Learning Anime Studio

Learning Anime Studio
Author: Chad Troftgruben
Publsiher: Packt Publishing Ltd
Total Pages: 480
Release: 2014-05-08
Genre: Computers
ISBN: 9781849699587

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Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio’s tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.

Writing Short Films

Writing Short Films
Author: Linda J. Cowgill
Publsiher: Lone Eagle
Total Pages: 273
Release: 2005-09-01
Genre: Performing Arts
ISBN: 9781580650632

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Writing Short Films is one of the bestselling university text books on writing short film screenplays. This updated and revised edition includes several new chapters.

Anime Studio 6

Anime Studio 6
Author: Kelly Murdock
Publsiher: Cengage Learning
Total Pages: 0
Release: 2009-12-09
Genre: Animation
ISBN: 1435455614

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Anime Studio 6 is a 2D animation software package.

Illustration Studio Beginning Manga

Illustration Studio  Beginning Manga
Author: Sonia Leong
Publsiher: Walter Foster
Total Pages: 147
Release: 2016-09
Genre: Art
ISBN: 9781633220751

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Learn to illustrate and create unique manga art in this fun and engaging, step-by-step book. Beginning Manga treats aspiring illustrators to a fun, interactive learning experience with a variety of creative prompts, tips, exercises, and engaging step-by-step projects. Starting with an introduction to tools and materials, readers learn new drawing and inking techniques, as well as how to work with color, thanks to a variety of simple step-by-step projects and prompts designed to spark creativity and inspire artists to create unique manga worlds of their own. Included are templates and practice pages to assist with developing one's craft in addition to brainstorming, sketching, and gathering project inspiration. All of this and more make Beginning Manga the perfect resource for aspiring manga artists and illustrators.

The Animation Business Handbook

The Animation Business Handbook
Author: Karen Raugust
Publsiher: Macmillan
Total Pages: 384
Release: 2004-09
Genre: Business & Economics
ISBN: 9780312284282

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"The Animation Business Handbook is written for animators and the executives who support them. It is for creators who need to know about the business side of their craft in order to succeed; for the independent animators who want to gain a better understanding of how the industry works; and for new and experienced practitioners of all types looking for fresh ideas to create a healthy and growing business."--BOOK JACKET.

Anime Impact

Anime Impact
Author: Chris Stuckmann
Publsiher: Mango Media Inc.
Total Pages: 446
Release: 2018-04-15
Genre: Performing Arts
ISBN: 9781633537330

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An exploration of anime’s masterpieces and game-changers from the 1960s to the present—with contributions from writers, artists, superfans and more. Anime—or Japanese animation—has been popular in Japan since Astro Boy appeared in 1963. Subsequent titles like Speed Racer and Kimba the White Lion helped spread the fandom across the country. In America, a dedicated underground fandom grew through the 80s and 90s, with breakthrough titles like Katsuhiro Otomo’s Akira making their way into the mainstream. Anime Impact explores the iconic anime movies and shows that left a mark on popular culture around the world. Film critic and longtime fan Chris Stuckmann takes readers behind the scenes of legendary titles as well as hidden gems rarely seen outside Japan. Plus anime creators, critics and enthusiasts—including Ready Player One author Ernest Cline, manga artist Mark Crilley, and YouTube star Tristan “Arkada” Gallant—share their stories, insights and insider perspectives.

The Noble Approach

The Noble Approach
Author: Tod Polson
Publsiher: Chronicle Books
Total Pages: 178
Release: 2013-08-13
Genre: Performing Arts
ISBN: 9781452127385

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This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.

Directing the Story

Directing the Story
Author: Francis Glebas
Publsiher: Taylor & Francis
Total Pages: 354
Release: 2012-10-12
Genre: Computers
ISBN: 9781136138690

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Francis Glebas, a top Disney storyboard artist, shows how to reach the ultimate goal of animation and moviemaking by showing how to provide audiences with an emotionally satisfying experience. Directing the Story offers a structural approach to clearly and dramatically presenting visual stories. With Francis' help you'll discover the professional storytelling techniques which have swept away generations of movie goers and kept them coming back for more. You'll also learn to spot potential problems before they cost you time or money and offers creative solutions to solve them. Best of all, it practices what it preaches, using a graphic novel format to demonstrate the professional visual storytelling techniques you need to know.