Modeling Creativity and Knowledge Based Creative Design

Modeling Creativity and Knowledge Based Creative Design
Author: John S. Gero,Mary Lou Maher
Publsiher: Psychology Press
Total Pages: 366
Release: 2013-05-13
Genre: Psychology
ISBN: 9781134771332

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Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity. This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.

Modeling Creativity and Knowledge Based Creative Design

Modeling Creativity and Knowledge Based Creative Design
Author: John S. Gero,Mary Lou Maher
Publsiher: Psychology Press
Total Pages: 351
Release: 2013-05-13
Genre: Psychology
ISBN: 9781134771264

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Over the last decade research into design processes utilizing ideas and models drawn from artificial intelligence has resulted in a better understanding of design -- particularly routine design -- as a process. Indeed, most of the current research activity directly or indirectly deals only with routine design. Not surprisingly, many practicing designers state that the level of understanding represented by these models is only of mild interest because they fail to embody any ideas about creativity. This volume provides a set of chapters in the areas of modeling creativity and knowledge-based creative design that examines the potential role and form of computer-aided design which supports creativity. It aims to define the state-of-the-art of computational creativity in design as well as to identify research directions. Published at a time when the field of computational creativity in design is still immature, it should influence the directions of growth and assist the field in reaching maturity.

Intelligent Knowledge Based Systems

Intelligent Knowledge Based Systems
Author: Cornelius T. Leondes
Publsiher: Springer Science & Business Media
Total Pages: 2041
Release: 2010-04-28
Genre: Computers
ISBN: 9781402078293

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This five-volume set clearly manifests the great significance of these key technologies for the new economies of the new millennium. The discussions provide a wealth of practical ideas intended to foster innovation in thought and, consequently, in the further development of technology. Together, they comprise a significant and uniquely comprehensive reference source for research workers, practitioners, computer scientists, academics, students, and others on the international scene for years to come.

Digital Creativity Model and Its Relationship with Corporate Performance

Digital Creativity Model and Its Relationship with Corporate Performance
Author: Kun Chang Lee
Publsiher: Springer
Total Pages: 70
Release: 2016-07-25
Genre: Computers
ISBN: 9783319399911

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This book provides theoretical and practical backgrounds for the digital creativity management and related Agent-Based Modeling (ABM) results on the basis of a set of realistic assumptions in which several topics such as knowledge network, diversity, individual creativity, team creativity, exploration and exploitation, and organizational creativity are discussed. Until now, there has been no clear-cut methodology by which creativity management can be articulated and materialized into the business process management within companies and corporate performance. Though many approaches have been proposed to tackle the creativity research issues, this book adopts a new approach which assumes that the network structure formulated by interrelationships among team members decides individual creativity and team creativity as well, and ABM-based simulations lead to robust analysis of corporate performance over time. Typical examples of network structure under consideration in this study are degree centrality and structural hole (an opportunity to broker the flow of information between people, and control the projects that bring together people from opposite sides of the hole). This book suggests detailed analysis of source code used in implementing a prototype digital creativity simulation engine with related snap-shots and ABM results, so that readers can understand hard core of how to design and implement ABM tasks related to target problems, and extract implications from the ABM results.

Automation Based Creative Design Research and Perspectives

Automation Based Creative Design   Research and Perspectives
Author: A. Tzonis,I. White
Publsiher: Newnes
Total Pages: 480
Release: 2012-12-02
Genre: Technology & Engineering
ISBN: 9780080934525

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Computer technology has revolutionized many aspects of building design, such as drafting, management, construction - even building with robots. This revolution has expanded into the field of design creativity. Presented in this book is an up-to-date, comprehensive picture of research advances in the fast-growing field of informatics applied to conceptual stages in the generation of artifacts - in particular, buildings. It addresses the question how far and in what ways creative design can be intelligently automated. Among the topics covered are: the use of precedents; the relations between case-based, rule-based, and principle-based architectural design reasoning; product typology; artifact thesauruses; the inputting and retrieval of architectural knowledge; the visual representation and understanding of existing or projected built forms; empirical and analytical models of the design process and the design product; desktop design toolkits; grammars of shape and of function; multiple-perspective building data structures; design as a multi-agent collaborative process; the integration of heterogeneous engineering information; and foundations for a systematic approach to the development of knowledge-based design systems. The papers provide a link between basic and practical issues: - fundamental questions in the theory of artifact design, artifical intelligence, and the cognitive science of imagination and reasoning; - problems in the computerization of building data and design facilities; - the practical tasks of building conception, construction and evaluation. The automation of creative design is itself considered as an engineering design problem. The implications of current and future work for architectural education and research in architectural history, as well as for computer-integrated construction and the management of engineering projects are considered.

Knowledge based Computer aided Architectural Design

Knowledge based Computer aided Architectural Design
Author: Gianfranco Carrara,Yehuda E. Kalay
Publsiher: Elsevier Publishing Company
Total Pages: 416
Release: 1994
Genre: Architecture
ISBN: UOM:39015032200225

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This text contains reports by researchers working in the area of knowledge-based systems for supporting architectural design. The issues discussed concern the theories, methods and the systems implementing this research, as well as the role of KBCAAD within architectural design.

Creativity in the Design Process

Creativity in the Design Process
Author: Carmen Bruno
Publsiher: Springer Nature
Total Pages: 162
Release: 2021-10-23
Genre: Business & Economics
ISBN: 9783030872588

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The book provides an open and integrated view of creativity in the 21st century, merging theories and case studies from design, psychology, sociology, computer science and human-computer interaction, while benefitting from a continuous dialogue within a network of experts in these fields. An exploratory journey guides the reader through the major social, human, and technological changes that influence human creative abilities, highlighting the fundamental factors that need to be stimulated for creative empowerment in the digital era. The book reflects on why and how design practice and design research should explore digital creativity, and promote the empowerment of creativity, presenting two flexible tools specifically developed to observe the influences on multiple level of human creativity in the digital transition, and understand their positive and negative effect on the creative design process. An overview of the main influences and opportunities collected by adopting the two tools are presented with guidelines to design actions to empower the process for innovation.

Human Computer Interaction

Human Computer Interaction
Author: Steve Howard,Judy Hammond,Gitte Lindgaard
Publsiher: Springer
Total Pages: 748
Release: 1997-07-31
Genre: Computers
ISBN: UOM:39015041620710

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This is the proceedings of the TC13 flagship conference, held biannially. It reflects the state-of-the-art in HCI in 1997. It covers a broad range of the most important developments in HCI, focusing on international issues in: theory, interface tools and architecture, HCI applications and HCI development issues.