Hybrid Learning Spaces

Hybrid Learning Spaces
Author: Einat Gil,Yishay Mor,Yannis Dimitriadis,Christian Köppe
Publsiher: Springer Nature
Total Pages: 331
Release: 2022-02-04
Genre: Education
ISBN: 9783030885205

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As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences - how does it intersect and interact with other axes, such as formal-informal, vocational-recreational, open-closed, teacher-student? How do we adapt, as teachers, learners, designers, policy makers, to this changing landscape? How do we shape it to offer an optimal learning experience? Such questions led us to conduct a series of academic and professional events on the theme of Hybrid Learning Spaces (HLS) - spaces which challenge and defy the dichotomies above. This edited book collates some of the products of that endeavor, offering a multi-vocal, interdisciplinary approach to hybridity in education. It connects practical examples, design directives and theoretical analysis, combining perspectives from technology research and development, educational theory and practice, architecture and space and product design. This book addresses researchers, practitioners, innovators and policy makers in education, technology and design, offering broad perspectives and then distilling practical insights in the form of design principles and patterns, pedagogical models, and predictions of future trends.

Game Science in Hybrid Learning Spaces

Game Science in Hybrid Learning Spaces
Author: Sylvester Arnab
Publsiher: Routledge
Total Pages: 220
Release: 2020-05-11
Genre: Blended learning
ISBN: 1138239763

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Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts. Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners, and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Learning Spaces

Learning Spaces
Author: Diana Oblinger
Publsiher: Unknown
Total Pages: 454
Release: 2006
Genre: Academic libraries
ISBN: UOM:39076002781842

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El espacio, ya sea físico o virtual, puede tener un impacto significativo en el aprendizaje. Learning Spaces se centra en la forma en que las expectativas de los alumnos influyen en dichos espacios, en los principios y actividades que facilitan el aprendizaje y en el papel de la tecnología desde la perspectiva de quienes crean los entornos de aprendizaje: profesores, tecnólogos del aprendizaje, bibliotecarios y administradores. La tecnología de la información ha aportado capacidades únicas a los espacios de aprendizaje, ya sea estimulando una mayor interacción mediante el uso de herramientas de colaboración, videoconferencias con expertos internacionales o abriendo mundos virtuales para la exploración. Este libro representa una exploración continua a medida que unimos el espacio, la tecnología y la pedagogía para asegurar el éxito de los estudiantes.

Game Science in Hybrid Learning Spaces

Game Science in Hybrid Learning Spaces
Author: Sylvester Arnab
Publsiher: Routledge
Total Pages: 215
Release: 2020-04-29
Genre: Education
ISBN: 9781315295039

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Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts. Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners, and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Game Science in Hybrid Learning Spaces

Game Science in Hybrid Learning Spaces
Author: Routledge,Sylvester Arnab
Publsiher: Routledge
Total Pages: 260
Release: 2018-06
Genre: Electronic Book
ISBN: 1138239755

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Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts. Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Teaching in Blended Learning Environments

Teaching in Blended Learning Environments
Author: Norman D. Vaughan,Martha Cleveland-Innes,D. Randy Garrison
Publsiher: Athabasca University Press
Total Pages: 154
Release: 2013-12-01
Genre: Education
ISBN: 9781927356470

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Teaching in Blended Leaning Environments provides a coherent framework in which to explore the transformative concept of blended learning. Blended learning can be defined as the organic integration of thoughtfully selected and complementary face-to-face and online approaches and technologies. A direct result of the transformative innovation of virtual communication and online learning communities, blended learning environments have created new ways for teachers and students to engage, interact, and collaborate. The authors argue that this new learning environment necessitates significant role adjustments for instructors and generates a need to understand the aspects of teaching presence required of deep and meaningful learning outcomes. Built upon the theoretical framework of the Community of Inquiry – the premise that higher education is both a collaborative and individually constructivist learning experience – the authors present seven principles that provide a valuable set of tools for harnessing the opportunities for teaching and learning available through technology. Focusing on teaching practices related to the design, facilitation, direction and assessment of blended learning experiences, Teaching in Blended Learning Environments addresses the growing demand for improved teaching in higher education.

Designing Hybrid Learning Environments and Processes

Designing Hybrid Learning Environments and Processes
Author: Andrea Manciaracina
Publsiher: Springer Nature
Total Pages: 147
Release: 2022-02-14
Genre: Education
ISBN: 9783030952747

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This volume explores the relationship between space, pedagogy, and technology, with a particular focus on the latter since it is the connecting element that relates to all analysed contexts. The learning experience is investigated and supported by a review of works by referenced authors, underlining the active learning approach that can create better alliances among users and redefine the role of the teacher as a director and a facilitator. The volume offers a conceptualisation of learning technologies for innovative learning environments by creating a grid of technologies for active approaches. Then, it reflects on the comparison between the on-site and online learning environments, focusing on a stressful context. It offers and discusses an instructional design tool that supports teachers in designing hybrid learning contexts. Practitioners who wish to reframe technology in teaching using both digital and physical resources will find it very inspiring.

Hybrid environments for universities

Hybrid environments for universities
Author: Katja Ninnemann,Bettina Liedtke,Alexandra den Heijer,Kerstin Gothe,Cordula Loidl-Reisch,Suvi Nenonen,Jonathan Nestler,Åse Tieva,Christian Wallenborg
Publsiher: Waxmann Verlag
Total Pages: 121
Release: 2020-05-07
Genre: Education
ISBN: 9783830941798

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This publication is the result of an international and interdisciplinary expert meeting at Technische Universität Berlin, in March 2020. The aim of the expert meeting was to collaboratively write and publish a book, within five days, on the central question: Which organizational structures and processes at universities support a strategic as well as innovative campus development? As experts with an interdisciplinary background including the social sciences, public real estate, urban planning, architecture and landscape architecture, we could examine the question from a holistic perspective and gain new insights. The resulting manifesto states necessary steps and strategies to create innovative and sustainable hybrid environments for universities. It addresses all decision makers – executives, practitioners and contributors alike – as all of us face the challenge of limited resources and needing to do more with less.