Player s Handbook Races

Player s Handbook Races
Author: James Wyatt
Publsiher: Unknown
Total Pages: 0
Release: 2010
Genre: Dungeons and Dragons (Game)
ISBN: 0786953861

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This expansion of the "Player's Handbook" core rulebook explores the mysteries of the dragonborn characters, presenting D&D players with exciting new options, including unique powers, paragon paths, and epic destinies.

Player s Handbook Races Tieflings

Player s Handbook Races  Tieflings
Author: Mike Mearls,Matthew Sernett
Publsiher: Unknown
Total Pages: 0
Release: 2010
Genre: Dungeons and Dragons (Game)
ISBN: 0786954892

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"Roleplaying game supplement."--P. [1] of cover.

Eberron Rising from the Last War D D Campaign Setting and Adventure Book

Eberron  Rising from the Last War  D D Campaign Setting and Adventure Book
Author: Dungeons & Dragons
Publsiher: National Geographic Books
Total Pages: 0
Release: 2019-11-19
Genre: Games & Activities
ISBN: 9780786966899

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. • Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples. • Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. • Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook. • Flesh out your characters with a new D&D game element called a group patron—a background for your whole party. • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook. • Confront horrific monsters born from the world’s devastating wars.

Races of Faer n

Races of Faer  n
Author: Sean K. Reynolds,Matt Forbeck,James Jacobs,Eric L. Boyd
Publsiher: Unknown
Total Pages: 0
Release: 2003-03
Genre: Dungeons and Dragons (Game)
ISBN: 0786928751

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For Forgotten Realms fans, this new book features extended descriptions of each of the character races of the Forgotten Realms( campaign setting. Maps.

Player s Handbook

Player s Handbook
Author: Jeremy Crawford,Mike Mearls,James Wyatt
Publsiher: Unknown
Total Pages: 0
Release: 2009
Genre: Dungeons and Dragons (Game)
ISBN: 0786950161

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This companion to the 'Player's handbook' core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. This book includes four classes tied to the primal power source: the barbarian, the druid, the shaman, and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer.

VAN RICHTEN S GUIDE TO RAVENLOFT ALTERNATE COVER

VAN RICHTEN S GUIDE TO RAVENLOFT  ALTERNATE COVER
Author: Anonim
Publsiher: Unknown
Total Pages: 135
Release: 2021
Genre: Electronic Book
ISBN: 0786967269

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Races of the Wild

Races of the Wild
Author: Skip Williams
Publsiher: Unknown
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 0786934387

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This new D&D sourcebook details various races that dwell in the wilderness, offering Dungeons & Dragons( players extensive information on the classic races of elves and halflings, new rules, information for interaction, new spells, and new magic items attuned to each race.

Mordenkainen Presents Monsters of the Multiverse Dungeons Dragons Book

Mordenkainen Presents  Monsters of the Multiverse  Dungeons   Dragons Book
Author: Dungeons & Dragons
Publsiher: National Geographic Books
Total Pages: 0
Release: 2022-05-17
Genre: Games & Activities
ISBN: 9780786967872

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A bestiary of wondrous friends and foes for the world’s greatest roleplaying game Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook. Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world