Syndicate Wars First Strike

Syndicate Wars  First Strike
Author: Justin Sloan,George S. Mahaffey Jr.
Publsiher: Elder Tree Press
Total Pages: 239
Release: 2024
Genre: Fiction
ISBN: 9182736450XXX

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With an alien invasion threatening the survival of the human race, service in the Marines was no longer simply about honor and duty, it was a matter of life and death. This was especially true for Quinn, a Marine sergeant who was hell-bent on ensuring that her young daughter had a world to grow up in. But one thing separates Quinn from the others:She’s a certifiable badass. And as the aliens will learn, it’s tough to keep a good woman down. "SYNDICATE WARS is the perfect mash-up of STARSHIP TROOPERS and THE DIRTY DOZEN. A space opera with heart, great characters, and neverending action, the set-up will suck you in and the characters and story, including a very cool time-travel hook, will keep you wanting more." -- Stephen L'Heureux, SOLIPSISTFILMS (Sin City: A Dame to Kill For)

Syndicate Wars Part 3

Syndicate Wars  Part 3
Author: Justin Sloan,George S. Mahaffey Jr.
Publsiher: Elder Tree Press
Total Pages: 438
Release: 2024
Genre: Fiction
ISBN: 9182736450XXX

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JUSTIN SLOAN wrote video games before becoming a full-time author, with credits on such games as TALES FROM THE BORDERLANDS, WALKING DEAD, and GAME OF THRONES, along with Marvel and mobile games. Now you can find his military science fiction and space superheroes books on Amazon, KU, and Audible.com. He studied writing at Johns Hopkins and screenwriting at UCLA. Along with his time as a Signals Intelligence Marine, Justin has worked for the government, taught Muay Thai kickboxing and Marine Corps Martial Arts, and can play three songs on the bagpipes.

Syndicate Wars Part 2

Syndicate Wars  Part 2
Author: Justin Sloan,George S. Mahaffey Jr.
Publsiher: Elder Tree Press
Total Pages: 403
Release: 2024
Genre: Fiction
ISBN: 9182736450XXX

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The rebellion against the alien invaders will never be the same. When all hope seems lost, the Space Marines uncover a secret in the form of a time capsule, a temporal totem that contains a message about how to fight back. Emboldened by the discovery, Quinn and the Marines begin hatching a plan to rebel by joining forces with the resistance, the very soldiers they’ve been forced to fight. Meanwhile, Sam has been stranded in the no-man’s land of vanquished cities littered with both friendly and enemy survivors of the invasion. She's forced to grow up quickly in the face of numerous life-or-death encounters, and soon links up with a ragtag group of guerrilla fighters to kick some serious alien butt. The Potentate watches over everything, biding his time, working feverishly to manipulate the actions of Quinn and the others in the present and in past loops of time. Can Quinn and her warriors stop the Syndicate before the Potentate’s master plan is revealed and put into action?

Science Fiction Video Games

Science Fiction Video Games
Author: Neal Roger Tringham
Publsiher: CRC Press
Total Pages: 540
Release: 2014-09-10
Genre: Computers
ISBN: 9781482203882

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Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).

War Machine

War Machine
Author: Andy Remic
Publsiher: Solaris
Total Pages: 656
Release: 2007-11-05
Genre: Fiction
ISBN: 9781849973151

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In a time of post-Singularity and FTL travel, the Helix War has raged across galaxies. Ex-soldier Keenan now works as a private investigator on a planet at the peaceful fringes of the Quad-Gal. Following the brutal death of his family he’s run up hefty debts, gained a bad reputation and become a heavy drinker. When a prince from the Jervai Province offers him a case on a dangerous colony world in exchange for clues that may lead him to his family’s murderer, he accepts the job without hesitation. However, to have any chance of success he must gather together his old military unit, a group who swore they’d never work together again...

The Video Games Guide

The Video Games Guide
Author: Matt Fox
Publsiher: McFarland
Total Pages: 385
Release: 2013-01-17
Genre: Games & Activities
ISBN: 9780786472574

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The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

America s Longest Run

America s Longest Run
Author: Andrew Davis
Publsiher: Penn State Press
Total Pages: 428
Release: 2010-01-01
Genre: History
ISBN: 9780271030531

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America&’s Longest Run: A History of the Walnut Street Theatre traces the history of America&’s oldest theater. The Philadelphia landmark has been at or near the center of theatrical activity since it opened, as a circus, on February 2, 1809. This book documents the players and productions that appeared at this venerable house and the challenges the Walnut has faced from economic crises, changing tastes, technological advances, and competition from new media. The Walnut&’s history is a classic American success story. Built in the early years of the nineteenth century, the Walnut responded to the ever-changing tastes and desires of the theatergoing public. Originally operated as a stock company, the Walnut has offered up every conceivable form of entertainment&—pageantry and spectacle, opera, melodrama, musical theater, and Shakespeare. It escaped the wrecking ball during the Depression by operating as a burlesque house, a combination film and vaudeville house, and a Yiddish theater, before becoming the Philadelphia headquarters for the Federal Theatre Project. Because Philadelphia is located so close to New York City, the Walnut has served as a tryout house for many Broadway-bound shows, including A Streetcar Named Desire, The Diary of Anne Frank, and A Raisin in the Sun. Today, the Walnut operates as a nonprofit performing arts center. It is one of the most successful producing theaters in the country, with more than 350,000 attending performances each year.

Syndicate Wars

Syndicate Wars
Author: Melissa Tyler,Shin Kanaoya
Publsiher: Prima Games
Total Pages: 0
Release: 1996
Genre: Computer adventure games
ISBN: 0761500898

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yndicate Wars pushes the envelope with a Warcraft style gameplay. With this book, gamers learn the best strategy to guide their corporate executive as he dismantles the evil conglomerate that has taken over the Corporation. Detail listings are included of both old and new weapons, such as hand held lasers, napalm mines and razor wire, plus detailed maps to guide the player through all missions.