My Xbox One

My Xbox One
Author: Bill Loguidice,Christina Loguidice
Publsiher: Que Publishing
Total Pages: 320
Release: 2014-05-26
Genre: Computers
ISBN: 9780133539936

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My Xbox One Step-by-step instructions with callouts to colorful Xbox One images that show you exactly what to do Help when you run into problems with Xbox One, Kinect™, Xbox Live®, or SmartGlass Tips and Notes to help you get the most from your Xbox One system Full-color, step-by-step tasks show how to have maximum fun with your new Xbox One! Learn how to • Set up Xbox One, Kinect, and Xbox Live quickly–and start having fun now! • Personalize settings, gamertags, avatars, gamerpics… your whole Xbox One experience • Start your party, add chat, use built-in Skype, even make group video calls • Capture video of your best gameplay moments with Game DVR • Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more • Play or stream all the music you love • Web surf with Xbox One’s supercharged version of Internet Explorer • Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate

My Xbox

My Xbox
Author: Bill Loguidice,Christina Loguidice
Publsiher: Que Publishing
Total Pages: 483
Release: 2012-01-26
Genre: Computers
ISBN: 9780132832069

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This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.

Xbox One

Xbox One
Author: Wayne Dixon
Publsiher: Wayne Dixon
Total Pages: 34
Release: 2024
Genre: Electronic Book
ISBN: 9182736450XXX

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If you're busy and you don't have the time to go and read every single article from the myriad of websites that have information about the Xbox One, then you should buy this guide to help walk you through all of the features, controversy, and issues revolving around the Xbox One. This book will take you back through the history of the Xbox, from the humble beginnings of the original Xbox, through the Xbox 360 and all of its various permutations, where you will end up at the Xbox One. While this guide does offer some analysis, it is primarily a factual and informational guide to the Xbox line. This in-depth look at Microsoft's latest gaming console, the Xbox One includes aspects like games, hardware specifications, how software is handled, Kinect and its functionality and even includes all of the new features. This book is being updated on a regular basis to include new information as it is unveiled. Purchase this book now and you will receive all of the updates for free. This version contains updates from Microsoft's E3 Presentation including price, availability date and more updates regarding used game policies. Version 1.5 (10/30/2013) has additional information about 3rd Party Headsets, Orientation issues with the Xbox One, Social sharing on Facebook and YouTube, some details about the processor in the Xbox One, additional information about Friends on Xbox Live, Friends on Xbox Live with Xbox One, Additional capabilities for the Kinect, racing wheels for the Xbox One, and a video demonstrating the Xbox One Dashboard.

Xbox 360 For Dummies

Xbox 360 For Dummies
Author: Brian Johnson,Duncan Mackenzie
Publsiher: John Wiley & Sons
Total Pages: 362
Release: 2011-05-09
Genre: Games & Activities
ISBN: 9781118084830

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Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This friendly guide shows how to maximize both gaming and non-gaming features of this amazing machine. Topics covered include hooking up Xbox 360, taking advantage of HDTV and Dolby capabilities, using built-in digital video recording and wireless functions, storing media files, playing music, and displaying photos Shows how to have even more fun by taking an Xbox online for massively multiplayer gaming, instant messaging, and more Discusses the social potential of the Xbox, which people can use to make new friends, join groups and teams, and even throw fantastic parties Includes tips for securing the Xbox from online threats

Opening the XBox

Opening the XBox
Author: Dean Takahashi
Publsiher: Prima Lifestyles
Total Pages: 400
Release: 2002
Genre: Business & Economics
ISBN: STANFORD:36105117980495

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Is this new Microsoft venture just another experiment that, like WebTV, was launched to much fanfare but will be quickly forgotten? Or will it become the next Windows, finding its way into the homes and lives of millions of people around the world?".

The Game Console 2 0

The Game Console 2 0
Author: Evan Amos
Publsiher: No Starch Press
Total Pages: 314
Release: 2021-09-08
Genre: Games & Activities
ISBN: 9781718500617

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This revised and expanded second edition of the bestselling The Game Console contains brand new content, with coverage of 50 more consoles, variants, and accessories in 50 added pages. The Game Console 2.0 is a gorgeous coffee table book for geeks and gamers that brings together highly detailed photos of more than 100 video game consoles and their electronic interiors spanning nearly five decades. Revised and updated since the first edition’s celebrated 2018 release, The Game Console 2.0 is an even bigger archival collection of vividly detailed photos of more than 100 video-game consoles. This ultimate archive of gaming history spans five decades and nine distinct generations, chronologically covering everything from market leaders to outright failures, and tracing the gaming industry’s rise, fall, and monumental resurgence. The book’s 2nd edition features more classic game consoles and computers, a section on retro gaming in the modern era, and dozens of new entries — including super-rare finds, such the Unisonic Champion 2711, and the latest ninth-generation consoles. You’ll find coverage of legendary systems like the Magnavox Odyssey, Atari 2600, NES, and the Commodore 64; systems from the ‘90s and 2000s; modern consoles like the Nintendo Switch, Xbox Series X|S, and PlayStation 5; and consoles you never knew existed. Get a unique peek at the hardware powering the world’s most iconic video-game systems with The Game Console 2.0 — the perfect gift for geeks of all stripes and every gamer’s must-have coffee-table book.

Hacking the Xbox

Hacking the Xbox
Author: Andrew Huang
Publsiher: Penguin Random House LLC (No Starch)
Total Pages: 292
Release: 2003
Genre: Computers
ISBN: 1593270291

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Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

Halo Divine Wind

Halo  Divine Wind
Author: Troy Denning
Publsiher: Simon and Schuster
Total Pages: 384
Release: 2021-10-19
Genre: Fiction
ISBN: 9781982174910

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An original novel set in the Halo universe—based on the New York Times bestselling video game series! October 2559. With the galaxy in the suffocating grip of a renegade artificial intelligence, another perilous threat has quietly emerged in the shadows: the Keepers of the One Freedom, a fanatical and merciless Covenant splinter group, has made its way beyond the borders of the galaxy to an ancient Forerunner installation known as the Ark. Led by an infamous Brute named Castor, the Keepers intend to achieve what the Covenant, in all its might, failed to: activate Halo and take the last steps on the path of the Great Journey into transcendence. But unknown to Castor and his new, unexpected ally on the Ark, there are traitors to the cause in their midst—namely the Ferrets, composed of Office of Naval Intelligence operative Veta Lopis and her young team of Spartan-IIIs, who have been infiltrating the Keepers to lay the groundwork for Castor’s assassination. But with ONI’s field operations now splintered and cut off by the Guardian threat, Veta’s original mission has suddenly and dramatically escalated in scope. There’s simply no choice or fallback plan—either the Ferrets somehow stop the Keepers or the galaxy faces an extinction-level event….