Idea Hacks

Idea Hacks
Author: I. C. Robledo
Publsiher: I. C. Robledo
Total Pages: 208
Release: 2018-04-03
Genre: Self-Help
ISBN: 9788827599877

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Come up with 10x More Ideas AND Get Rid of Your Mental Blocks Many of us want to be creative, but where are the ideas supposed to come from? You probably already know that simply wanting to get ideas isn’t enough to make them magically appear. Instead of getting frustrated and giving up, there is an easier way. Now, it will be a realistic goal to come up with a hundred or more ideas in a day. You can do this regardless of your profession or background, and with virtually any topic. Internationally bestselling author I. C. Robledo has developed and tested 16 “idea hacks”. You can use them to come up with many more creative ideas, and in much less time than you ever have. The more you use the hacks, the more you will tend to come up with better and better ideas as well. Inside, you will discover: - Why even your worst ideas are MUCH more valuable than you think they are - How William Kamkwamba, a boy who came from nothing, was able to build a windmill - Why the convenience of looking up answers too quickly can hurt your creativity - The #1 Habit of the most creative people (Hint: You’ve been doing it since you were One) - Why Neil Gaiman (sci-fi & fantasy author) purposely chooses to get bored, to get creative - BONUS: 101 Creative Exercises to Try Get a head start on coming up with your next bright idea with Idea Hacks. Idea Hacks will help you to think creatively, maximize your creative potential, master idea generation, be more innovative and produce tons of brilliant ideas all on your own. It will help you to put an end to mental, creative, and writer’s blocks that agonize and slow us down. We all have an inner creativity that is dying to get out, and when you learn how idea hacking works with the tips, tricks, and tools herein, nothing can stop you. There is no true limit to what you can make, design, build, or invent just with your own mind. You could even create or found your own business or company. The world can’t wait to see your creation! This book is ideal for high school and college students, gifted and talented students, standardized test takers, teachers, educators, adult learners, independent learners and self-starters, school administrators, managers and leaders, and parents. It’s also great for CEOs, MBA students, and business executives that lead creative companies. Similar authors you may have enjoyed include Sean Patrick, Daniel Coyle, Mihaly Csikszentmihalyi, Malcolm Gladwell, Steven Pressfield, Walter Isaacson, Michael Michalko, Ed Catmull, David McRaney, Tony Buzan, Barbara Oakley, Joshua Foer, Sanjay Gupta, Harry Lorayne, Edward de Bono, Joseph Murphy, John C. Maxwell, Robert Greene, Peter Hollins, Peter C. Brown, Jim Kwik, and Josh Waitzkin. Similar genres of books you tend to read will be nonfiction, self-help, self-improvement, personal development, mind and brain improvement, philosophy, applied psychology, biographies and memoirs, education, learning, academic, textbooks, health, mind & body, business and investing, religion and spirituality, and Christian books. If you liked Steal Like an Artist: 10 Things Nobody Told You About Being Creative by Austin Kleon, The War of Art: Break Through the Blocks and Win Your Inner Creative Battles by Steven Pressfield, or Big Magic: Creative Living Beyond Fear by Elizabeth Gilbert, you won’t want to miss this book. Idea Hacks is available as an eBook, paperback book, and as an audiobook. Pick up your copy today by scrolling to the top of the page and clicking BUY NOW.

Mind Performance Hacks

Mind Performance Hacks
Author: Ron Hale-Evans
Publsiher: "O'Reilly Media, Inc."
Total Pages: 330
Release: 2006-02-06
Genre: Computers
ISBN: 9780596101534

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"Tips & tools for overclocking your brain"--Cover.

Hacking Growth

Hacking Growth
Author: Sean Ellis,Morgan Brown
Publsiher: Currency
Total Pages: 320
Release: 2017-04-25
Genre: Business & Economics
ISBN: 9780451497222

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The definitive playbook by the pioneers of Growth Hacking, one of the hottest business methodologies in Silicon Valley and beyond. It seems hard to believe today, but there was a time when Airbnb was the best-kept secret of travel hackers and couch surfers, Pinterest was a niche web site frequented only by bakers and crafters, LinkedIn was an exclusive network for C-suite executives and top-level recruiters, Facebook was MySpace’s sorry step-brother, and Uber was a scrappy upstart that didn’t stand a chance against the Goliath that was New York City Yellow Cabs. So how did these companies grow from these humble beginnings into the powerhouses they are today? Contrary to popular belief, they didn’t explode to massive worldwide popularity simply by building a great product then crossing their fingers and hoping it would catch on. There was a studied, carefully implemented methodology behind these companies’ extraordinary rise. That methodology is called Growth Hacking, and it’s practitioners include not just today’s hottest start-ups, but also companies like IBM, Walmart, and Microsoft as well as the millions of entrepreneurs, marketers, managers and executives who make up the community of Growth Hackers. Think of the Growth Hacking methodology as doing for market-share growth what Lean Start-Up did for product development, and Scrum did for productivity. It involves cross-functional teams and rapid-tempo testing and iteration that focuses customers: attaining them, retaining them, engaging them, and motivating them to come back and buy more. An accessible and practical toolkit that teams and companies in all industries can use to increase their customer base and market share, this book walks readers through the process of creating and executing their own custom-made growth hacking strategy. It is a must read for any marketer, entrepreneur, innovator or manger looking to replace wasteful big bets and "spaghetti-on-the-wall" approaches with more consistent, replicable, cost-effective, and data-driven results.

Culture Hacks

Culture Hacks
Author: Colin D Ellis
Publsiher: Major Street Publishing
Total Pages: 240
Release: 2022-01-01
Genre: Business & Economics
ISBN: 9780648796350

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The go-to guide to transforming the way you work from award-winning international speaker, Amazon #1 best-selling author and renowned culture change expert Colin D. Ellis.Culture is the #1 determinant of team and organisation success and yet too many people still don't know where to begin the evolution process.Often, they will change the office layout, implement the latest silver bullet method or have the CEO start walking around saying hello to people through gritted teeth. These are lip service responses to culture change that don't provide any incremental improvements to people's working lives.Culture Hacks is filled with simple, actionable ideas that over time can transform the way that work gets done. From emails to book clubs and meetings to podcasts take regular steps to build a fantastic work culture that everyone wants to be a part of.As there are 26 Culture Hacks in the book, readers and their teams can try a different one every two weeks for a year. Alternatively, they could pick one thing every month, or they could divide them across different areas within their team so that different people are doing different things. Or they could put them all in a hat and pick one out to try. Doing something differently will make your team memorable in a host of great ways and create stories that they'll share for years.Culture change isn't hard you just don't know how to hack your day. With Culture Hacks, you do.

Productivity Hacks Work Better Faster Simpler More Efficiently

Productivity Hacks     Work Better  Faster  Simpler    More Efficiently
Author: Simone Janson
Publsiher: Best of HR - Berufebilder.de®
Total Pages: 158
Release: 2024-04-11
Genre: Business & Economics
ISBN: 9783965966161

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Baseball Hacks

Baseball Hacks
Author: Joseph Adler
Publsiher: "O'Reilly Media, Inc."
Total Pages: 486
Release: 2006-01-31
Genre: Games & Activities
ISBN: 9781491949429

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Baseball Hacks isn't your typical baseball book--it's a book about how to watch, research, and understand baseball. It's an instruction manual for the free baseball databases. It's a cookbook for baseball research. Every part of this book is designed to teach baseball fans how to do something. In short, it's a how-to book--one that will increase your enjoyment and knowledge of the game. So much of the way baseball is played today hinges upon interpreting statistical data. Players are acquired based on their performance in statistical categories that ownership deems most important. Managers make in-game decisions based not on instincts, but on probability - how a particular batter might fare against left-handedpitching, for instance. The goal of this unique book is to show fans all the baseball-related stuff that they can do for free (or close to free). Just as open source projects have made great software freely available, collaborative projects such as Retrosheet and Baseball DataBank have made great data freely available. You can use these data sources to research your favorite players, win your fantasy league, or appreciate the game of baseball even more than you do now. Baseball Hacks shows how easy it is to get data, process it, and use it to truly understand baseball. The book lists a number of sources for current and historical baseball data, and explains how to load it into a database for analysis. It then introduces several powerful statistical tools for understanding data and forecasting results. For the uninitiated baseball fan, author Joseph Adler walks readers through the core statistical categories for hitters (batting average, on-base percentage, etc.), pitchers (earned run average, strikeout-to-walk ratio, etc.), and fielders (putouts, errors, etc.). He then extrapolates upon these numbers to examine more advanced data groups like career averages, team stats, season-by-season comparisons, and more. Whether you're a mathematician, scientist, or season-ticket holder to your favorite team, Baseball Hacks is sure to have something for you. Advance praise for Baseball Hacks: "Baseball Hacks is the best book ever written for understanding and practicing baseball analytics. A must-read for baseball professionals and enthusiasts alike." -- Ari Kaplan, database consultant to the Montreal Expos, San Diego Padres, and Baltimore Orioles "The game was born in the 19th century, but the passion for its analysis continues to grow into the 21st. In Baseball Hacks, Joe Adler not only demonstrates thatthe latest data-mining technologies have useful application to the study of baseball statistics, he also teaches the reader how to do the analysis himself, arming the dedicated baseball fan with tools to take his understanding of the game to a higher level." -- Mark E. Johnson, Ph.D., Founder, SportMetrika, Inc. and Baseball Analyst for the 2004 St. Louis Cardinals

Car PC Hacks

Car PC Hacks
Author: Damien Stolarz
Publsiher: "O'Reilly Media, Inc."
Total Pages: 386
Release: 2005-07-27
Genre: Computers
ISBN: 9780596553128

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A car PC or carputer is a car tricked-out with electronics for playing radio, music and DVD movies, connecting to the Internet, navigating and tracking with satellite, taking photos, and any electronic gadget a person wants in a car. All these devices are managed and controlled through a single screen or interface. The only place car PC enthusiasts can go for advice, tips and tools is a handful of hard-to-find Web sites--until now. Car PC Hacks is your guide into the car PC revolution.Packing MP3 players, handheld devices, computers and video-on-demand systems gives you a pile too heavy to carry. But add a car and put them together, you've got a powerful and mobile multimedia center requiring no lifting. The next time you give kids a lift, you won't hear, "Are we there yet?" Instead, expect "We're there already?" as they won't want to leave the car while playing video games from multiple consoles.Car PC Hacks is the first book available to introduce and entrench you into this hot new market. You can count on the book because it hails from O'Reilly, a trusted resource for technical books. Expect innovation, useful tools, and fun experiments that you've come to expect from O'Reilly's Hacks Series.Maybe you've hacked computers and gadgets, and now you're ready to take it to your car. If hacking is new and you would like to mix cars and computers, this book gets you started with its introduction to the basics of car electrical systems. Even when you're unclear on the difference between amps and watts, expect a clear explanation along with real-life examples to get on track. Whether you're venturing into car PC for the first time or an experienced hobbyist, hop in the book for a joy ride.

Unofficial Minecraft Life Hacks Lab for Kids

Unofficial Minecraft Life Hacks Lab for Kids
Author: Adam Clarke,Victoria Bennett
Publsiher: Quarry Books
Total Pages: 147
Release: 2019-07-02
Genre: Juvenile Nonfiction
ISBN: 9781631597237

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In Unofficial Minecraft Life Hacks Lab for Kids, Adam Clarke (aka Wizard Keen) and Victoria Bennett offer projects and gameplay that will guide you to make great choices as a player and a person. Minecraft is an amazing game that stimulates your creativity as you build whatever you can imagine, but it’s also great for learning about how to be a good citizen and mining positive connections with other players—in-game, elsewhere online, and in real life. With this book, you’ll learn about: How to set good gaming ground rules, collaborate, and resolve conflicts. Online resources, servers, and organizations that promote and guide positive play. Minecraft projects that promote and guide positive play and positive digital citizenship. Make every build a block party by learning to think critically, behave safely, and participate responsibly with Unofficial Minecraft Life Hacks Lab for Kids! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.