The Characters Of Creation
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The Characters of Creation
Author | : Daniel Darling |
Publsiher | : Moody Publishers |
Total Pages | : 144 |
Release | : 2022-06-07 |
Genre | : Religion |
ISBN | : 9780802475398 |
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Most Christians are familiar with the opening words of Genesis: “In the beginning, God created the heavens and the earth.” But push beyond those iconic words, and sometimes the details get a little hazy. And strange. God walked around in a garden? Eve was made from Adam’s rib? A talking serpent? And what the in the world were the “Nephilim”? In The Characters of Creation, Daniel Darling re-introduces readers to the story they thought they knew. He explains the Bible’s story of how we got here and how things got messed up, and gives fresh insights into the first people in God’s unfolding plan of redemption—from Adam and Eve, The Serpent, Cain and Abel, and Noah.
The Character of God in the Book of Genesis
Author | : Anonim |
Publsiher | : Westminster John Knox Press |
Total Pages | : 308 |
Release | : 2001-01-01 |
Genre | : Religion |
ISBN | : 0664223605 |
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By using recent developments in literary theory, W. Lee Humphreys uses Genesis to show how God functions as a character in the Genesis narrative. Very creatively, Humphreys explores the coherence and consistency of God as a character, the way in which God's character changes and develops throughout the narrative, and how giving attention to the character of God enriches our experience of reading Genesis.
The Art of Character
Author | : David Corbett |
Publsiher | : Penguin |
Total Pages | : 418 |
Release | : 2013-01-29 |
Genre | : Language Arts & Disciplines |
ISBN | : 9781101602997 |
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Former private investigator and New York Times notable author David Corbett offers a unique and indispensable toolkit for creating characters that come vividly to life on the page and linger in memory. Corbett provides an inventive, inspiring, and vastly entertaining blueprint to all the elements of characterization-from initial inspiration to realization-with special insights into the power of secrets and contradictions, the embodiment of roles, managing the "tyranny of motive," and mastering crucial techniques required for memorable dialogue and unforgettable scenes. This is a how-to guide for both aspiring and accomplished writers that renders all other books of its kind obsolete.
The First Book of Moses Called Genesis
Author | : Anonim |
Publsiher | : Grove/Atlantic, Inc. |
Total Pages | : 146 |
Release | : 1999 |
Genre | : Bible |
ISBN | : 0802136109 |
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Hailed as "the most radical repackaging of the Bible since Gutenberg", these Pocket Canons give an up-close look at each book of the Bible.
Character Creation and the Law
Author | : Frank Kermit |
Publsiher | : Lulu.com |
Total Pages | : 210 |
Release | : 2008 |
Genre | : Characters and characteristics in mass media |
ISBN | : 9781329663398 |
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Character Creation
Author | : Paul Tomlinson |
Publsiher | : Independently Published |
Total Pages | : 0 |
Release | : 2018-11-19 |
Genre | : Electronic Book |
ISBN | : 1731230141 |
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Create Larger-than-Life Characters Readers and audiences love larger-than-life characters. Think of Hannibal Lecter, Captain Jack Sparrow, Elizabeth Bennet, Holly Golightly or Sherlock Holmes. But how do you create memorable story people like this? 90% of a character, like an iceberg, exists below the surface. But you have to create that submerged content so that the part an audience sees can shine in the sunlight. Or spotlight. Character Creation is not a 'how to write' or 'how to act' book - it is about doing the background work that enables you to bring a character to life. Here you will find three fundamental character personality archetypes - the primary colours of your character palette: the Warrior, the Thinker, and the Carer. And three 'hybrid' personalities that blend those three - the Crusader, the Artist, and the Adventurer. These six types are all you need to understand to create any character - including psychopaths, antiheroes, and rebels. To guide you in creating the three-dimensions of character - the physical, social, and psychological - each of the archetypes are explained in terms of a dozen key features. To help you create heroes and villains there is detail about the dark and light side of each of the types - and why individuals end up on a particular side. To allow you to develop conflict or romance, friendship or feud, there is advice on which personality types attract one another and which ones will fight. And there is a step-by-step framework for a character development arc that you can use to take your 'flawed hero' character towards a happy-ever-after or a tragic ending./p> These tools can be used to improvise a new character from scratch or to explore an existing character and fill in the 'missing pieces' of their background. Character Creation draws on the work of Stanislavski and Laban, combining this with modern theories of human psychology and mental health to provide a detailed and complete framework for creating larger-than-life characters.
Maya Character Creation
Author | : Chris Maraffi |
Publsiher | : New Riders |
Total Pages | : 385 |
Release | : 2003-09-11 |
Genre | : Computers |
ISBN | : 9780132798235 |
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A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.
LightWave 3D 8 Cartoon Character Creation
Author | : Stephen Hardin,Jonny Gorden |
Publsiher | : Jones & Bartlett Publishers |
Total Pages | : 440 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 9781556222542 |
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Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.