I Play Against Pieces

I Play Against Pieces
Author: Svetozar Gligoric
Publsiher: Batsford
Total Pages: 0
Release: 2002-10-31
Genre: Games & Activities
ISBN: 0713487704

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Yugoslav grandmaster Svetozar Gligoric, once rated the strongest European chess player outside of Russia, has pursued a long and distinguished chess career. This highly acclaimed collection of over 100 of his best games, including classic wins against world champions and other top players such as Euwe, Botvinnik, Smyslov, Tal, Petrosian, Spassky, Fischer, Keres, Korchnoi, Larsen, Najdorf, and Reshevsky, now appears for the first time in English.The title of the book 'I Play Against Pieces' reflects Gligoric's thoroughly objective approach to chess, which has always been characterised by great clarity and logic, resulting in a wealth of model games. The fact that these games, replete with instructive tactics and strategies, are classified under openings will particularly benefit readers interested in the study of Queen's Pawn Openings as White and the King's Indian Defence and Ruy Lopez as Black of which Gligoric was a true connoisseur.

Active Pieces

Active Pieces
Author: Jay Bonin,Greg Keener
Publsiher: Unknown
Total Pages: 256
Release: 2017-02-07
Genre: Games & Activities
ISBN: 193627776X

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You're booked up on your openings and know the Philidor and Lucena positions hands down, but how to convert all that theoretical knowledge into points against flesh-and-blood opponents? Jay Bonin, the "Iron Man of Chess," shares the keys to victory as he's learned them over four decades of competitive play. Is it better to complicate the game, or to keep it simple? How do you create winning chances against a player who's happy to make a draw? When's the right time to trade queens? How to handle today's fast time controls? Using games selected from a career spanning more than three thousand tournaments, IM Bonin offers the answers to these and other practical questions that every chessplayer faces as the clock is ticking.

Chess Fundamentals

Chess Fundamentals
Author: José Raúl Capablanca
Publsiher: DigiCat
Total Pages: 216
Release: 2022-05-28
Genre: Fiction
ISBN: EAN:8596547019954

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The author is a world chess champion and one of the greatest chess players in the history of chess. This book is one of the treasures in the chess literature. Although this is usually aimed at beginners, it contains valuable insights that can benefit chess players of all levels of understanding, including masters.

Seven Games A Human History

Seven Games  A Human History
Author: Oliver Roeder
Publsiher: W. W. Norton & Company
Total Pages: 326
Release: 2022-01-25
Genre: History
ISBN: 9781324003786

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A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

The black pieces win the 380 chess against the high chess software All the chess rules and much more

The black pieces win the 380 chess against the high chess software   All the chess rules and much more
Author: J.C. Grenon
Publsiher: Lulu.com
Total Pages: 370
Release: 2016-07-30
Genre: Games & Activities
ISBN: 9781329969834

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For beginners to chess master. How to win 380 chess in playing with the black pieces against the chess game software of top level. Full description of these 380 winning chess, with the pictures of the pieces and all the chess game rules with full of diagrams and much more are included in this book of the chess game. In order to win against the chess game software of top level, you must do many sacrifices; without that, it's almost impossible to win against. Replay these 380 winning chess against the chess game software of top level and you will understand that reality ! At the chess game, the russian empire is on the wane ! The author has 808 winning chess against the chess computers of top level, 428 with the white pieces and 380 with the black pieces.

The Immortal Game

The Immortal Game
Author: David Shenk
Publsiher: Anchor Canada
Total Pages: 354
Release: 2011-03-04
Genre: Games & Activities
ISBN: 9780385673785

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A surprising, charming, and ever-fascinating history of the seemingly simple game that has had a profound effect on societies the world over. Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its thirty-two figurative pieces, moving about its sixty-four black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool? Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society, influencing military strategy, mathematics, artificial intelligence, and literature and the arts. It has been condemned as the devil’s game by popes, rabbis, and imams, and lauded as a guide to proper living by other popes, rabbis, and imams. Marcel Duchamp was so absorbed in the game that he ignored his wife on their honeymoon. Caliph Muhammad al-Amin lost his throne (and his head) trying to checkmate a courtier. Ben Franklin used the game as a cover for secret diplomacy.In his wide-ranging and ever-fascinating examination of chess, David Shenk gleefully unearths the hidden history of a game that seems so simple yet contains infinity. From its invention somewhere in India around 500 A.D., to its enthusiastic adoption by the Persians and its spread by Islamic warriors, to its remarkable use as a moral guide in the Middle Ages and its political utility in the Enlightenment, to its crucial importance in the birth of cognitive science and its key role in the aesthetic of modernism in twentieth-century art, to its twenty-first-century importance in the development of artificial intelligence and use as a teaching tool in inner-city America, chess has been a remarkably omnipresent factor in the development of civilization. Indeed, as Shenk shows, some neuroscientists believe that playing chess may actually alter the structure of the brain, that it may be for individuals what it has been for civilization: a virus that makes us smarter.

Bobby Fischer Teaches Chess

Bobby Fischer Teaches Chess
Author: Bobby Fischer,Stuart Margulies,Don Mosenfelder
Publsiher: Bantam
Total Pages: 350
Release: 1982-07-01
Genre: Games & Activities
ISBN: 9780553263152

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A one-of-a-kind masterclass in chess from the greatest player of all time. Learn how to play chess the Bobby Fischer way with the fastest, most efficient, most enjoyable method ever devised. Whether you’re just learning the game or looking for more complex strategies, these practice problems and exercises will help you master the art of the checkmate. This book teaches through a programmed learning method: It asks you a question. If you give the right answer, it goes on to the next question. If you give the wrong answer, it explains why the answer is wrong and asks you to go back and try again. Thanks to the book’s unique formatting, you will work through the exercises on the right-hand side, with the correct answer hidden on the next page. The left-hand pages are intentionally printed upside-down; after reaching the last page, simply turn the book upside-down and work your way back. When you finish, not only will you be a much better chess player, you may even be able to beat Bobby Fischer at his own game!

Mac OS X

Mac OS X
Author: David Pogue
Publsiher: "O'Reilly Media, Inc."
Total Pages: 738
Release: 2002
Genre: Computers
ISBN: 0596004508

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This book combines Apple's trademark visual elegance with the underlying stability of UNIX, which adds up to a rock-solid operating system. Pogue covers each of the control panels and bonus programs that come with Mac OS X, including iTunes, Mail, Sherlock, and Apache, the built-in Web-server.