Projection Design for Theatre and Live Performance

Projection Design for Theatre and Live Performance
Author: Alison C. Dobbins
Publsiher: Routledge
Total Pages: 108
Release: 2021-10-06
Genre: Performing Arts
ISBN: 9781000450910

Download Projection Design for Theatre and Live Performance Book in PDF, Epub and Kindle

Projection Design for Theatre and Live Performance explores the design and creation process of projections from a non-technical perspective, examining the principles of media for the stage in a manner that is accessible for both beginning designers and advanced designers dabbling in projections for the first time. This introductory text covers concepts and tools for designing, techniques to help readers tap into their creativity, and the core skills required of this field: problem solving, project management, and effective communication. Focusing exclusively on design and creativity, this book encourages individuals to leap into the creative design process before facing any perceived hurdles of learning everything technical about media delivery systems, cueing systems, projectors, cables, computer graphics, animation, and video production. Projection Design for Theatre and Live Performance is a reminder that, from the invention of photography to the enormous variety of electronic media that exist today, the ways projection designers can enhance a theatrical production are limitless. Written in an accessible style, this book is a valuable resource for students of Projection Design as well as emerging professionals. Its focus on design and creativity will restore the confidence of individuals who may have been daunted by technical hurdles and will encourage the creativity of those who may have been disappointed with their efforts in this field of design in the past.

Digital Media Projection Design and Technology for Theatre

Digital Media  Projection Design  and Technology for Theatre
Author: Alex Oliszewski,Daniel Fine,Daniel Roth
Publsiher: Taylor & Francis
Total Pages: 441
Release: 2018-03-19
Genre: Performing Arts
ISBN: 9781317356714

Download Digital Media Projection Design and Technology for Theatre Book in PDF, Epub and Kindle

Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.

The Projection Designer s Toolkit

The Projection Designer   s Toolkit
Author: Jeromy Hopgood
Publsiher: Routledge
Total Pages: 552
Release: 2021-12-22
Genre: Performing Arts
ISBN: 9781000487435

Download The Projection Designer s Toolkit Book in PDF, Epub and Kindle

The Projection Designer’s Toolkit is an insider’s guide to the world of professional projection design, serving as a reference for the planning and execution of each step in the projection design process. The text addresses the design process within the context of a professional projection designer’s workflow, focusing on specific tools of the trade, best practices for communicating your design to collaborators, tips and tricks, determining budget, working with assistants, and more. Featuring interviews with some of the top names in the industry, the book offers an unprecedented insight into the professional projection designer’s process across a wide range of fields, from Broadway and regional theatre to corporate design and music touring. The book also includes in-depth discussion on production process, system design, cue and content planning, content design, digital media fundamentals, media servers, video equipment, and projection surfaces. Additionally, it features hundreds of full-color photos and examples of designer artifacts such as draftings, mock-ups, paperwork, cue sheets, and renderings. Filled with practical advice that will guide readers from landing their first job all the way through opening night and beyond, The Projection Designer’s Toolkit is the perfect resource for emerging projection designers and students in Digital Media Design and Projection Design courses.

Dance Production

Dance Production
Author: Jeromy Hopgood
Publsiher: Taylor & Francis
Total Pages: 600
Release: 2024-03-01
Genre: Performing Arts
ISBN: 9781003849070

Download Dance Production Book in PDF, Epub and Kindle

Dance Production: Design and Technology, Second Edition is an introduction to the skills needed to plan, design, and execute the technical aspects of a dance production. Covering a broad range of topics, author Jeromy Hopgood takes the reader through the process of producing dance from start to finish. Part I addresses the collaborative process, business and organizational concerns for dance companies, planning the production, and the relationship between dance and performance spaces/staging methods. In Part II, each unique production area is examined, including production and stage management, sound, costume and makeup, scenery and props, lighting, and projection/video design. Each design area is divided into two chapters – the first introducing key concepts, and the second focusing on the process of creating the design. Part III brings back the popular quick reference guides from the first edition, providing an expanded and revised tool to bridge the language gap between the worlds of theatrical production and dance, and ensure productive communication across the different fields. This second edition features updated information on technology and processes, two new chapters on touring and non-traditional productions, more information on arts management within dance production, a comprehensive look at dance and video (including remote/streaming performances, as well as dance film), and additional chapter projects throughout the book. This unique book approaches the process of staging a dance production from a balanced perspective, making it an essential resource for choreographers, theatre designers, dancers, and management personnel alike, including for use in Dance and Dance Production courses.

Projection for the Performing Arts

Projection for the Performing Arts
Author: Graham Walne
Publsiher: Butterworth-Heinemann
Total Pages: 178
Release: 1995
Genre: Performing Arts
ISBN: STANFORD:36105017115309

Download Projection for the Performing Arts Book in PDF, Epub and Kindle

Projection for the Performing Arts is the definitive book on all forms of projection, whether for live theatre, ballet, TV or outdoor events. Every practitioner in all aspects of performing arts will find this book fascinating and instructional. Written in non-technical language, the book gives a brief historical overview of early projection attempts, then goes on to look at equipment and the planning and design of every kind of live performance, both inside and outdoors. Scenic projection, special effects and TV projection are covered and newer technologies such as laser scanned projections and live 3D projections are also mentioned. Case studies from many West End productions are included, together with examples of the work of American projection experts.

QLab 4

QLab 4
Author: Jeromy Hopgood
Publsiher: Taylor & Francis
Total Pages: 433
Release: 2017-10-30
Genre: Performing Arts
ISBN: 9781351713719

Download QLab 4 Book in PDF, Epub and Kindle

Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers. QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities, projection mapping, video effects, and cue cart integration, each chapter's specific projects will allow you to learn the software's capabilities at your own pace. In addition to the text, a companion website hosts project files, instructional videos, and more.

Lighting for Televised Live Events

Lighting for Televised Live Events
Author: James L. Moody,Jeff Ravitz
Publsiher: Routledge
Total Pages: 208
Release: 2021-05-30
Genre: Performing Arts
ISBN: 9781000380392

Download Lighting for Televised Live Events Book in PDF, Epub and Kindle

Lighting for Televised Live Events unlocks the science, art, philosophies, and language of creating lighting for live entertainment and presentations that work for the television camera as well as for the live audience. The book explores how to retain the essence and excitement of a live production while assuring that the show looks its best on-camera for the millions of viewers that can only see it on their TV, computer, tablet, or mobile phone screen. Readers will learn how to adapt an existing stage show for the camera, as well as how to design live entertainment or events specifically for TV. Filled with real-life examples and illustrations, the book covers a wide range of topics, including: how exposure and color work for the camera; how angle, visual balance, and composition can make people and backgrounds look their best, while preserving theatricality; information on camera equipment, screens, and projectors, as well as the control room environments that are found on a professional shoot; the unique challenges of lighting for the IMAG video screens used at festivals and concerts. Lighting for Televised Live Events is aimed at lighting design students, as well as professional designers that are considering a career — or a career expansion — in television. It is an essential resource for any stage lighting designer whose show may be shot for a television special or a live webcast and who will be asked by their client to collaborate with the incoming video team.

Media Design and Technology for Live Entertainment

Media Design and Technology for Live Entertainment
Author: Davin Gaddy
Publsiher: Taylor & Francis
Total Pages: 305
Release: 2017-11-27
Genre: Performing Arts
ISBN: 9781315442709

Download Media Design and Technology for Live Entertainment Book in PDF, Epub and Kindle

Media Design and Technology for Live Entertainment is a guide to understanding the concepts and equipment used in projection and video design for live performances. After an introduction in the principles of design elements as well as information on content, this book focuses on how content is used and transmitted by describing the essential components of systems, providing definitions used in communicating video concepts, and including basic system troubleshooting tips and tricks. A brief history of projected imagery is included, as well as information on analog systems, as outdated technology continues to be used either by choice of the designer or by necessity due to budget. By providing the information to understand the tools and how to use them, the reader should be able to create their own systems to meet his or her design ideas.