Handbook of Computer Animation

Handbook of Computer Animation
Author: John Vince
Publsiher: Springer Science & Business Media
Total Pages: 282
Release: 2003
Genre: Computers
ISBN: 1852335645

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Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.

Handbook of Computer Animation

Handbook of Computer Animation
Author: John Vince
Publsiher: Springer Science & Business Media
Total Pages: 263
Release: 2012-12-06
Genre: Computers
ISBN: 9781447100911

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Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.

The Computer Animator s Technical Handbook

The Computer Animator s Technical Handbook
Author: Lynn Pocock,Judson Rosebush
Publsiher: Morgan Kaufmann
Total Pages: 430
Release: 2002
Genre: Computers
ISBN: 0125588216

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Publisher description.

Guide to Computer Animation

Guide to Computer Animation
Author: Marcia Kuperberg
Publsiher: Taylor & Francis
Total Pages: 264
Release: 2012-11-12
Genre: Art
ISBN: 9781136134852

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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.

The Animator s Guide to 2d Computer Animation

The Animator s Guide to 2d Computer Animation
Author: Hedley Griffin
Publsiher: Unknown
Total Pages: 198
Release: 2001
Genre: Colour animation
ISBN: PSU:000047252905

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Written from an animator's point of view, this guide introduces readers to working with new computer animation systems. Includes all major techniques, from scanning drawings to image processing, coloring, adding backgrounds and shadows, and more. Covers leading software including Anima and Toonz, and the included CD-ROM contains animation clips and demo software.

Handbook of Animation Cartoon and Multimedia

Handbook of Animation  Cartoon and Multimedia
Author: N. Venkateshwara Rao,Prashant K. Mathur
Publsiher: Kanishka Publishers
Total Pages: 304
Release: 2008
Genre: Animation (Cinematography)
ISBN: 8184570953

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Programmes for Animation

Programmes for Animation
Author: Brian Salt
Publsiher: Elsevier
Total Pages: 390
Release: 2014-05-09
Genre: Photography
ISBN: 9781483188508

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Programmes for Animation: A Handbook for Animation Technicians is a handbook on animation containing a list of 57 programs for use on a programmable calculator. Each program is preceded by explanations of how the necessary mathematical formulas were derived; each step of the program is also accompanied by a brief explanation. The programs are intended for the Hewlett-Packard HP-97 calculator, and can also be used on the HP-67 pocket calculator. Comprised of 17 chapters, this book begins by giving sufficient information about the functions of the keys of the calculator. The discussion then turns to field widths and zoom counter readings; the field chart and coordinate systems; and lens and table off-sets. Subsequent chapters deal with linear movements and fairings; exponential movements; middle fairings and co-fairings; rotations and circular pans; and simple harmonic motion. Exposures at different field widths are also explained, along with zooms using several pieces of artwork and movements along a curve. The book concludes by describing two-lens aerial image projection. This monograph was written specifically for animation technicians.

The Complete Guide to Animation and Computer Graphics Schools

The Complete Guide to Animation and Computer Graphics Schools
Author: Ernest Pintoff
Publsiher: Unknown
Total Pages: 324
Release: 1995
Genre: Chemistry
ISBN: UOM:39015038427673

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Two of the hottest areas of design need trained people, and this guidebook directs students to more than 400 accredited schools where they can prepare for these exciting careers.