Quick Recipes On Symbian Os
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Quick Recipes on Symbian OS
Author | : Michael Aubert |
Publsiher | : John Wiley & Sons |
Total Pages | : 382 |
Release | : 2008-07-31 |
Genre | : Computers |
ISBN | : 9780470774137 |
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Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics allows readers to get up and running quickly. From the Author This book is meant as an entry point into the Symbian OS C++ development ecosystem. Our goal is to allow you to create a working prototype of your application for Symbian OS withing 2 weeks, using only this book, a computer, an internet connection and a Symbian phone. Inside, you will find reusable modules implementing the most common tasks developers usually have to labour on, along with enough information for you to understand them and integrate them into your own application. This book can be used in several ways: - as a learning exercise. - to complement a university course. - as a reference to keep on your desk.
Multimedia on Symbian OS
Author | : Adi Rome,Mark Wilcox |
Publsiher | : John Wiley & Sons |
Total Pages | : 280 |
Release | : 2008-10-13 |
Genre | : Computers |
ISBN | : 9780470712313 |
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Multimedia on Symbian OS is the only book available to discuss multimedia on Symbian OS at this level. It covers key areas of multimedia technology, with information about APIs and services provided by Symbian OS. Other key features include details of UI platform-specific APIs from S60 and UIQ. This pioneering book covers each of the key technologies available (such as audio, video, radio, image conversion, tuner and camera) at a high level, to give the reader context, before drilling down to details of how to use each of them. The book includes code samples which are available for download on a website and cover key APIs with detailed description of each. Additional information includes the evolution of multimedia on Symbian OS from previous versions to the current (v9.5) and plans for the future. Chapters include: Architecture of Multimedia on Symbian OS Onboard Camera Multimedia Framework of both Video & Audio Image Converter Library The Tuner
Mobile Peer to Peer P2P
Author | : Frank H. P. Fitzek,Hassan Charaf |
Publsiher | : John Wiley & Sons |
Total Pages | : 264 |
Release | : 2009-06-15 |
Genre | : Computers |
ISBN | : 0470714654 |
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Explore the potential of mobile P2P networks Mobile Peer to Peer (P2P): A Tutorial Guide discusses the potential of wireless communication among mobile devices forming mobile peer to peer networks. This book provides the basic programming skills required to set up wireless communication links between mobile devices, offering a guide to the development process of mobile peer to peer networks. Divided into three sections, Part I briefly introduces the basics of wireless technologies, mobile architectures, and communication protocols. Detailed descriptions of Bluetooth, IEEE802.11, and cellular communication link are given and applied to potential communication architectures. Part II focuses on programming for individual wireless technologies, and gives an understanding of the programming environment for individual wireless technologies. In addition, Part III provides advanced examples for mobile peer to peer networks. Introduces the basics of short-range/wireless technologies (such as Bluetooth and IEEE 802.11 Wireless LAN), mobile architectures, and communication protocols Explains the basic programming environment and the basic wireless communication technologies such as Bluetooth, WiFi (IEEE802.11), and cellular communication examples Discusses the advancements in meshed networks, mobile social networks and cooperative networks Provides detailed examples of mobile peer to peer communication including, social mobile networking, cooperative wireless networking, network coding, and mobile gaming Includes an accompanying website containing programming examples as source code Mobile Peer to Peer (P2P): A Tutorial Guideis an invaluable reference for advanced students on wireless/mobile communications courses, and researchers in various areas of mobile communications (mashups, social mobile networks, network coding, etc.) Undergraduate students and practitioners wishing to learn how to build mobile peer to peer networks will also find this book of interest.
Inside Symbian SQL
Author | : Ivan Litovski,Richard Maynard |
Publsiher | : John Wiley & Sons |
Total Pages | : 432 |
Release | : 2010-02-18 |
Genre | : Computers |
ISBN | : 0470744758 |
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This is the definitive guide for Symbian C++ developers looking to use Symbian SQL in applications or system software. Since Symbian SQL and SQLite are relatively new additions to the Symbian platform, Inside Symbian SQL begins with an introduction to database theory and concepts, including a Structured Query Language (SQL) tutorial. Inside Symbian SQL also provides a detailed overview of the Symbian SQL APIs. From the outset, you will “get your hands dirty” writing Symbian SQL code. The book includes snippets and examples that application developers can immediately put to use to get started quickly. For device creators and system software developers, Inside Symbian SQL offers a unique view into the internals of the implementation and a wealth of practical advice on how to make best and most efficient use of the Symbian SQL database. Several case studies are presented – these are success stories 'from the trenches', written by Symbian engineers. Special Features: The book assumes no prior knowledge of databases Includes detailed and approachable explanations of database concepts Easy to follow SQL tutorial with SQLite examples Unique view into the Symbian SQL internals Troubleshooting section with solutions to common problems Written by the Symbian engineers who implemented SQLite on Symbian, with more than 40 years combined Symbian C++ experience, this book is for anyone interested in finding out more about using a database on Symbian.
Porting to the Symbian Platform
Author | : Mark Wilcox |
Publsiher | : John Wiley & Sons |
Total Pages | : 442 |
Release | : 2009-09-10 |
Genre | : Computers |
ISBN | : 9780470746172 |
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If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms including Linux and Windows. Finally, you can examine sample porting projects as well as advanced information on topics such as platform security. The author team consists of no less than six Forum Nokia Champions, together with technical experts from the Symbian community, either working on Symbian platform packages or third party application development. With this book, you will benefit from their combined knowledge and experience. In this book, you will learn: How to port and make use of existing open source code to speed up your development projects How to port applications from other popular mobile platforms to the Symbian platform How to write code that is portable across multiple platforms The APIs in the Symbian platform for cross-platform development, such as support for standard C/C++ and Qt.
Symbian OS C for Mobile Phones
Author | : Richard Harrison |
Publsiher | : John Wiley & Sons |
Total Pages | : 462 |
Release | : 2005-04-08 |
Genre | : Computers |
ISBN | : 9780470871096 |
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Get up to speed on Symbian OS v7.0s with this new, from the source reference guide. After a brief introduction to Symbian OS fundamentals the book focuses on describing the interaction between the OS and the application, broadly following the lifecycle of an application. It describes the new features particular to v7.0s and provides conceptual and theoretical underpinnings to give the reader a thorough understanding of the OS. Aims to build a general understanding of Symbian OS, not just for a particular smartphone or UI Packed with code and examples Details advanced features such as user interfaces, files and views, multimedia services and communications, and messaging
Mobile Phone Programming
Author | : Frank H. P. Fitzek,Frank Reichert |
Publsiher | : Springer Science & Business Media |
Total Pages | : 474 |
Release | : 2007-06-25 |
Genre | : Technology & Engineering |
ISBN | : 9781402059698 |
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This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.
Write Code Like a Pro
Author | : Sarah Guthals |
Publsiher | : John Wiley & Sons |
Total Pages | : 224 |
Release | : 2017-12-18 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781119404170 |
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CODERS ARE ROCK STARS Coders are the people who are building the future. You can stake your own claim on the future by learning pro coding techniques. Take a look inside to figure out how and why coders think a bit differently, the basics of building a working application with a professional coding language, and how to test your app to make sure it works. Get a jump on your future as a rock-star coder today! See the big picture – get a grip on how pro coders start and finish a project Know the code – get your hands on a pro coding language and put it to work Make things happen – create a working application you can share with friends