Controversy Creates Cash

Controversy Creates Cash
Author: Eric Bischoff,Jeremy Roberts
Publsiher: Simon and Schuster
Total Pages: 401
Release: 2006
Genre: Wrestling
ISBN: 9781416527299

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Under Eric Bishoff's watch as president of WCW, the company went head to head with Vince McMahon's WWE and beat them at their own game before WCW itself spectacularly imploded. But by then, Bishoff had made an indelible mark on televised wrestling, producing shows that had appeared more dangerous, more sexy, and more edgy than anything that had come before. He did this to such an extent that in 2002, McMahon seized the chance to bring in his former nemesis as General Manager of RAW; since then, true to form, Bishoff regularly surprises fans with matches that would once have been unthinkable for television. In this revelatory look at his life and career, Bishoff frankly discusses the things he did, both right and wrong, as he helped shape the sports entertainment industry into today's billion dollar business.

Undisputed

Undisputed
Author: Chris Jericho
Publsiher: Grand Central Publishing
Total Pages: 473
Release: 2011-02-16
Genre: Sports & Recreation
ISBN: 9780446575119

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"Entertaining . . .an insightful and funny observer of pro wrestling's universe." -- Publishers Weekly In this insightful, riveting book, Jericho takes us into WWE wrestling arenas around the world as he details his classic rivalries with The Rock, Steve Austin, HHH, Shawn Michaels, and John Cena, along with all the politics and backstage machinations he faced outside the ring. Chris recounts his hilarious escapades of breaking in with the Hollywood elite via doomed auditions, short-lived reality shows, made-for-television movies, and red-carpet interviewing fiascos. Jam packed with CJ's trademark self-effacing humor, one-of-a-kind writing style, and ridiculous random encounters with everyone from Arnold Schwarzenegger, Axl Rose, and Wayne Gretzky to Paul McCartney, and Howard Stern, Undisputed is one of a rare breed-a sequel that might be better than the original.

Eric Bischoff

Eric Bischoff
Author: Eric Bischoff,Jeremy Roberts
Publsiher: Simon and Schuster
Total Pages: 489
Release: 2007-06-05
Genre: Biography & Autobiography
ISBN: 9781416561804

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Eric Bischoff has been called pro wrestling's most hated man. He's been booed, reviled, and burned in effigy. Fans have hurled everything from beer bottles to fists at him. Industry critics have spewed a tremendous amount of venom about his spectacular rise and stupendous crash at World Championship Wrestling. But even today, Eric Bischoff's revolutionary influence on the pro wrestling industry can be seen on every television show and at every live event. Bischoff has kept quiet while industry "pundits" and other know-it-alls pontificated about what happened during the infamous Monday Night Wars. Basing their accounts on third- and fourth-hand rumors and innuendo, the so-called experts got many more things wrong than right. Now, in Controversy Creates Cash, Bischoff tells what really happened. Beginning with his days as a salesman for Verne Gagne's American Wrestling Association, Bischoff takes readers behind the scenes of wrestling, writing about the inner workings of the business in a way never before revealed. He demonstrates how controversy helped both WCW and WWE. Eric gives the real numbers behind WCW's red ink -- far lower than reported -- and talks about how Turner Broadcasting's merger with Time Warner, and then Time Warner's merger with AOL, devastated not only WCW but many creative and entrepreneurial businesses within the conglomerate. Bischoff has surprisingly kind words for old rivals like Vince McMahon, but pulls no punches with friends and enemies alike. Among his revelations: How teaming with Mickey Mouse turned WCW into a national brand. Why Hulk Hogan came to WCW. Why he fired Jesse Ventura for sleeping on the job. Why Steve Austin didn't deserve another contract at WCW, and how Bischoff's canning him was the best thing that ever happened to Austin. How Ted Turner decided WCW should go head-to-head against Raw on Monday nights. How Nitro revolutionized wrestling. Where the New World Order really began. How corporate politics killed WCW. And how he found his inner heel and learned to love being the guy everyone loves to despise. Bischoff brings a surprisingly personal touch to the story, detailing his rough-and-tumble childhood in Detroit, talking about his family and the things he did to cope with the stress of the high-octane media business. Now a successful entertainment producer as well as a wrestling personality, Bischoff tells how he found contentment after being unceremoniously "sent home" from WCW. Love him or hate him, readers will never look at a pro wrestling show quite the same way after reading Bischoff's story in Controversy Creates Cash.

Triple H Making the Game

Triple H Making the Game
Author: Hunter Hearst Helmsley,Triple H.,Robert Caprio
Publsiher: Simon and Schuster
Total Pages: 215
Release: 2004-12-07
Genre: Sports & Recreation
ISBN: 9780743478885

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Love him or hate him, Triple H does what he wants, when he wants to do it. And now, for the first time anywhere, he tells youhowhe does it -- and howyoucan, too. More than a personal account of life in and out of the ring,Making The Game: Triple H's Approach to a Better Bodyis Triple H's verbal and visual blueprint for building your body. The leader of Evolution discusses how "a jones for bodybuilding and a love for wrestling" morphed a skinny, 135-pound fourteen-year-old from Nashua, New Hampshire, into one of the biggest superstars ever to dominate World Wrestling Entertainment. But be warned -- the "Cerebral Assassin" has zero tolerance for anything less than a hundred percent effort. He's spent the past twenty years living by the philosophy that training results in improved strength and conditioning, self-discipline, and an ability to focus on setting goals. This book isn't for big mouths who'd rather exercise their egos than their deltoids. Of course, even Triple H had help along the way. He didn't get to be "that damn good" without the support of a loving family. And over the years several bodybuilders (including world-renowned trainer Charles Glass) worked with him to develop the best training regimens. Their advice, plus hardcore commitment, helped Paul Levesque survive "The Hard Way In" through Walter "Killer" Kowalski's wrestling school in Malden, Massachusetts, and go on to become "Terra Ryzing" within Kowalski's International Wrestling Federation; enabled a "GUD" ("Geographically UnDesirable") to adjust to a difficult life on the road as "the French guy" in World Championship Wrestling; and gave "Hunter Hearst-Helmsley" the self-assurance to earn his stripes in WWE and eat something that literally made other up-and-comers squeal. On the subject of food consumption,Making The Gameimparts tips as essential as exercise is for burning off calories and adding on muscle. Triple H spends over two hundred days a year on the road, and his traveler's guide will help you find ideal meals even in fast-food restaurants. He also provides the template for a must-have training-and-meals diary. Triple H reveals the dietary plan that he claims stokes his furnace 24/7 -- the plan he believes is "the single biggest element" in transforming his physique. Nevertheless, for a World Champion in WWE, it's as the saying goes: "No pain, no gain." That's whyMaking The Gamebreaks down and demonstrates the split-training workout program Triple H has embraced to achieve new levels of success in sculpting his body. Between drilling you with reps and sets, he relates in painstaking detail how training gave him the inner strength to shoulder the brunt of a controversial "Curtain Call" in the ring and, later, to elevate his position with Stone Cold Steve Austin and The Rock as one of the "Big Three" in WWE. Then, after breaking a sweat with Triple H reliving the fateful Raw events of May 2001 that left him with a torn quadricep muscle, you too can feel "The Triple H Burn," one of the exercises he endured through nine months of intense physical therapy to repair his leg that had been destroyed and resume a career most considered was "Game Over." Pain is temporary...but "The Game" is forever. Besides offering step-by-step exercises for both novice bodybuilders and those looking to radically advance their workout,Making The Gameweighs in on the science behind progressive-training resistance and rest-pause techniques; the significance of exerciseformovervolume;the truth behind achieving "six-pack abs"; the dangers of overtraining and "skullcrushing" exercises that risk injury; and how creativity can go a long way in your workout. Triple H sees it as his mission to provide the guidelines for you to follow in the months and years ahead. And if there's one thing he knows how to do, it's succeed. It's time to stop playing The Game...and time to startMaking The Game.

Hardcore Diaries

Hardcore Diaries
Author: Mick Foley
Publsiher: Simon and Schuster
Total Pages: 384
Release: 2008-09-04
Genre: Sports & Recreation
ISBN: 9781847395917

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What does it feel like to fall through a flaming table for the very first time? Or the umpteenth time for that matter. In the fresh off-the-cuff style that has earned him legions of admirers and made his previous wrestling books massive worldwide bestsellers, Foley gives readers a blow-by-blow first-hand account of exactly what it is like to step into the wrestling ring. As a champion wrestler he was known both for his tenacity in the ring and for the fearlessness which led him to take extraordinary risks in any number of groundbreaking dangerous stunts. And as an industry insider he offers a unique perspective on what it was like to perform at that level which readers will never find anywhere else. In HARDCORE DIARIES Mick Foley will take fans right inside a hardcore match, vividly recreating his experiences, and revealing how mentally and physically preparing for this extremely challenging sport has helped him become the legend he is today.

Masters of Doom

Masters of Doom
Author: David Kushner
Publsiher: Random House
Total Pages: 394
Release: 2003-04-24
Genre: Biography & Autobiography
ISBN: 9781588362896

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

Slobberknocker

Slobberknocker
Author: Jim Ross,Paul O'Brien
Publsiher: Simon and Schuster
Total Pages: 352
Release: 2017-10-03
Genre: Sports & Recreation
ISBN: 9781683581147

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The Wrestling Biography You’ve Been Waiting For! There are few people who have been in the wrestling business longer than Jim Ross. And those who have made it as long as he has (half a century to be exact) probably made enemies or burned bridges. But that’s just not JR. Slobberknocker is the story of how an Oklahoman farm kid, with a vivid imagination and seemingly unattainable dreams, became “The Voice of Wrestling” to record TV audiences and millions of fans around the world. Jim opens up about his life as an only child on a working farm, who became obsessed with professional wrestling having first saw it on his grandparent’s TV. Even though the wrestling business was notoriously secretive and wary of “outsiders,” he somehow got a foot in the door to start a historic career, one where he held almost every job in the business?from putting up the ring to calling matches, from driving his blind, drunk boss towards revenge, to consoling two naked 600 pound brothers in the shower room after a rough match. With all those adventures and responsibilities, he’s also recognized as the man who built and nurtured a once-in-a-generation talent roster that took the WWE to new heights, including “Stone Cold” Steve Austin, Brock Lesnar, and The Rock to name a few. Readers will finally get the opportunity to hear never-before-told stories about the politics, wackiness, and personalities of all the biggest stars. But this isn’t just a wrestling story. It’s a story about overcoming adversity and achieving your dreams, as success did not come without significant costs and unforeseen challenges to JR, including multiple bouts of severe facial paralysis called Bell’s Palsy. Currently the host of the podcast The Ross Report, any fan of wrestling?from the territory days to today?will be enthralled with stories from the road and behind the scenes. Slobberknocker is the first time Ross tells his story?and you don’t want to miss it!

The Unauthorized History of DX

The Unauthorized History of DX
Author: Triple H,Shawn Michaels,Aaron Williams
Publsiher: Simon and Schuster
Total Pages: 272
Release: 2009-09-27
Genre: Biography & Autobiography
ISBN: 9781439166628

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The inside story of DX, otherwise known as, D Generation-X, from their formation to today told by the men who created it. DX is generally considered one of the most popular factions in professional wrestling history, not to mention, one of the most notable. D-Generation X, as they were also known, headed by Triple H and Shawn Michaels and had a changing roster of rebels who did whatever they wanted, whenever, wherever- regardless of the ultimate outcome. Created as a way for two friends to work together, the clique became so popular that other wrestlers joined, and DX became one of the factions in WWE climbing back to the top and putting Ted Turner's WCW out of business.