Getting Started with Onshape

Getting Started with Onshape
Author: Elise Moss
Publsiher: SDC Publications
Total Pages: 388
Release: 2016-07
Genre: Computers
ISBN: 9781630570545

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Onshape is an exciting, new, completely cloud based CAD tool. Getting Started with Onshape is a quick paced guide geared towards users who have no experience with 2D or 3D modeling. Because Onshape can be used for FREE it opens up CAD to anybody who is interested in creating their own models, including members of the bourgeoning Maker community and students who want to learn how to use 3D design tools. Because Onshape is 100% cloud based, there is no software to install and it is always up to date. New features are available to use as soon as they are ready. The good news is that the tools, as outlined in this book, will continue to work the same way even as Onshape evolves. This book guides you through the very basics of how to create models, run simulations, make engineering drawings and bill of materials, create renderings and finally exporting to an stl file, which can be used to create a 3D print. Then you can send your stl file to one of many local or online shops that can print out an stl file. When you have completed this book you will have taken the first step to the Maker Faire journey. In the first chapter of Getting Started with Onshape you will learn how to create an account, explore the workspace and learn how to share your documents with other people. Chapter two features a project where you are guided, step by step, to design your own singlet ring. Throughout this chapter you will learn many of the basic tools you will need to use in nearly every project you create. The third chapter features a new project where you create all the parts of a scooter. This project builds on what you learned previously to create more complex designs while new features of Onshape are introduced. In the remaining chapters you will learn how to import parts from other CAD systems, assemble the parts of your scooter, create a set of engineering drawings for your scooter, add and use apps from the Onshape app store to extend the capabilities of Onshape, and complete two more projects. The apps covered in this book will show you how to run simulations, make a bill of materials, and create renderings and animations.

Getting Started with Onshape Fourth Edition

Getting Started with Onshape  Fourth Edition
Author: Elise Moss
Publsiher: SDC Publications
Total Pages: 475
Release: 2024
Genre: Computers
ISBN: 9781630575762

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• A concise guide to Onshape with step by step tutorials • Geared towards users who have no experience with 3D modeling • Learn to create parts, assemblies, drawings and export files to be 3D printed • Features seven projects followed through from start to finish • This edition features new lessons covering configurations and variable studio Onshape is an exciting, completely cloud based CAD tool. Getting Started with Onshape is a quick paced guide geared towards users who have no experience with 2D or 3D modeling. This edition has been fully updated to match all the recent changes to Onshape. This edition also features new content covering sheet metal features (including flat pattern views), hole tables, parts lists, and using standard content. Because Onshape can be used for free it opens up CAD to anybody who is interested in creating their own models, including members of the bourgeoning Maker community and students who want to learn how to use 3D design tools. Because Onshape is 100% cloud based, there is no software to install, and it is always up to date. New features are available to use as soon as they are ready. The good news is that the tools, as outlined in this book, will continue to work the same way even as Onshape evolves. This book guides you through the very basics of how to create models, make engineering drawings and bill of materials, and finally export to an stl file, which can be used to create a 3D print. Then you can send your stl file to one of many local or online shops that can print out an stl file. When you have completed this book, you will have taken the first step to the Maker Faire journey. In the first chapter of Getting Started with Onshape you will learn how to create an account, explore the workspace, and learn how to share your documents with other people. Chapter two features a project where you are guided, step by step, to design your own singlet ring. Throughout this chapter you will learn many of the basic tools you will need to use in nearly every project you create. The third chapter features a project where you create all the parts of a scooter. This project builds on what you learned previously to create more complex designs while new features of Onshape are introduced. In the remaining chapters you will learn how to import parts from other CAD systems, assemble the parts of your scooter, create a set of engineering drawings for your scooter, add and use apps from the Onshape app store to extend the capabilities of Onshape, and complete several more projects.

Onshape Tutorials

Onshape Tutorials
Author: Tutorial Books
Publsiher: Unknown
Total Pages: 178
Release: 2019-09-11
Genre: Electronic Book
ISBN: 1692377841

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This book provides a step-by-step introduction to Onshape with commands presented in the context of each tutorial. In eleven chapters, the author guides you through all the essential tools and techniques in Onshape, from sketching to 3D modeling and finally finishing with 2D drawings. In each tutorial, the author provides step-by-step instructions with frequent illustrations showing what appears on the Onshape screen exactly. Onshape Tutorial book begins with the Getting Started chapter that includes the information user interface and terminology. Next, it teaches you to create sketches, 3D part models, assemblies, and 2D drawings. Each chapter concludes with unsolved exercises.

Physically Based Rendering fourth edition

Physically Based Rendering  fourth edition
Author: Matt Pharr,Wenzel Jakob,Greg Humphreys
Publsiher: MIT Press
Total Pages: 1274
Release: 2023-03-28
Genre: Computers
ISBN: 9780262048026

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A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation Fourth edition features new chapter on GPU ray tracing essential for game developers The premier reference for professionals learning about and working in the field Won its authors a 2014 Academy Award for Scientific and Technical Achievement Includes a companion site complete with source code

Onshape For Beginners

Onshape For Beginners
Author: Tutorial Books
Publsiher: Tutorial Books
Total Pages: 310
Release: 2021-05-11
Genre: Electronic Book
ISBN: 9798201259723

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Onshape for Beginners introduces you to the basics of Onshape by using step-by-step instructions. You begin with a brief introduction to Onshape and the User Interface, toolbar, environments, commands, and various options. Within a short time, you will learn to create 2D sketches that form the basis for 3D models. You will learn to sketch on three different planes (Front, Top and Right planes). You will use various sketching tools such as line, rectangle, and circle. You will also learn to modify sketches using tools such as trim, extend, and fillet. Learn to use constraints and dimensions to achieve a definite shape and size of the sketch. You convert the sketches into 3D features such as Extrude and Revolve. You combine or subtract features to achieve the final part. You can also add placed features such as Fillets and Holes to the 3D geometry. You explore mirroring and patterning commands to create repetitive features. You will learn to use some additional modeling tools and work with multi-body parts. Learn to modify part geometry by editing sketches and feature parameters. You build assemblies after creating parts. There are two methods to build assemblies: Bottom-up and Top-down. In the Bottom-up approach, you bring all the components together and add constraints between them. In the Top-down approach, you create parts at the assembly level. You explode assemblies to show how they were assembled. You create Drawings of the parts and assemblies. You insert part views and add dimensions and annotations to complete the drawing. In the case of assembly drawings, you insert assembly views, Bill of Materials, and Balloons.

Biological and Medical Aspects of Electromagnetic Fields Fourth Edition

Biological and Medical Aspects of Electromagnetic Fields  Fourth Edition
Author: Ben Greenebaum,Frank Barnes
Publsiher: CRC Press
Total Pages: 637
Release: 2018-11-01
Genre: Technology & Engineering
ISBN: 9781351737722

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The two volumes of this new edition of the Handbook cover the basic biological, medical, physical, and electrical engineering principles. They also include experimental results concerning how electric and magnetic fields affect biological systems—both as potential hazards to health and potential tools for medical treatment and scientific research. They also include material on the relationship between the science and the regulatory processes concerning human exposure to the fields. Like its predecessors, this edition is intended to be useful as a reference book but also for introducing the reader to bioelectromagnetics or some of its aspects. FEATURES • New topics include coverage of electromagnetic effects in the terahertz region, effects on plants, and explicitly applying feedback concepts to the analysis of biological electromagnetic effects • Expanded coverage of electromagnetic brain stimulation, characterization and modeling of epithelial wounds, and recent lab experiments on at all frequencies • Section on background for setting standards and precautionary principle • Discussion of recent epidemiological, laboratory, and theoretical results; including: WHO IARC syntheses of epidemiological results on both high and low frequency fields, IITRI lab study of cancer in mice exposed to cell phone-like radiation, and other RF studies • All chapters updated by internationally acknowledged experts in the field

Principles and Practice of Structural Equation Modeling Fourth Edition

Principles and Practice of Structural Equation Modeling  Fourth Edition
Author: Rex B. Kline
Publsiher: Guilford Publications
Total Pages: 553
Release: 2015-11-03
Genre: Social Science
ISBN: 9781462523351

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New to This Edition *Extensively revised to cover important new topics: Pearl' s graphing theory and SCM, causal inference frameworks, conditional process modeling, path models for longitudinal data, item response theory, and more. *Chapters on best practices in all stages of SEM, measurement invariance in confirmatory factor analysis, and significance testing issues and bootstrapping. *Expanded coverage of psychometrics. *Additional computer tools: online files for all detailed examples, previously provided in EQS, LISREL, and Mplus, are now also given in Amos, Stata, and R (lavaan). *Reorganized to cover the specification, identification, and analysis of observed variable models separately from latent variable models. Pedagogical Features *Exercises with answers, plus end-of-chapter annotated lists of further reading. *Real examplesof troublesome data, demonstrating how to handle typical problems in analyses.

Textbook of Assisted Reproductive Techniques Fourth Edition

Textbook of Assisted Reproductive Techniques Fourth Edition
Author: David. K Gardner,Ariel Weissman,Colin M. Howles,Zeev Shoham
Publsiher: CRC Press
Total Pages: 456
Release: 2012-06-27
Genre: Medical
ISBN: 9781841849713

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Textbook of Assisted Reproductive Techniques has become a classic comprehensive reference for the whole team at the IVF clinic. The fourth edition comes more conveniently as a set of two separate volumes, one for laboratory aspects and the other for clinical applications. The text has been extensively revised, with the addition of several important new contributions on laboratory aspects including developing techniques such as PICSI, IMSI, and time-lapse imaging. The second volume focuses on clinical applications and includes new chapters on lifestyle factors, tailored ovarian stimulation, frozen-thawed embryo transfer, viral disease, and religious perspectives. As before, methods, protocols, and techniques of choice are presented by eminent international experts. The two volume set includes: ■ Volume One - Laboratory Perspectives ■ Volume Two - Clinical Perspectives