Swipe The Game has Changed

Swipe   The Game has Changed
Author: Michael Jarosky
Publsiher: eBook Partnership
Total Pages: 384
Release: 2015-02-05
Genre: Family & Relationships
ISBN: 9781783016389

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Sex, dates and relationships are just a swipe away. Millions of encounters are happening all over the globe every minute because of the smartphone. Goodbye computers, adieu boozy watering holes - with smartphone app dating, the 'bar' is open 24/7, with no cover charge required. If your thumbs can do the chat dance, you will flourish in The Age of Swipe. In Swipe - The Game has Changed, author Michael Jarosky documents a year of his swipe encounters. Raw and 100% real, this explosive account covers everything from his rock star week of sexual adventures to awkward dating disasters and heartbreak. From chat notification hello to handshake goodbye, become a fly on his wall and learn the game again with new rules and strategies.From Sydney to New York and London to Tokyo, the game has changed. Seduction techniques in bars and exchange of endless emails via traditional internet dating are now ancient strategies. Swipe not only delivers Jarosky's unforgettable journey through the world of swipe dating, but also relays the 'MISBAC Strategy' so both men and women are equipped with up-to-date techniques to make new friends, indulge in sexual adventures, experience quality dates, and find lasting relationships in The Age of Swipe.

Love Chai and Other Four Letter Words

Love  Chai  and Other Four Letter Words
Author: Annika Sharma
Publsiher: Sourcebooks, Inc.
Total Pages: 334
Release: 2021-09-21
Genre: Fiction
ISBN: 9781492665410

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"A sweet story of finding love where you least expected to. A romp through New York City with fresh immigrant eyes. Kiran and Nash's journey to learning to see themselves and others across boundaries and preconceived notions will warm your heart."—Sonali Dev, author of Recipe for Persuasion She's determined to be the perfect daughter, until she meets the perfect guy... Kiran Mathur knows firsthand how dangerous love can be. After all, her sister's marriage in India nearly destroyed Kiran's family. So she's decided to redeem romance herself—by not falling for anyone who might disappoint her parents. That is, until she meets her new neighbor Nash Hawthorne. Nash is a dedicated doctor and committed to being alone. His family life has taught him the inevitability of abandonment, and he isn't ready to question his beliefs. But in spending time with Kiran, he starts to experience emotion he's never felt before. For both, love feels like a risk. But when the future only starts to make sense with each other, it might be time to follow their hearts... Praise for Love, Chai, and Other Four-Letter Words: "LOVE, CHAI, AND OTHER FOUR LETTER WORDS is a delight... As warm and comforting as perfect masala chai."—Farah Heron, author of Accidentally Engaged "Captivating."—Library Journal, STARRED Review "Not-to-be-missed."—Booklist, STARRED Review

Learn Unity 2017 for iOS Game Development

Learn Unity 2017 for iOS Game Development
Author: Allan Fowler,Philip Chu
Publsiher: Apress
Total Pages: 453
Release: 2017-11-24
Genre: Computers
ISBN: 9781484231746

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Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need. What You'll Learn How to include iAds How to integrate Game Center leaderboards and achievements How to profile and optimize performance Who This Book Is For iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.

Learn Unity 4 for iOS Game Development

Learn Unity 4 for iOS Game Development
Author: Philip Chu
Publsiher: Apress
Total Pages: 543
Release: 2013-08-04
Genre: Computers
ISBN: 9781430248767

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Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

Puck s Library

Puck s Library
Author: Anonim
Publsiher: Unknown
Total Pages: 656
Release: 1887
Genre: Electronic Book
ISBN: OSU:32435081576332

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Video Game Audio

Video Game Audio
Author: Christopher Hopkins
Publsiher: McFarland
Total Pages: 256
Release: 2022-08-17
Genre: Games & Activities
ISBN: 9781476646053

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From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Beginning Android Tablet Games Programming

Beginning Android Tablet Games Programming
Author: Jeremy Kerfs
Publsiher: Apress
Total Pages: 197
Release: 2012-01-13
Genre: Computers
ISBN: 9781430238539

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Android games programmers now have the power to write games for Android tablets. Beginning Android Tablet Games Programming explains how to enhance your Android games using the new tablet interface and the additional screen estate. You'll learn how to bring your programming skills up to date and into a world where touch screens, games physics, and artificial intelligence come together in new and surprising ways. Beginning Android Tablet Games Programming shows how to quickly and easily set up an Android development environment—in no time at all, you'll be programming away. You'll begin with some simple games using sprites and choreographed movement. Next, you'll learn how to handle user input in the modern age of touch screens and motion. Along the way, you'll discover how to use that extra screen space on a tablet to provide more relaxed and more interesting user interactions in your games. You'll learn how to use sound and music, for instance, to make your application menus more user-friendly. The Android operating system has recently acquired multicore functionality to meet the demands of multicore devices now entering the tablet market. With Beginning Android Tablet Games Programming, you'll discover how to harness that new power with your games programming through more process-demanding and fun techniques, including physics modeling, rich game world representation, artificial intelligence, and multiplayer interactions. Throughout each chapter of Beginning Android Tablet Games Programming, you'll find code that you can add or adapt to your own games to create the components you want. You can also work up to wrapping everything together into a complete Mario-type example game. Finally, when you have your first games ready, learn how developers have released their games and made a profit. You'll find tips on how to present your games in the Android and other application markets, and a solid approach to games marketing and monetization.

Beyond the Swipe

Beyond the Swipe
Author: Kristin Fry
Publsiher: Kregel Publications
Total Pages: 144
Release: 2018-04-24
Genre: Religion
ISBN: 9780825445132

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There's no doubt that the Internet has changed modern life. In the blink of an eye, we can look up obscure information, order groceries, or connect with old friends. With the advent of dating apps, even true love is at our fingertips--or so we're told. But how can single Christians find their way from that first swipe right of interest on an app to long-lasting, God-honoring love? Kristin Fry has her share of laugh-out-loud and cringe-worthy dating app stories, and she knows the fatigue that can come with digital dating. Despite the instant gratification that some dating apps advertise, true relationships are more than an interaction based on first impressions on a mobile device. In a warm, conversational style, Fry tackles a broad range of topics from evaluating profiles to first dates to maintaining healthy peer friendships even while dating. Kristin mines her own experience in the dating world but also includes insights from interviews with thirty married couples, and in-depth biblical study from Abraham and Sarah, the life of Jesus, the letter of Ephesians, and more. This isn't just another how-to book for finding Mr. Right; this is a guide to help single Christian women navigate the new normal without forgetting their genuine identity in a God who loves them. By the end, digital daters will have the right tools for dating well--and know that God's best is possible.