Museum Trip
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Museum Trip
Author | : Barbara Lehman |
Publsiher | : Houghton Mifflin Harcourt |
Total Pages | : 32 |
Release | : 2006-05-22 |
Genre | : Juvenile Fiction |
ISBN | : 9780547348599 |
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Museums: filled with mysterious, magical art and curiosities? Or secrets? And what might happen if a boy suddenly became part of one of the mind-bending exhibits? Join the fun in Museum Trip, by Barbara Lehman, the author-illustrator of the Caldecott Honor–winning The Red Book.
Milo s Museum
Author | : Zetta Elliott |
Publsiher | : Createspace Independent Publishing Platform |
Total Pages | : 0 |
Release | : 2016-11-11 |
Genre | : African American girls |
ISBN | : 1537580965 |
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Milo is excited about her class trip to the museum. The docent leads them on a tour and afterward Milo has time to look around on her own. But something doesn't feel right, and Milo gradually realizes that the people from her community are missing from the museum. When her aunt urges her to find a solution, Milo takes matters into her own hands and opens her own museum!
Trainstop
Author | : Barbara Lehman |
Publsiher | : Houghton Mifflin Harcourt |
Total Pages | : 37 |
Release | : 2008 |
Genre | : Juvenile Fiction |
ISBN | : 9780618756407 |
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In this wordless picture book, a young girl takes a train and makes a stop at a most unusual place where she has an important task to perform.
The Museum Experience
Author | : John H Falk,Lynn D Dierking |
Publsiher | : Routledge |
Total Pages | : 225 |
Release | : 2016-06-16 |
Genre | : Social Science |
ISBN | : 9781315417882 |
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This book provides a thorough introduction to what is known about why people visit museums, what they do there, and that they learn. It offers recommendations and guidelines to help museum staff understand their clientele and their interactions with them.
Museum Informatics
Author | : Paul F. Marty,Katherine Burton Jones |
Publsiher | : Routledge |
Total Pages | : 359 |
Release | : 2012-07-26 |
Genre | : Business & Economics |
ISBN | : 9781135572051 |
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Museum Informatics explores the sociotechnical issues that arise when people, information, and technology interact in museums. It is designed specifically to address the many challenges faced by museums, museum professionals, and museum visitors in the information society. It examines not only applications of new technologies in museums, but how advances in information science and technology have changed the very nature of museums, both what it is to work in one, and what it is to visit one. To explore these issues, Museum Informatics offers a selection of contributed chapters, written by leading museum researchers and practitioners, each covering significant themes or concepts fundamental to the study of museum informatics and providing practical examples and detailed case studies useful for museum researchers and professionals. In this way, Museum Informatics offers a fresh perspective on the sociotechnical interactions that occur between people, information, and technology in museums, presented in a format accessible to multiple audiences, including researchers, students, museum professionals, and museum visitors.
The Art Museum as Educator
Author | : Barbara Y. Newsom,Adele Z. Silver |
Publsiher | : Univ of California Press |
Total Pages | : 2255 |
Release | : 2023-12-22 |
Genre | : Art |
ISBN | : 9780520309531 |
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This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1978.
School Museum Relationships and Teaching Social Sciences in Formal Education
Author | : Escribano-Miralles, Ainoa,Miralles-Martínez, Pedro,Serrano-Pastor, Francisca-José |
Publsiher | : IGI Global |
Total Pages | : 246 |
Release | : 2022-06-03 |
Genre | : Education |
ISBN | : 9781799871323 |
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Coverage of heritage and archeology in formal education is typically limited. These subjects are typically taught through specific and anecdotal activities that do not respond to a specific methodological foundation. School-museum relationships offer numerous benefits for design participation experiences with long-term perspectives in conducting systematic activities. The collaboration between the museum and school should be considered a maxim for the development of teaching-learning processes of history based on the students’ investigation of their own reality and the immediate context of a lived culture using the archaeological heritage. School-Museum Relationships and Teaching Social Sciences in Formal Education paves the way for collaboration between museums and schools as a rule of conduct for the development of teaching and learning processes for the social sciences. This book focuses, from within the field of formal education, on the spaces in which learning takes place (school and archeological museums) to establish proposals for improvement in the teaching and learning of history, taking heritage education as a point of reference and heritage as a teaching resource. Covering topics such as interactive collaborative models, teaching and learning improvement, and the school-museum educational projects, this premier reference source is an excellent resource for museum educators, directors, educators and administrators of both K-12 and higher education, pre-service teachers, teacher educators, government officials, librarians, researchers, and academicians.
Designing Museum Experiences
Author | : Mark Walhimer |
Publsiher | : Rowman & Littlefield |
Total Pages | : 203 |
Release | : 2021-12-19 |
Genre | : Business & Economics |
ISBN | : 9781538150481 |
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Designing Museum Experiences is a “how-to” book for creating visitor-centered museums that emotionally and intellectually connect with museum visitors, stakeholders, and donors. Museums are changing from static, monolithic, and encyclopedic institutions to institutions that are visitor-centric, with shared authority that allows museum and visitors to become co-creators in content creation. Museum content is also changing, from static content to dynamic, evolving content that is multi-cultural and transparent regarding the evolution of facts and histories, allowing multi-person interpretations of events. Designing Museum Experiences leads readers through the methods and tools of the three stages of a museum visit (Pre-visit, In-Person Visit, and Post-visit), with a goal of motivating visitors to return and revisit the museum in the future. This museum visitation loop creates meaningful intellectual, emotional, and experiential value for the visitor. Using the business-world-proven methodologies of user centered design, Museum Visitor Experience leads the reader through the process of creating value for the visitor. Providing consistent messaging at all touchpoints (website, social media, museum staff visitor services, museum signage, etc.) creates a trusted bond between visitor and museum. The tools used to increase understanding of and encourage empathy for the museum visitor, and understand visitor motivations include: Empathy Mapping, Personas, Audience segmentation, Visitor Journey Mapping, Service Design Blueprints, System Mapping, Content Mapping, Museum Context Mapping, Stakeholder Mapping, and the Visitor Value Proposition. In the end, the reason for using the tools is to empower visitors and meet their emotional and intellectual needs, with the goal of creating a lifelong bond between museum and visitor. This is especially important as museums face a new post COVID-19 reality; only the most nimble, visitor-centered museums are likely to survive. The companion website to Designing Museum Experiences features: Links to additional visitor-centered museum information Downloadable sample documents and templates Bibliography of sources for further reading Online glossary of museum visitor experience terms Daily checklists of “how-to” provide and receive visitor-centered experiences More than 50 associated Designing Museum Experiences documents