Getting Started with Arduino and Ruby

Getting Started with Arduino and Ruby
Author: Agus Kurniawan
Publsiher: PE Press
Total Pages: 70
Release: 2024
Genre: Computers
ISBN: 9182736450XXX

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Arduino can be access using any programming language. This book provides guideline how to work with Arduino and Ruby. It describes basic programming to access Arduino and illustrates to work with several scenario Arduino and electronic devices. *TOC* 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Ruby 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8/8.1 2.1.2 Simple Testing 2.2 Arduino and Ruby 2.3 Testing Serial Port using Ruby 2.4 Testing for Arduino and Ruby 3. Exploring Ruby Arduino Firmata 3.1 Arduino Firmata 4. Button 4.1 Getting Data from Button 4.2 Ruby Implementation 4.3 Testing 5. Analog Sensor 5.1 Sensor Devices 5.2 Reading Sensor 5.3 Running Program 6. RGB LED 6.1 RGB LED 6.1.1 Arduino Analog output (PWM) 6.1.2 Controlling RGB LED Color 6.2 Arduino Implementation 6.3 Ruby Implementation 7. Servo Motor 7.1 Servo Motor 7.2 Hardware Implementation 7.3 Ruby Implementation

Make Getting Started with Arduino

Make  Getting Started with Arduino
Author: Massimo Banzi,Michael Shiloh
Publsiher: Maker Media
Total Pages: 245
Release: 2014-12-28
Genre: Computers
ISBN: 1449363334

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Presents an introduction to the open-source electronics prototyping platform.

Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publsiher: "O'Reilly Media, Inc."
Total Pages: 131
Release: 2011-09-13
Genre: Computers
ISBN: 9781449309879

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Presents an introduction to the open-source electronics prototyping platform.

Arduino A Quick Start Guide

Arduino  A Quick Start Guide
Author: Maik Schmidt
Publsiher: Pragmatic Bookshelf
Total Pages: 465
Release: 2015-01-20
Genre: Computers
ISBN: 9781680505221

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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publsiher: "O'Reilly Media, Inc."
Total Pages: 130
Release: 2011-09-06
Genre: Computers
ISBN: 9781449317188

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Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you’ll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!

Arduino

Arduino
Author: Steve Gold
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-02-11
Genre: Arduino (Programmable controller)
ISBN: 1523999977

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Written with the absolute beginner in mind, this book covers all of the essentials for anyone new to Arduino, such as uses for Arduino, operating systems your Arduino will run on, an introduction to the models available, and troubleshooting when things don't go smoothly.

Arduino I

Arduino I
Author: Steven F. Barrett
Publsiher: Morgan & Claypool Publishers
Total Pages: 224
Release: 2020-04-17
Genre: Technology & Engineering
ISBN: 9781681738192

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This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. In June 2019, Joel Claypool and I met to plan the fourth edition of Arduino Microcontroller Processing for Everyone! Our goal has been to provide an accessible book on the rapidly changing world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To make the book more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. This book, Arduino I: Getting Started is written for those looking for a quick tutorial on the Arduino environment, platforms, interface techniques, and applications. Arduino II will explore advanced techniques, applications, and systems design. Arduino III will explore Arduino applications in the Internet of Things (IoT). Arduino I: Getting Started covers three different Arduino products: the Arduino UNO R3 equipped with the Microchip ATmega328, the Arduino Mega 2560 equipped with the Microchip ATmega2560, and the wearable Arduino LilyPad.

Getting Started with Arduino and Node js

Getting Started with Arduino and Node js
Author: Agus Kurniawan
Publsiher: PE Press
Total Pages: 135
Release: 2012-12-18
Genre: Computers
ISBN: 9182736450XXX

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This book helps to anyone to learn how to integrate Arduino hardware and node.js. ***TOC*** Preface 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Node.js 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and Node.js 2.3 Testing for Arduino and Node.js 3. Sensor Node.js 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from Node.js 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to Node.js