An Introduction to Game Theory

An Introduction to Game Theory
Author: Martin J. Osborne
Publsiher: Oxford University Press, USA
Total Pages: 533
Release: 2009-01
Genre: Mathematics
ISBN: 0195322487

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This text emphasizes the ideas behind modern game theory rather than their mathematical expression, but defines all concepts precisely. It covers strategic, extensive and coalitional games and includes the topics of repeated games, bargaining theory and evolutionary equilibrium.

Game Theory

Game Theory
Author: Steve Tadelis
Publsiher: Princeton University Press
Total Pages: 416
Release: 2013-01-06
Genre: Business & Economics
ISBN: 9780691129082

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The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students

Matt DeVos and Deborah A Kent

Matt DeVos and Deborah A  Kent
Author: Matt DeVos,Deborah A. Kent
Publsiher: American Mathematical Soc.
Total Pages: 343
Release: 2016-12-27
Genre: Combinatorial analysis
ISBN: 9781470422103

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This book offers a gentle introduction to the mathematics of both sides of game theory: combinatorial and classical. The combination allows for a dynamic and rich tour of the subject united by a common theme of strategic reasoning. Designed as a textbook for an undergraduate mathematics class and with ample material and limited dependencies between the chapters, the book is adaptable to a variety of situations and a range of audiences. Instructors, students, and independent readers alike will appreciate the flexibility in content choices as well as the generous sets of exercises at various levels.

Game Theory 101

Game Theory 101
Author: William Spaniel
Publsiher: Unknown
Total Pages: 273
Release: 2014
Genre: Game theory
ISBN: 1492728152

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Game Theory 101: The Complete Textbook is a no-nonsense, games-centered introduction to strategic form (matrix) and extensive form (game tree) games. From the first lesson to the last, this textbook introduces games of increasing complexity and then teaches the game theoretical tools necessary to solve them. Quick, efficient, and to the point, Game Theory 101: The Complete Textbook is perfect for introductory game theory, intermediate microeconomics, and political science.

Introduction to Game Theory

Introduction to Game Theory
Author: Peter Morris
Publsiher: Springer Science & Business Media
Total Pages: 240
Release: 2012-12-06
Genre: Mathematics
ISBN: 9781461243168

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This advanced textbook covers the central topics in game theory and provides a strong basis from which readers can go on to more advanced topics. The subject matter is approached in a mathematically rigorous, yet lively and interesting way. New definitions and topics are motivated as thoroughly as possible. Coverage includes the idea of iterated Prisoner's Dilemma (super games) and challenging game-playing computer programs.

Introduction to Game Theory in Business and Economics

Introduction to Game Theory in Business and Economics
Author: Thomas J. Webster
Publsiher: Routledge
Total Pages: 426
Release: 2018-10-24
Genre: Business & Economics
ISBN: 9781315497235

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Game theory is the study of strategic behavior in situations in which the decision makers are aware of the interdependence of their actions. This innovative textbook introduces students to the most basic principles of game theory - move and countermove - with an emphasis on real-world business and economic applications. Students with a background in principles of economics and business mathematics can readily understand most of the material.Demonstration problems in each chapter are designed to enhance the student's understanding of the concepts presented in the text. Many chapters include non-technical applications designed to further the student's intuitive understanding of strategic behavior. Case studies help underscore the usefulness of game theory for analyzing real-world situations. Each chapter concludes with a review and questions and exercises. An online Instructor's Manual with test bank is available to professors who adopt the text.

Essentials of Game Theory

Essentials of Game Theory
Author: Kevin Gebser,Yoav Kaminski
Publsiher: Springer Nature
Total Pages: 88
Release: 2022-05-31
Genre: Computers
ISBN: 9783031015458

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Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

Games and Information

Games and Information
Author: Eric Rasmusen
Publsiher: Unknown
Total Pages: 0
Release: 1994
Genre: Game theory
ISBN: OCLC:263617918

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