The Art Of Ocarina Making

The Art Of Ocarina Making
Author: Robert Hickman
Publsiher: Lulu.com
Total Pages: 218
Release: 2024
Genre: Electronic Book
ISBN: 9781105736452

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The Art of Ocarina Volume One

The Art of Ocarina Volume One
Author: Dennis Yeh,Laura Yeh
Publsiher: Unknown
Total Pages: 135
Release: 2007-11-01
Genre: Electronic Book
ISBN: 0615179568

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Serious Ocarina Player The Fundamentals of Excellent Performance

Serious Ocarina Player   The Fundamentals of Excellent Performance
Author: Robert Hickman,Foreword by David Erick Ramos
Publsiher: Lulu.com
Total Pages: 292
Release: 2019-10-19
Genre: Crafts & Hobbies
ISBN: 9781916270909

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Is the ocarina easy to play? Why does my ocarina sound out of tune? Why does my ocarina have airy high notes? If you've asked yourself these questions about playing the transverse ocarina, or want to learn more about the instrument then look no further than Serious Ocarina Player. The ocarina is a wind instrument most notable for its pure ethereal tone. Quality transverse ocarinas are capable of creating everything from mournful slow melodies to highly ornamented tunes. They have a straightforward fingering system similar to a flute or tin whistle, and are fully chromatic. Most ocarinas are small, easily slipped into pocket or bag, and played whenever it takes your fancy. Yet, despite their apparent simplicity, playing the ocarina well can be difficult. Often, the intuitive approaches lead to bad technique, and there are many hidden challenges. Serious Ocarina Player introduces a solid foundation that will help you avoid common pitfalls, preparing you to play better and faster. Covered topics include: * The history and capabilities of the transverse ocarina. * Identifying ocarinas designed as serious instruments. * Single chamber vs multichamber ocarinas. * Understanding ocarinas in different keys and octaves. * The fingering systems of single chamber and multichamber ocarinas. * Holding ocarinas and playing the high notes * Blowing an ocarina to create a clean, controlled tone. * Playing in tune, and the impact of ambient temperature. * Making the most of your practice time. * Identifying playable music, and adapting music to the ocarina. * Performing and using Classical and Celtic articulation/ornamentation. * Recording an ocarina in a studio setting. About the author: Robert Hickman has been making and playing ocarinas since 2012. He has often played in folk sessions, and studied other instruments. These provided a platform to develop good playing techniques and guide the design of his ocarinas.

Art of Mana

Art of Mana
Author: Square Enix
Publsiher: Dark Horse Comics
Total Pages: 216
Release: 2020-02-11
Genre: Art
ISBN: 9781506712635

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Celebrating the first twenty-five years of Mana adventures! Since the first game's release in 1991, Square Enix has been dazzling fans worldwide with the fantastical and action-packed world of Mana. More than twenty-five years later, the magic of Mana still lives on and now Dark Horse Books and Square Enix are proud to present The Art of Mana. The first official art book of Square Enix's hit Mana video game series, The Art of Mana collects more than twenty-five years' worth of memories with over 200 pages featuring more than 400 illustrations from the original creative team along with detailed explorations of every character, original sketches, world designs, and much more. Presented in English for the first time, this beautiful collection is not to be missed.

The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publsiher: CRC Press
Total Pages: 522
Release: 2008-08-04
Genre: Art
ISBN: 9780123694966

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Hal Leonard Ocarina Method

Hal Leonard Ocarina Method
Author: Cris Gale
Publsiher: Hal Leonard Corporation
Total Pages: 108
Release: 2016-06-01
Genre: Music
ISBN: 9781495072277

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(Ocarina). The Hal Leonard Ocarina Method is a comprehensive, easy-to-use beginner's guide, designed for anyone just learning to play the ocarina. Inside you'll find loads of techniques, tips and fun songs to learn and play. The accompanying online video, featuring author Cris Gale, provides further instruciton as well as demonstrations of the music in the book. Topics covered include: a history of the ocarina * types of ocarinas * breathing and articulation * note names and key signatures * meter signatures and rhythmic notation * fingering charts * many classic folksongs * and more.

American Surreal

American Surreal
Author: Todd Schorr
Publsiher: Unknown
Total Pages: 0
Release: 2009
Genre: Painters
ISBN: 0867197099

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The latest collection of paintings by one of contemporary surrealism's most influential artists. American Surreal picks up where Dreamland, Schorr's previous bestselling collection of mind-bending paintings, left off. Readers can look forward to countless hours of eye-bulging investigative thought while examining the impeccably rendered subject matter that has become the hallmark of Schorr's outrageous vision.

Programming for Musicians and Digital Artists

Programming for Musicians and Digital Artists
Author: Spencer Salazar,Ajay Kapur,Ge Wang,Perry Cook
Publsiher: Simon and Schuster
Total Pages: 344
Release: 2014-12-23
Genre: Computers
ISBN: 9781638353201

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Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more