Computer Vision Computer Graphics Collaboration Techniques

Computer Vision Computer Graphics Collaboration Techniques
Author: André Gagalowicz,Wilfried Philips
Publsiher: Unknown
Total Pages: 456
Release: 2009-05-12
Genre: Electronic Book
ISBN: 3642018122

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Computer Vision Computer Graphics Collaboration Techniques

Computer Vision Computer Graphics Collaboration Techniques
Author: André Gagalowicz,Wilfried Philips
Publsiher: Springer
Total Pages: 438
Release: 2009-05-05
Genre: Computers
ISBN: 9783642018114

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This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.

Computer Vision Computer Graphics Collaboration Techniques

Computer Vision Computer Graphics Collaboration Techniques
Author: André Gagalowicz,Wilfried Philips
Publsiher: Springer
Total Pages: 620
Release: 2007-06-06
Genre: Computers
ISBN: 9783540714576

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This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Computer Vision Computer Graphics Collaboration Techniques

Computer Vision Computer Graphics Collaboration Techniques
Author: André Gagalowicz,Wilfried Philips
Publsiher: Springer Science & Business Media
Total Pages: 297
Release: 2011-09-23
Genre: Computers
ISBN: 9783642241352

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This book constitutes the refereed proceedings of the 5th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2011, held in Rocquencourt, France, in October 2011. The 23 full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics Collaboration Techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.

Computer Vision Computer Graphics Collaboration Techniques

Computer Vision Computer Graphics Collaboration Techniques
Author: André Gagalowicz,Wilfried Philips
Publsiher: Springer
Total Pages: 620
Release: 2007-03-16
Genre: Computers
ISBN: 3540714561

Download Computer Vision Computer Graphics Collaboration Techniques Book in PDF, Epub and Kindle

This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Computer Vision and Graphics

Computer Vision and Graphics
Author: Leszek J. Chmielewski,Amitava Datta,Ryszard Kozera,Konrad Wojciechowski
Publsiher: Springer
Total Pages: 658
Release: 2016-09-09
Genre: Computers
ISBN: 9783319464183

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This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphic, ICCVG 2016, held in Warsaw, Poland, in September 2016. The 68 full papers presented were carefully reviewed and selected from various submissions. They show various opportunities for valuable research at the border of applied information sciences, agribusiness, veterinary medicine and the broadly understood domains of biology and economy.

Shape Detection in Computer Vision Using the Hough Transform

Shape Detection in Computer Vision Using the Hough Transform
Author: V.F. Leavers
Publsiher: Springer Science & Business Media
Total Pages: 210
Release: 2012-12-06
Genre: Computers
ISBN: 9781447119401

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Shape detection techniques are an important aspect of computer vision and are used to transform raw image data into the symbolic representations needed for object recognition and location. However, the availability and application of research data relating to shape detection has traditionally been limited by a lack of computational and mathematical skill on the part of the intended end-user. As a result progress in areas such as the automation of visual inspection techniques, where shape detection couls play a pivotal role, has been relatively slow. In this volume, Violet Leavers, an established author and researcher in the field, examines the Hough Transform, a technique which is particularly relevant to industrial applications. By making computational recipes and advice available to the non-specialist, the book aims to popularize the technique, and to provide a bridge between low level computer vision tasks and specialist applications. In addition, Shape Detection in Computer Vision Using the Hough Transform assesses practical and theoretical issues which were previously only available in scientific literature in a way which is easily accessible to the non-specialist user. Shape Detection in Computer Vision Using the Hough Transform fills an obvious gap in the existing market. It is an important textbook which will provide postgraduate students with a thorough grounding in the field, and will also be of interest to junior research staff and program designers.

Confluence of Computer Vision and Computer Graphics

Confluence of Computer Vision and Computer Graphics
Author: Ales Leonardis,F. Solina,Ruzena Bajcsy
Publsiher: Springer Science & Business Media
Total Pages: 382
Release: 2012-12-06
Genre: Computers
ISBN: 9789401143219

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A collection of original contributions by researchers who work at the forefront of a new field, lying at the intersection of computer vision and computer graphics. Several original approaches are presented to the integration of computer vision and graphics techniques to aid in the realistic modelling of objects and scenes, interactive computer graphics, augmented reality, and virtual studios. Numerous applications are also discussed, including urban and archaeological site modelling, modelling dressed humans, medical visualisation, figure and facial animation, real-time 3D teleimmersion telecollaboration, augmented reality as a new user interface concept, and augmented reality in the understanding of underwater scenes.