Games and Information

Games and Information
Author: Eric Rasmusen
Publsiher: Unknown
Total Pages: 0
Release: 1994
Genre: Game theory
ISBN: OCLC:263617918

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Games and Information

Games and Information
Author: Eric Rasmusen
Publsiher: Wiley-Blackwell
Total Pages: 558
Release: 2006-11-28
Genre: Business & Economics
ISBN: 9781405136662

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Written in a crisp and approachable style, Games and Information uses simple modeling techniques and straightforward explanations to provide students with an understanding of game theory and information economics. Written for introductory courses seeking a little rigor. The 4th edition brings the material fully up-to-date and includes new end-of-chapter problems and classroom projects, as well as a math appendix. Accompanied by a comprehensive website featuring solutions to problems and teaching notes.

Repeated Games with Incomplete Information

Repeated Games with Incomplete Information
Author: Robert J. Aumann,Michael Maschler,Richard E. Stearns
Publsiher: MIT Press
Total Pages: 372
Release: 1995
Genre: Business & Economics
ISBN: 0262011476

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The basic model studied throughout the book is one in which players ignorant about the game being played must learn what they can from the actions of the others.

A Course in Game Theory

A Course in Game Theory
Author: Martin J. Osborne,Ariel Rubinstein
Publsiher: MIT Press
Total Pages: 374
Release: 1994-07-12
Genre: Business & Economics
ISBN: 0262650401

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A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.

Characteristics of Games

Characteristics of Games
Author: George Skaff Elias,Richard Garfield,K. Robert Gutschera
Publsiher: MIT Press
Total Pages: 331
Release: 2020-12-08
Genre: Games & Activities
ISBN: 9780262542692

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Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.

Geogames and Geoplay

Geogames and Geoplay
Author: Ola Ahlqvist,Christoph Schlieder
Publsiher: Springer
Total Pages: 238
Release: 2017-11-10
Genre: Science
ISBN: 9783319227740

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This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis. Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda. Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.

Native American Games and Stories

Native American Games and Stories
Author: James Bruchac,Joseph Bruchac
Publsiher: Fulcrum Publishing
Total Pages: 100
Release: 2000
Genre: Juvenile Nonfiction
ISBN: 1555919790

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Recognizing the widespread American Indian belief that you can learn while you play and play while you learn, "Native American Games and Stories" provides young readers with stories and games that educate and entertain them. Illustrations.

Games Information and Politics

Games  Information  and Politics
Author: Scott Gates,Brian D. Humes
Publsiher: University of Michigan Press
Total Pages: 196
Release: 1997-02-07
Genre: Business & Economics
ISBN: 0472065645

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DIVExplains how game theory can be used to explain political phenomena /div