Programming Cultures

Programming Cultures
Author: Mike Silver
Publsiher: Academy Press
Total Pages: 0
Release: 2006-09-22
Genre: Architecture
ISBN: 0470025859

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Programming Cultures explores the relationship between software engineering and the various disciplines that benefit from new codes and programming tools. The title focuses on a range of practices including: aviation design, urban infrastructure simulation, Hollywood special effects, nanotechnology, mathematics and architecture. In terms of building design, Programming Cultures specifically examine's the potential of new software designed to solve specific visualization and data processing problems from within the profession. The book allows architects to become more familiar with programming rather than basing their work on appropriated systems designed for non-architectural applications (Maya, 3D Studio MAX etc.) and will become a primer for an emerging culture of students; academics and young professionals that are starting to outgrow the predetermined structure of today’s most popular modeling and animation packages.

Scripting Cultures

Scripting Cultures
Author: Mark Burry
Publsiher: John Wiley & Sons
Total Pages: 428
Release: 2013-01-30
Genre: Architecture
ISBN: 9781119979289

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With scripting, computer programming becomes integral to the digital design process. It provides unique opportunities for innovation, enabling the designer to customise the software around their own predilections and modes of working. It liberates the designer by automating many routine aspects and repetitive activities of the design process, freeing-up the designer to spend more time on design thinking. Software that is modified through scripting offers a range of speculations that are not possible using the software only as the manufacturers intended it to be used. There are also significant economic benefits to automating routines and coupling them with emerging digital fabrication technologies, as time is saved at the front-end and new file-to-factory protocols can be taken advantage of. Most significantly perhaps, scripting as a computing program overlay enables the tool user (designer) to become the new tool maker (software engineer). Though scripting is not new to design, it is only recently that it has started to be regarded as integral to the designer's skill set rather than a technical speciality. Many designers are now aware of its potential, but remain hesitant. This book treats scripting not only as a technical challenge, requiring clear description, guidance and training, but also, and more crucially, answers the question as to why designers should script in the first place, and what the cultural and theoretical implications are. This book: Investigates the application of scripting for productivity, experimentation and design speculation. Offers detailed exploration of the scripting of Gaudí's final realised design for the Sagrada Família, leading to file-to-factory digital fabrication. Features projects and commentary from over 30 contemporary scripting leaders, including Evan Douglis, Marc Fornes, Sawako Kaijima, Achim Menges, Neri Oxman, Casey Reas and Hugh Whitehead of Foster + Partners.

Cultural Programming for Libraries

Cultural Programming for Libraries
Author: Deborah A. Robertson,American Library Association. Public Programs Office
Publsiher: American Library Association
Total Pages: 126
Release: 2005-06-20
Genre: Language Arts & Disciplines
ISBN: 0838935516

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For a library to fulfill its mission to provide community engagement and cultural dialogue, then diverse, excellent cultural programming is the key. This authoritative resource outlines all the steps. For a library to fulfill its mission to provide community engagement and cultural dialogue, then diverse, excellent cultural programming is the key. In Cultural Programming for Libraries, the director of ALA's Public Programs Office shares time-tested strategies and practical, inspiring samples from first-rate programs across the country. Librarians, staff, and volunteers will find the practical how-to for creating a comprehensive cultural program - from planning to funding to promoting. community needs Set goals and establish measurable outcomes Develop winning partnerships that result in high quality, well-attended programs Highlight and drive the use of collections Gain community support and visibility through programming Enhance your library's role as cultural center based on successful models Eleven five-star programs highlight outstanding events for varying audience sizes and price points to help customize your own library's effort. Marketing and promotional samples also inspire creativity in every chapter to help advance your library as a community cultural hub. Programming advocates in libraries of any size can use this authoritative resource to enhance skills, increase effectiveness, and expand their creative vision for promoting winning cultural programs.

A Programmer s Rantings On Programming Language Religions Code Philosophies Google Work Culture and Other Stuff

A Programmer s Rantings  On Programming Language Religions  Code Philosophies  Google Work Culture  and Other Stuff
Author: Steve Yegge
Publsiher: Hyperink Inc
Total Pages: 393
Release: 2012-12-01
Genre: Business & Economics
ISBN: 9781614645955

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This book grew out of a lot of angst. Well, and wine. Put enough angst in me, and I’ll start ranting. Pour in some wine, and the rants get mean—and funny. I still go back and read these posts now and then, and I always laugh. I was so mean. My angst grew out of traveling different roads than most programmers. Those roads forced me to see the world differently. Now I see all sorts of patterns that many experienced programmers fail to see—because, well, to put it bluntly, they’re stuck in ruts. Over the past 25 years I’ve done a bunch of dramatically different types of programming, and I’ve also written far more code than any programmer ever should. The long roads I’ve traveled have basically given me a sixth sense. I see dead people. And it sucks. If you’re ever unlucky enough to acquire a dreadful sixth sense, there are really only two choices: you can be angry and depressed about it, or you can laugh about it. So I try to laugh. It’s hard, but I’m getting better at it. The wine helps. Practice helps, too. You need to get in the habit of laughing—at yourself, at others, at the crazy world we live in—or in time you’ll just stop laughing altogether. When I first started ranting, I was the ugly American, stomping around in my posts, and essentially yelling “What the hell is wrong with all you people?” But over the next ten years or so, I like to think I’ve grown into more of an amateur software anthropologist. I now take cultural relativism seriously, and I try hard not to judge people who think differently from me. Of course I don’t mind poking fun at them, because I don’t mind people poking fun at me. And ultimately I would like to convince undecided programmers to share my view of the programming world, because programming works best if everyone nearby does it the same way. So I’ll continue to argue that my view, which I’ve recently taken to calling “software liberalism,” is a perfectly valid and perhaps even preferable way to do a lot of software development. Converting everyone to be more liberal is doomed to fail, of course. But even so, I hope I can still help people in radically different software cultures to understand each other better. I’m going to keep ranting, because it appears to be the only way to make a message sink in to a very large audience. Some people still tell me that my blog posts are too long. They tell me I could have made my “point” in under a hundred words. I have noticed that this complaint comes most often from people who disagree with me. They’re really just saying they want less work to voice their disagreement. But even some folks who agree with me find the posts too long to carry their attention, and they complain too. They’re missing the point, though. The posts aren’t too long. You need a certain minimum “heft” to penetrate. Through years of trial and error, I’ve found that the best way to get a lot of people to listen to you is to tell them a story. And you can’t spin a good yarn without settling in and enjoying the ride. So that’s what this book is. It’s really a bunch of stories. Each might take the form of an article, essay, guide, rant, or occasionally a fiction tale. But behind the structure, each one of them is sharing a story. Even if you don’t always agree, I’m hoping you’ll at least find the stories entertaining and, with luck, sometimes even eye-opening. The guys at Hyperink chose which of my posts to include, by and large, and they also came up with the overall chapter organization. I made a couple of tweaks, but what you’re looking at is largely their vision of how to curate this stuff into a cohesive book. I think they did an admirable job. I hope you enjoy the journey as much as I did. Steve Yegge August 2012

The Art of UNIX Programming

The Art of UNIX Programming
Author: Eric S. Raymond
Publsiher: Addison-Wesley Professional
Total Pages: 560
Release: 2003-09-23
Genre: Computers
ISBN: 9780132465885

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The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

Arts and Cultural Programming

Arts and Cultural Programming
Author: Douglas Emerson Blandy
Publsiher: Human Kinetics
Total Pages: 268
Release: 2008
Genre: Arts
ISBN: 0736065644

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"The text raws on current knowledge of leisure programming strategies for small, medium-sized, and large organizations in a variety of settings, including community recreation, community and cultural arts, nonprofit organizations, hospitality, tourism, public relations, and event management. The book uses the leisure and recreation perspective to present the essential principles of arts and cultural programming to plan, design, manage, and evaluate events."--BOOK JACKET.

Therapeutic Recreation Leadership and Programming

Therapeutic Recreation Leadership and Programming
Author: Robin Kunstler,Frances Stavola Daly
Publsiher: Human Kinetics
Total Pages: 418
Release: 2010-06-14
Genre: Sports & Recreation
ISBN: 9781492584292

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Therapeutic Recreation Leadership and Programming will help students learn the essential aspects of professional practice while developing a leadership mind-set. The book focuses on the day-to-day responsibilities of the therapeutic recreation specialist (TRS) while integrating ethical considerations into each aspect of the job. Readers will learn how to perform the daily work of a TRS while maintaining the highest ethical standards of the profession. The book details · the principles, theories, and codes of ethics that will form the foundation of specialists’ understanding of the field and set the stage for practice; · the knowledge, skills, and leadership principles that TRSs will need in order to help their clients accomplish therapeutic outcomes; · strategies that will guide TRSs in planning a wide range of programs and services, including information on frequently encountered health problems, major program areas, facilitation strategies, and client and program evaluation; and · methods for program organization and delivery that will prepare specialists to offer a regular schedule of therapeutic recreation programs that meet the needs of all of their clients, whether in group or individual settings. The book will arm students with the information and tools they need in order to succeed as therapeutic recreation specialists. It familiarizes students with their future clients by describing the health concerns most often encountered in therapeutic settings. Case studies for the most common concerns provide students with concrete examples of how programming works in various clinical settings. The book also provides specific recreation activities from five major program areas, along with information on the effectiveness of the activities, risk management concerns, and implementation strategies. Step-by-step instructions for structuring, planning, and leading both group and one-on-one sessions will prepare students to implement programs in a wide variety of settings. Stories from professionals in the field, examples of real and hypothetical clients, and case studies show students how to use the principles they’ve learned when leading programs. Learning activities help them to further explore the concepts in each chapter, and highlight boxes emphasize key ideas related to each chapter’s content. An instructor guide is available to course adopters at www.HumanKinetics.com/TherapeuticRecreationLeadershipandProgramming.

Diversity Programming for Digital Youth

Diversity Programming for Digital Youth
Author: Jamie Campbell Naidoo
Publsiher: Bloomsbury Publishing USA
Total Pages: 204
Release: 2014-06-24
Genre: Language Arts & Disciplines
ISBN: 9781610694889

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Combining information about outreach to diverse populations, selection of culturally diverse children's print and digital media, and library programming, this book is the tool librarians need to promote cultural understanding through engaging children's programs designed for today's culturally diverse youth. Today's children live in a culturally diverse and constantly changing digital world. New digital media is created every day but librarians and other educators need help in evaluating cultural content in digital apps, determining whether they send appropriate social messages to children, and learning how to use them in library programs that promote cultural competence. Diversity Programming for Digital Youth: Promoting Cultural Competence in the Children's Library provides just the help that is needed. This resource is the only one to examine the role of culturally diverse digital media and how it can be used with children's books to promote cultural competence in the library. It provides annotated lists of digital media paired with culturally diverse literature to offer librarians and educators a springboard for creating enriching, engaging, and culturally relevant programs for children from diverse backgrounds. The sample digital storytime programs celebrating diverse cultures will benefit busy librarians looking for ways to engage reluctant readers in library storytimes.