LEGO MINDSTORMS NXT G Programming Guide

LEGO MINDSTORMS NXT G Programming Guide
Author: James Floyd Kelly
Publsiher: Apress
Total Pages: 328
Release: 2010-08-03
Genre: Computers
ISBN: 9781430229773

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James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.

The Art of LEGO MINDSTORMS NXT G Programming

The Art of LEGO MINDSTORMS NXT G Programming
Author: Terry Griffin
Publsiher: No Starch Press
Total Pages: 292
Release: 2010
Genre: LEGO Mindstorms toys
ISBN: 9781593273170

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This guide teaches readers how to create powerful programs using the Lego Mindstorms NXT programming language, NXT-G. Learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection.

Programming Lego Mindstorms NXT

Programming Lego Mindstorms NXT
Author: Owen Bishop
Publsiher: Elsevier
Total Pages: 200
Release: 2011-04-18
Genre: Technology & Engineering
ISBN: 9780080569963

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Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures

Unofficial LEGO MINDSTORMS NXT 2 0 Inventor s Guide

Unofficial LEGO MINDSTORMS NXT 2 0 Inventor s Guide
Author: David J. Perdue
Publsiher: No Starch Press
Total Pages: 339
Release: 2011
Genre: Technology & Engineering
ISBN: 9781593272159

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Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.

The LEGO MINDSTORMS NXT 2 0 Discovery Book

The LEGO MINDSTORMS NXT 2 0 Discovery Book
Author: Laurens Valk
Publsiher: No Starch Press
Total Pages: 324
Release: 2010-04-01
Genre: Technology & Engineering
ISBN: 9781593272111

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Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.

Mindstorms Made Easy

Mindstorms Made Easy
Author: Karl B. Peterson
Publsiher: Unknown
Total Pages: 176
Release: 2011-02-01
Genre: Computer programming
ISBN: 1453747354

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Mindstorms Made Easy is a beginning guide to programming in NXT-G. Here's some reasons to get this book: * Great preparation for First Lesson League * Start teaching NXT-G programming right away * Saves teachers hours of work * Pages of advice for teachers to help the robotics classroom run smoothly and with less effort. * Works great to learn programming at home. * Students work at their own pace. * Hundreds of dollars less than other Lego Mindstorms NXT Curricula * 37 exercises * 4 contests * 24 mazes * 260+ of step by step screen shots and illustrations! * Starts with easy lessons true beginners can do and have a sense of accomplishment. * Use easy lessons that can be completed quickly. * Lessons build slowly so all the students can learn how to program. * Prepare students to program for the FIRST Lego League. * Do it inexpensively. * Easy setup and a variety of materials so teachers can teach NXT-G programming without a lot of preparation because teaching and spare time don't usually go together.

First LEGO League

First LEGO League
Author: James Floyd Kelly,Jonathan Daudelin
Publsiher: "O'Reilly Media, Inc."
Total Pages: 477
Release: 2012-07-09
Genre: Technology & Engineering
ISBN: 9781457169533

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FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!

The LEGO MINDSTORMS NXT Zoo

The LEGO MINDSTORMS NXT Zoo
Author: Fay Rhodes
Publsiher: Unknown
Total Pages: 0
Release: 2008
Genre: Technology & Engineering
ISBN: 1593271700

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Covering nine animal robots constructed with the Nxt Robotics System, this work features detailed building and programming instructions to build animal-like models of a rabbit, spider, peacock, stegosaurus, and more.