Graphics for Engineers

Graphics for Engineers
Author: Randolph Philip Hoelscher,Clifford Harry Springer,Jerry S. Dobrovolny
Publsiher: Unknown
Total Pages: 917
Release: 1968
Genre: Engineering graphics
ISBN: LCCN:68069288

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Graphics for Engineers

Graphics for Engineers
Author: David C. O'Bryant,Jerry S. Dobrovolny,Randolph Philip Hoelscher
Publsiher: Unknown
Total Pages: 603
Release: 1993
Genre: Engineering graphics
ISBN: OCLC:36522229

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Introduction to Graphics Communications for Engineers

Introduction to Graphics Communications for Engineers
Author: Gary Robert Bertoline
Publsiher: McGraw-Hill Science, Engineering & Mathematics
Total Pages: 276
Release: 2005
Genre: Art
ISBN: PSU:000056211924

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Introduction to Graphics Communications for Engineers, Third Edition, introduces engineering students to the standard practices used by engineers to communicate graphically. The primary goal of this text is to assist engineering students in learning the techniques and standards of communicating graphically so that design ideas can be clearly communicated and produced. The text concentrates on the concepts and skills needed to sketch and create 2-D and 3-D CAD models.

Visualization and Engineering Design Graphics with Augmented Reality Third Edition

Visualization and Engineering Design Graphics with Augmented Reality Third Edition
Author: Mariano Alcaniz,Jorge Dorribo Camba,Manuel Contero,Jeffrey Otey
Publsiher: SDC Publications
Total Pages: 388
Release: 2019-06
Genre: Computers
ISBN: 9781630572693

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This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.

Graphics for Engineers Visualization Communication and Design

Graphics for Engineers  Visualization  Communication  and Design
Author: Randolph P. Hoelscher; Clifford H. Springer; Jerry S. Dobrovolny
Publsiher: Unknown
Total Pages: 932
Release: 1968
Genre: Electronic Book
ISBN: 9182736450XXX

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Visual Strategies

Visual Strategies
Author: Felice Frankel,Angela H. DePace
Publsiher: Yale University Press
Total Pages: 161
Release: 2012-01-01
Genre: Design
ISBN: 9780300176445

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Helps scientists and engineers to communicate research results by showing how to create effective graphics for use in journal submissions, grant proposals, conference posters, presentations and more.

Graphic Design for Architects

Graphic Design for Architects
Author: Karen Lewis
Publsiher: Routledge
Total Pages: 334
Release: 2015-06-26
Genre: Architecture
ISBN: 9781317552352

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Graphic Design for Architects is a handbook of techniques, explanations and examples of graphic design most relevant to architects. The book covers a variety of scales of graphic design, everything from portfolio design and competition boards, to signage and building super-graphics – to address every phase of architectural production. This book combines and expands on information typically found in graphic design, information design, and architectural graphics books. As architectural communication increases to include more territory and components of a project, it is important for designers to be knowledgeable about the various ways in which to communicate visually. For instance, signage should be designed as part of the process – not something added at the end of a project; and the portfolio is a manifestation of how the designer works, not just an application to sell a design sensibility. In thinking about architecture as a systematic and visual project, the graphic design techniques outlined in this book will help architects process, organize and structure their work through the lens of visual communication. Each chapter is titled and organized by common architectural modes of communication and production. The chapters speak to architects by directly addressing projects and topics relevant to their work, while the information inside each chapter presents graphic design methods to achieve the architects’ work. In this way, readers don’t have to search through graphic design books to figure out what’s relevant to them – this book provides a complete reference of graphic techniques and methods most useful to architects in getting their work done.

Visualization for Engineers and Scientists

Visualization for Engineers and Scientists
Author: Ted Smathers
Publsiher: SDC Publications
Total Pages: 274
Release: 2010-12-28
Genre: Computers
ISBN: 9781585036226

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Visualization for Engineers and Scientist is the design guide to help students understand the need for graphics in the solution of an engineering design problem. Visualization of an engineering problem is the start of the solution. Engineering graphics represent the outcome of this visualization. This textbook provides the basics for good design communication. The basic understanding of sketching successfully leads students into computer graphics. The understanding of perspective views, orthographic views, and isometric views provide the proper introduction to CAD systems.