Interaction for Designers

Interaction for Designers
Author: Brian L.M Boyl
Publsiher: Routledge
Total Pages: 495
Release: 2019-03-22
Genre: Design
ISBN: 9781351849487

Download Interaction for Designers Book in PDF, Epub and Kindle

Interaction for Designers shows you how to connect a product with its users, whether it’s a simple toaster, a complex ecosystem of intelligent devices, or a single app on your smartphone. This book covers the entire design process so you can start with an idea and carry it through to an engaging final design. It carefully leads you step by step and richly illustrates each stage with examples drawn from business communication, social media and the social economy, consumer electronics, architecture and environments, health care, psychology, art and culture, education, athletics, automotive design, entertainment, fashion, the family home, and a wealth of others. You’ll learn how to brainstorm ideas, research them, explore them, evolve them into finished designs, pitch them, all with the goal of helping you make things that people love. Includes over 200 color images, a glossary, and links to web resources highlighting design concepts and designer interviews. http://interactionfordesigners.com/

Thoughts on Interaction Design

Thoughts on Interaction Design
Author: Jon Kolko
Publsiher: Elsevier
Total Pages: 128
Release: 2011-01-04
Genre: Computers
ISBN: 0123809312

Download Thoughts on Interaction Design Book in PDF, Epub and Kindle

Thoughts on Interaction Design, Second Edition, contemplates and contributes to the theory of Interaction Design by exploring the semantic connections that live between technology and form that are brought to life when someone uses a product. It defines Interaction Design in a way that emphasizes the intellectual and cultural facets of the discipline. This edition explores how changes in the economic climate, increased connectivity, and international adoption of technology affect designing for behavior and the nature of design itself. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day-to-day experiences. This text is recommended for practicing designers: interaction designers, industrial designers, UX practitioners, graphic designers, interface designers, and managers. Provides new and fresh insights on designing for behavior in a world of increased connectivity and mobility and how design education has evolved over the decades Maintains the informal-yet-informative voice that made the first edition so popular

Seductive Interaction Design

Seductive Interaction Design
Author: Stephen P. Anderson
Publsiher: Pearson Education
Total Pages: 560
Release: 2011-06-13
Genre: Computers
ISBN: 9780132118637

Download Seductive Interaction Design Book in PDF, Epub and Kindle

What happens when you’ve built a great website or app, but no one seems to care? How do you get people to stick around long enough to see how your service might be of value? In Seductive Interaction Design, speaker and author Stephen P. Anderson takes a fresh approach to designing sites and interactions based on the stages of seduction. This beautifully designed book examines what motivates people to act. Topics include: AESTHETICS, BEAUTY, AND BEHAVIOR: Why do striking visuals grab our attention? And how do emotions affect judgment and behavior? PLAYFUL SEDUCTION: How do you create playful engagements during the moment? Why are serendipity, arousal, rewards, and other delights critical to a good experience? THE SUBTLE ART OF SEDUCTION: How do you put people at ease through clear and suggestive language? What are some subtle ways to influence behavior and get people to move from intent to action? THE GAME OF SEDUCTION: How do you continue motivating people long after the first encounter? Are there lessons to be gained from learning theories or game design? Principles from psychology are found throughout the book, along with dozens of examples showing how these techniques have been applied with great success. In addition, each section includes interviews with influential web and interaction designers.

Designing for Interaction

Designing for Interaction
Author: Dan Saffer
Publsiher: New Riders
Total Pages: 241
Release: 2010
Genre: Computers
ISBN: 9780321643391

Download Designing for Interaction Book in PDF, Epub and Kindle

With emphasis on the designer's role in strategy, research, brainstorming, prototyping and development, this book is devoted to teaching interaction design to those new to the field.

Interaction Design

Interaction Design
Author: Jenny Preece,Yvonne Rogers,Helen Sharp
Publsiher: Unknown
Total Pages: 560
Release: 2002-02-08
Genre: Computers
ISBN: UCSD:31822031167182

Download Interaction Design Book in PDF, Epub and Kindle

The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Critical Theory and Interaction Design

Critical Theory and Interaction Design
Author: Jeffrey Bardzell,Shaowen Bardzell,Mark Blythe
Publsiher: MIT Press
Total Pages: 840
Release: 2018-12-04
Genre: Computers
ISBN: 9780262037983

Download Critical Theory and Interaction Design Book in PDF, Epub and Kindle

Classic texts by thinkers from Althusser to Žižek alongside essays by leaders in interaction design and HCI show the relevance of critical theory to interaction design. Why should interaction designers read critical theory? Critical theory is proving unexpectedly relevant to media and technology studies. The editors of this volume argue that reading critical theory—understood in the broadest sense, including but not limited to the Frankfurt School—can help designers do what they want to do; can teach wisdom itself; can provoke; and can introduce new ways of seeing. They illustrate their argument by presenting classic texts by thinkers in critical theory from Althusser to Žižek alongside essays in which leaders in interaction design and HCI describe the influence of the text on their work. For example, one contributor considers the relevance Umberto Eco's “Openness, Information, Communication” to digital content; another reads Walter Benjamin's “The Author as Producer” in terms of interface designers; and another reflects on the implications of Judith Butler's Gender Trouble for interaction design. The editors offer a substantive introduction that traces the various strands of critical theory. Taken together, the essays show how critical theory and interaction design can inform each other, and how interaction design, drawing on critical theory, might contribute to our deepest needs for connection, competency, self-esteem, and wellbeing. Contributors Jeffrey Bardzell, Shaowen Bardzell, Olav W. Bertelsen, Alan F. Blackwell, Mark Blythe, Kirsten Boehner, John Bowers, Gilbert Cockton, Carl DiSalvo, Paul Dourish, Melanie Feinberg, Beki Grinter, Hrönn Brynjarsdóttir Holmer, Jofish Kaye, Ann Light, John McCarthy, Søren Bro Pold, Phoebe Sengers, Erik Stolterman, Kaiton Williams., Peter Wright Classic texts Louis Althusser, Aristotle, Roland Barthes, Seyla Benhabib, Walter Benjamin, Judith Butler, Arthur Danto, Terry Eagleton, Umberto Eco, Michel Foucault, Wolfgang Iser, Alan Kaprow, Søren Kierkegaard, Bruno Latour, Herbert Marcuse, Edward Said, James C. Scott, Slavoj Žižek

Designing Interactions

Designing Interactions
Author: Bill Moggridge
Publsiher: Unknown
Total Pages: 802
Release: 2007
Genre: Architecture
ISBN: UOM:39015066860464

Download Designing Interactions Book in PDF, Epub and Kindle

Accompanying DVD contains filmed interviews with many of the designer/inventors in the book.

Simple and Usable Web Mobile and Interaction Design

Simple and Usable Web  Mobile  and Interaction Design
Author: Giles Colborne
Publsiher: New Riders
Total Pages: 277
Release: 2010-09-16
Genre: Computers
ISBN: 9780321714152

Download Simple and Usable Web Mobile and Interaction Design Book in PDF, Epub and Kindle

In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.