Faiths of Eberron

Faiths of Eberron
Author: Jennifer Clarke Wilkes,Ari Marmell,C. A. Suleiman
Publsiher: Unknown
Total Pages: 0
Release: 2006
Genre: Dungeons and Dragons (Game)
ISBN: 0786939346

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Faiths of Eberrondetails established pantheons, secret cults, and other religious organizations of Eberron. It includes new rules material for the player, such as prestige classes, feats, spells, and magic items, while the details on the various organizations give Dungeon Masters many new options for their campaigns. AUTHOR INFORMATION Jennifer Clarke Wilkes is an editor of roleplaying games and miniatures at Wizards of the Coast, Inc. Her previously published credits includeSandstormandSavage Species. Ari Marmell and C.A. Suleiman are freelance writers with extensive credits in the d20 gaming industry. Their published credits includeHeroes of Horror.

Races of Eberron

Races of Eberron
Author: Jesse Decker,Matthew Sernett,Keith Baker,Gwendolyn F. M. Kestrel
Publsiher: Unknown
Total Pages: 0
Release: 2005-04
Genre: Dungeons and Dragons (Game)
ISBN: 0786936584

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This new D&D sourcebook details the major races of the Eberron world, with an in-depth look at the new races of the Eberron Campaign Setting, including changelings, the kalashtar, shifters, and the warforged.

Eberron

Eberron
Author: Keith Baker,Bill Slavicsek,James Wyatt
Publsiher: Unknown
Total Pages: 0
Release: 2004
Genre: Dungeons and Dragons (Game)
ISBN: 0786932740

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Provides guidance and fresh angles to the Dungeons & dragons game Eberron.

Player s Guide to Eberron

Player s Guide to Eberron
Author: James Wyatt,Keith Baker,Luke Johnson
Publsiher: Unknown
Total Pages: 0
Release: 2006
Genre: Dungeons and Dragons (Game)
ISBN: 0786939125

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Describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized in an accessible and easily digestible format so that players can use the book as a handy reference guide. In addition, the book provides new feats, prestige classes, spells, and magic items.

Magic of Eberron

Magic of Eberron
Author: Bruce R. Cordell,Stephen Schubert,Chris Thomasson
Publsiher: Unknown
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 0786936967

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The ultimate magic sourcebook for the newest Dungeons & Dragons(R) world. "Magic of Eberron" explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.

Secrets of Sarlona

Secrets of Sarlona
Author: Keith Baker
Publsiher: Unknown
Total Pages: 0
Release: 2007
Genre: Dungeons and Dragons (Game)
ISBN: 0786940379

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Join the struggle to save the cradle of humanity from monstrous and alien overlords. Venture to the frozen land of the shifters to make your fortune, or smuggle exotic goods and strange dissidents from a freewheeling southern port. Stand on the world's tallest mountain, or rove the vast wilderness that makes up the empire of Riedra. Seek venerated masters, and learn powers and abilities unheard of in Khorvaire. Come to Sarlona, ancient homeland of couatls and fiends, and explore a land of lost empires and esoteric arts. Inside this book, you'll find everything you need to explore the enigmatic continent of Sarlona: Comprehensive overview of Sarlona's nations, including their governments and relations, as well as locations, communities, organizations, and NPCs. Detailed maps of the continent, nations, settlements, and adventure sites. Unique new feats, magic items, prestige classes, psionic powers, and spells. Bizarre monsters and templates unique to Sarlona. Book jacket.

City of Towers

City of Towers
Author: Keith Baker
Publsiher: Wizards of the Coast
Total Pages: 384
Release: 2010-04-07
Genre: Fiction
ISBN: 9780786956593

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The City of Towers launches a brand new novel line set in the world of Eberron, Wizards of the Coast’s newest D&D® campaign setting. Author Keith Baker’s proposal for the exciting world of Eberron was chosen from 11,000 submissions, and he is the co-author of the Eberron Campaign Setting, the RPG product that launched the setting. The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games. AUTHOR BIO: Keith Baker is a freelance writer and game designer. In 2003 his proposal for the world of Eberron was selected as the winner in the Wizards of the Coast fantasy setting search. From the Paperback edition.

Eberron Rising from the Last War D D Campaign Setting and Adventure Book

Eberron  Rising from the Last War  D D Campaign Setting and Adventure Book
Author: Dungeons & Dragons
Publsiher: National Geographic Books
Total Pages: 0
Release: 2019-11-19
Genre: Games & Activities
ISBN: 9780786966899

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.