which took place in Kyiv, Ukraine, on February 21–22, 2022, and was organized by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute," National Aviation University, and the International Research Association of Modern Education and Computer Science. State-of-the-art studies in computer science, artificial intelligence, engineering methodologies, genetic coding systems, deep learning with medical applications, and knowledge representation with educational applications are among the topics covered in the book. For academics, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and its applications in engineering and education, this book is a valuable resource.

Computer Science Education

Computer Science Education
Author: Sue Sentance,Erik Barendsen,Nicol R. Howard,Carsten Schulte
Publsiher: Bloomsbury Publishing
Total Pages: 331
Release: 2023-02-23
Genre: Education
ISBN: 9781350296923

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Drawing together the most up-to-date research from experts all across the world, the second edition of Computer Science Education offers the most up-to-date coverage available on this developing subject, ideal for building confidence of new pre-service and in-service educators teaching a new discipline. It provides an international overview of key concepts, pedagogical approaches and assessment practices. Highlights of the second edition include: - New sections on machine learning and data-driven (epistemic) programming - A new focus on equity and inclusion in computer science education - Chapters updated throughout, including a revised chapter on relating ethical and societal aspects to knowledge-rich aspects of computer science education - A new set of chapters on the learning of programming, including design, pedagogy and misconceptions - A chapter on the way we use language in the computer science classroom. The book is structured to support the reader with chapter outlines, synopses and key points. Explanations of key concepts, real-life examples and reflective points keep the theory grounded in classroom practice. The book is accompanied by a companion website, including online summaries for each chapter, 3-minute video summaries by each author and an archived chapter on taxonomies and competencies from the first edition.

Computer Science and Educational Software Design

Computer Science and Educational Software Design
Author: Pierre Tchounikine
Publsiher: Springer Science & Business Media
Total Pages: 190
Release: 2011-06-27
Genre: Education
ISBN: 9783642200038

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Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of “general theory” or “general engineering methodology” to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others’ perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master’s and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted.

Advances in Computer Science for Engineering and Education III

Advances in Computer Science for Engineering and Education III
Author: Zhengbing Hu,Sergey Petoukhov,Ivan Dychka,Matthew He
Publsiher: Springer Nature
Total Pages: 689
Release: 2020-08-05
Genre: Computers
ISBN: 9783030555061

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This book comprises high-quality refereed research papers presented at the Third International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2020), held in Kyiv, Ukraine, on 21–22 January 2020, organized jointly by National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, National Aviation University, and the International Research Association of Modern Education and Computer Science. The topics discussed in the book include state-of-the-art papers in computer science, artificial intelligence, engineering techniques, genetic coding systems, deep learning with its medical applications, and knowledge representation with its applications in education. It is an excellent source of references for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and their applications in engineering and education.

Guide to Teaching Computer Science

Guide to Teaching Computer Science
Author: Orit Hazzan,Noa Ragonis,Tami Lapidot
Publsiher: Springer Nature
Total Pages: 416
Release: 2020-08-05
Genre: Education
ISBN: 9783030393601

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This concise yet thorough textbook presents an active-learning model for the teaching of computer science. Offering both a conceptual framework and detailed implementation guidelines, the work is designed to support a Methods of Teaching Computer Science (MTCS) course, but may be applied to the teaching of any area of computer science at any level, from elementary school to university. This text is not limited to any specific curriculum or programming language, but instead suggests various options for lesson and syllabus organization. Fully updated and revised, the third edition features more than 40 new activities, bringing the total to more than 150, together with new chapters on computational thinking, data science, and soft concepts and soft skills. This edition also introduces new conceptual frameworks for teaching such as the MERge model, and new formats for the professional development of computer science educators. Topics and features: includes an extensive set of activities, to further support the pedagogical principles outlined in each chapter; discusses educational approaches to computational thinking, how to address soft concepts and skills in a MTCS course, and the pedagogy of data science (NEW); focuses on teaching methods, lab-based teaching, and research in computer science education, as well as on problem-solving strategies; examines how to recognize and address learners’ misconceptions, and the different types of questions teachers can use to vary their teaching methods; provides coverage of assessment, teaching planning, and designing a MTCS course; reviews high school teacher preparation programs, and how prospective teachers can gain experience in teaching computer science. This easy-to-follow textbook and teaching guide will prove invaluable to computer science educators within all frameworks, including university instructors and high school teachers, as well as to instructors of computer science teacher preparation programs.