Superman and Comic Book Brand Continuity

Superman and Comic Book Brand Continuity
Author: Phillip Bevin
Publsiher: Routledge
Total Pages: 166
Release: 2018-08-06
Genre: Comics & Graphic Novels
ISBN: 9781351254281

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Superman and Comic Book Brand Continuity traces the development of comic book continuity through the case study of Superman, examining the character’s own evolution across several media, including comics, radio, television, and film. Superman’s relationship with continuity illustrates a key feature of the way in which people in western societies construct stories about themselves. In this respect, the book is a study of narrative and how comic book continuity reflects the way that, in wider western post-enlightenment culture, storytelling shapes the common sense and received wisdoms that influence how we perceive "reality." The scope of the analysis extends from Superman’s creation in the late 1930s to the recent films Man of Steel (2013) and Batman v. Superman: Dawn of Justice (2016), as well as the current comic book reboot Rebirth (2016).

Reboot Culture

Reboot Culture
Author: William Proctor
Publsiher: Springer Nature
Total Pages: 283
Release: 2023-11-24
Genre: Performing Arts
ISBN: 9783031409127

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Since the release of Christopher Nolan’s Batman Begins in 2005, there has been a pronounced surge in alternative uses of the computer term ‘reboot,’ a surge that has witnessed the term deployed in new contexts and new signifying practices, involving politics, fashion, sex, nature, sport, business, and media. As a narrative concept, however, reboot terminology remains widely misused, misunderstood, and misinterpreted across popular, journalistic, and academic discourses, being recklessly and relentlessly solicited as a way to describe a broad range of narrative operations and contradictory groupings, including prequels, sequels, adaptations, revivals, re-launches, generic ‘refreshes,’ and enactments of retroactive continuity. Adopting an inter-disciplinary approach that fuses cultural studies, media archaeology, and discursive approaches, this book challenges existing scholarship on the topic by providing new frameworks and taxonomies that illustrate key differences between reboots and other ‘strategies of regeneration,’ helping to spotlight the various ways in which the culture industries mine their intellectual properties in distinct and novel ways to present them anew. Reboot Culture: Comics, Film, Transmedia is the first academic study to critically explore and interrogate the reboot phenomenon as it emerged historically to describe superhero comics that sought to jettison existing narrative continuity in order to ‘begin again’ from scratch.of franchising in the twenty-first century. of franchising in the twenty-first century. /div

Working Class Comic Book Heroes

Working Class Comic Book Heroes
Author: Marc DiPaolo
Publsiher: Univ. Press of Mississippi
Total Pages: 269
Release: 2018-04-19
Genre: Social Science
ISBN: 9781496816672

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Contributions by Phil Bevin, Blair Davis, Marc DiPaolo, Michele Fazio, James Gifford, Kelly Kanayama, Orion Ussner Kidder, Christina M. Knopf, Kevin Michael Scott, Andrew Alan Smith, and Terrence R. Wandtke In comic books, superhero stories often depict working-class characters who struggle to make ends meet, lead fulfilling lives, and remain faithful to themselves and their own personal code of ethics. Working-Class Comic Book Heroes: Class Conflict and Populist Politics in Comics examines working-class superheroes and other protagonists who populate heroic narratives in serialized comic books. Essayists analyze and deconstruct these figures, viewing their roles as fictional stand-ins for real-world blue-collar characters. Informed by new working-class studies, the book also discusses how often working-class writers and artists created these characters. Notably Jack Kirby, a working-class Jewish artist, created several of the most recognizable working-class superheroes, including Captain America and the Thing. Contributors weigh industry histories and marketing concerns as well as the fan community's changing attitudes towards class signifiers in superhero adventures. The often financially strapped Spider-Man proves to be a touchstone figure in many of these essays. Grant Morrison's Superman, Marvel's Shamrock, Alan Moore and David Lloyd's V for Vendetta, and The Walking Dead receive thoughtful treatment. While there have been many scholarly works concerned with issues of race and gender in comics, this book stands as the first to deal explicitly with issues of class, cultural capital, and economics as its main themes.

Representing Acts of Violence in Comics

Representing Acts of Violence in Comics
Author: Nina Mickwitz,Ian Horton,Ian Hague
Publsiher: Routledge
Total Pages: 235
Release: 2019-08-01
Genre: Social Science
ISBN: 9781351051767

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This book is part of a nuanced two-volume examination of the ways in which violence in comics is presented in different texts, genres, cultures and contexts. Representing Acts of Violence in Comics raises questions about depiction and the act of showing violence, and discusses the ways in which individual moments of violence develop, and are both represented and embodied in comics and graphic novels. Contributors consider the impact of gendered and sexual violence, and examine the ways in which violent acts can be rendered palatable (for example through humour) but also how comics can represent trauma and long lasting repercussions for both perpetrators and victims. This will be a key text and essential reference for scholars and students at all levels in Comics Studies, and Cultural and Media Studies more generally.

Contexts of Violence in Comics

Contexts of Violence in Comics
Author: Ian Hague,Ian Horton,Nina Mickwitz
Publsiher: Routledge
Total Pages: 249
Release: 2019-08-01
Genre: Social Science
ISBN: 9781351051842

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This book is part of a nuanced two-volume examination of the ways in which violence in comics is presented in different texts, genres, cultures and contexts. Contexts of Violence in Comics asks the reader to consider the ways in which violence and its representations may be enabled or restricted by the contexts in which they take place. It analyzes how structures and organising principles, be they cultural, historical, legal, political or spatial, might encourage, demand or prevent violence. It deals with the issue of scale: violence in the context of war versus violence in the context of an individual murder, and provides insights into the context of war and peace, ethnic and identity-based violence, as well as examining issues of justice and memory. This will be a key text and essential reference for scholars and students at all levels in Comics Studies, and Cultural and Media Studies more generally.

Batman and the Multiplicity of Identity

Batman and the Multiplicity of Identity
Author: Jeffrey A. Brown
Publsiher: Routledge
Total Pages: 226
Release: 2018-12-20
Genre: Comics & Graphic Novels
ISBN: 9781351399982

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Concentrating primarily on contemporary depictions of Batman in the comic books, this book analyzes why Batman is so immensely popular right now in America and globally, and how the fictional Dark Knight reveals both new cultural concerns and longstanding beliefs about American values. The organizing premise is that while Batman is perceived as a very clearly defined character, he is open to a wide range of interpretations and depictions in the comics (what Henry Jenkins refers to as "multiplicities"), each of which allows access to different cultural issues. The idea of Batman functions as an anchoring point out of which multiple Batmen, or Batman-like characters, can occupy different positions: Grim Batman, Gay Batman, Female Batman, Black Batman, Cute Batman, and so on. Each iteration opens up a discussion of different cultural issues pertinent to modern society, such as sexuality, ethnicity, feminism and familial relationships.

Urban Comics

Urban Comics
Author: Dominic Davies
Publsiher: Routledge
Total Pages: 272
Release: 2019-02-21
Genre: Comics & Graphic Novels
ISBN: 9781351054485

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Urban Comics: Infrastructure and the Global City in Contemporary Graphic Narratives makes an important and timely contribution both to comics studies and urban studies, offering a decolonisation and reconfiguration of both of these already interdisciplinary fields. With chapter-length discussions of comics from cities such as Cairo, Cape Town, New Orleans, Delhi and Beirut, this book shows how artistic collectives and urban social movements working across the global South are producing some of the most exciting and formally innovative graphic narratives of the contemporary moment. Throughout, the author reads an expansive range of graphic narratives through the vocabulary of urban studies to argue that these formal innovations should be thought of as a kind of infrastructure. This ‘infrastructural form’ allows urban comics to reveal that the built environments of our cities are not static, banal, or depoliticised, but rather highly charged material spaces that allow some forms of social life to exist while also prohibiting others. Built from a formal infrastructure of grids, gutters and panels, and capable of volumetric, multi-scalar perspectives, this book shows how urban comics are able to represent, repair and even rebuild contemporary global cities toward more socially just and sustainable ends. Operating at the intersection of comics studies and urban studies, and offering large global surveys alongside close textual and visual analyses, this book explores and opens up the fascinating relationship between comics and graphic narratives, on the one hand, and cities and urban spaces, on the other.

Empirical Comics Research

Empirical Comics Research
Author: Alexander Dunst,Jochen Laubrock,Janina Wildfeuer
Publsiher: Routledge
Total Pages: 350
Release: 2018-07-03
Genre: Social Science
ISBN: 9781351733885

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This edited volume brings together work in the field of empirical comics research. Drawing on computer and cognitive science, psychology and art history, linguistics and literary studies, each chapter presents innovative methods and establishes the practical and theoretical motivations for the quantitative study of comics, manga, and graphic novels. Individual chapters focus on corpus studies, the potential of crowdsourcing for comics research, annotation and narrative analysis, cognitive processing and reception studies. This volume opens up new perspectives for the study of visual narrative, making it a key reference for anyone interested in the scientific study of art and literature as well as the digital humanities.