The Makerspace Librarian s Sourcebook

The Makerspace Librarian s Sourcebook
Author: Ellyssa Kroski
Publsiher: ALA Editions
Total Pages: 400
Release: 2017-03-22
Genre: Libraries
ISBN: 1783302291

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The Makerspace Librarian's Sourcebook, edited by technology expert Ellyssa Kroski, is an essential all in one guidebook to makerspaces written specifically for libraries. This practical volume provides an invaluable resource for librarians seeking to learn about the major topics, tools, and technologies relevant to makerspaces today. Containing cutting-edge guidance from a range of international experts, this collection is packed with practical tips and case studies for the field's most tech-savvy innovators. This book: Shows readers how to start their own makerspace from the ground up, covering strategic planning, funding sources, starter equipment lists, space design, and safety guidelines discusses the transformative teaching and learning opportunities that makerspaces offer, with tips on how to empower and encourage a diverse maker culture within the library delves into 11 of the essential technologies and tools most commonly found in makerspaces, ranging from 3D printers, Raspberry Pi, Arduino, and wearable electronics to CNC, Lego, drones, and circuitry kits includes an assortment of practical, ready to implement, project ideas. This hands-on sourcebook will be useful reading for librarians using technology in teaching and learning in their libraries, as well as those considering whether to set up a makerspace, or with one already up and running.

Makerspaces

Makerspaces
Author: John J. Burke
Publsiher: Rowman & Littlefield
Total Pages: 209
Release: 2018-01-23
Genre: Language Arts & Disciplines
ISBN: 9781538108192

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Makerspaces: A Practical Guide for Librarians, Second Edition is an A–Z guidebook jam-packed with resources, advice, and information to help you develop and fund your own makerspace from the ground up. Learn what other libraries are making, building, and doing in their makerspaces and how you can, too. Readers are introduced to makerspace equipment, new technologies, models for planning and assessing projects, and useful case studies that will equip them with the knowledge to implement their own library makerspaces. This expanded second edition features eighteen brand new library makerspace profiles providing advice and inspiration for how to create your own library makerspace, over twenty new images and figures illustrating maker tools and trends as well as library makerspaces in action and new lists of actual grant and funding sources for library makerspaces.

Information Technology for Librarians and Information Professionals

Information Technology for Librarians and Information Professionals
Author: Jonathan M. Smith
Publsiher: Rowman & Littlefield
Total Pages: 219
Release: 2021-03-25
Genre: Language Arts & Disciplines
ISBN: 9781538121016

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This comprehensive primer introduces information technology topics foundational to many services offered in today’s libraries and information centers. Written by a librarian, it clearly explains concepts familiar to the I.T. professional with an eye toward practical applications in libraries for the aspiring technologist. Chapters begin with a basic introduction to a major topic then go into enough technical detail of relevant technologies to be useful to the student preparing for library technology and systems work or the professional needing to converse effectively with technology experts. Many chapters also present current issues or trends for the subject matter being discussed. The twelve chapters cover major topics such as technology support, computer hardware, networking, server administration, information security, web development, software and systems development, emerging technology, library management technologies, and technology planning. Each chapter also includes a set of pedagogical features for use with instruction including: Chapter summary List of key terms End of chapter question set Suggested activities Bibliography for further reading List of web resources Those who will find this book useful include library & information science students, librarians new to systems or information technology responsibilities, and library managers desiring a primer on information technology.

Makerspaces

Makerspaces
Author: Caitlin A. Bagley
Publsiher: American Library Association
Total Pages: 128
Release: 2014
Genre: House & Home
ISBN: 9781555709907

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Spaces that have been designed to allow users to create, build, and learn new projects and technologies, makerspaces employ a variety of tools such as 3-D printers, AutoCAD design software, and even open-source hardware like Arduino Kits. Developing a community around shared use of space and equipment, a tenet of the makerspace movement, fits squarely into libraries’ mission. Bagley examines nine makerspaces in public, academic, and school libraries, describing their design and technical decisions in depth and showing how each is doing something unique and different, under a wide range of budgets and project offerings. Enabling readers to quickly gather information about these trailblazing projects, Bagley’s guide Defines the makerspace, and describes why it fits perfectly into the library’s role as community center Answers common questions about implementing a makerspace project, detailing how libraries are addressing issues such as registration, usage policy, noise, software programs in digital workspaces, adapting spaces, funding, and promotion Illustrates approaches libraries are taking to staffing makerspaces, from Anchorage Public Library’s Maker in Residence and Mesa Public Library's THINKspot coordinator, to the library school students involved with University of Michigan and University of Illinois makerspace projects Covers the demographics of makerspace users, from children and teens to hobbyists and job seekers, offering guidance for targeting, marketing, and programming A sourcebook of ideas that readers can apply at their own institutions, this resource also demonstrates how makerspaces can be gathering places for people to learn how to create and build together as a community.

Terrific Makerspace Projects

Terrific Makerspace Projects
Author: Juan Denzer,Sharona Ginsberg
Publsiher: Rowman & Littlefield
Total Pages: 135
Release: 2020-08-12
Genre: Language Arts & Disciplines
ISBN: 9781538131831

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Terrific Makerspace Projects: A Practical Guide for Librarians features fifteen customizable projects that were designed as projects created by librarians/makerspace facilitators, rather than projects in which librarians guided others (makerspace users). These projects were showcased during library events with the goal of promoting the makerspace, as well as other library services, while using them to build connections both within and external to the library. This book outlines maker projects in detail and provides plenty of photos and resources so readers can recreate, customize, and implement them. People at all skill levels in every type of makerspace will find something they can try, with projects that range from simple and low-tech to more complex and tech-heavy. Most projects are inexpensive, taking advantage of free online tools, upcycled or repurposed materials, and low cost electronics such as Arduinos. Each project can be approached as an offering for makerspace visitors or can be created by library employees themselves as tools to engage in outreach and promote the makerspace, library services, the institution, and more. Every project has been created and tested in a real library setting by the authors, who present lessons learned, possible variations, and different ideas on how to implement the projects to their fullest extent. Explore the idea of using the makerspace to highlight the value of other library services, or simply find new and fun ways to engage with your users. The book also offers suggestions on how to be a great maker, and tips on makerspace safety, finding low-cost materials, and more. Whether you’re just beginning your makerspace or looking for fresh ideas for your established space, this book has something to offer.

Re Making the Library Makerspace

Re Making the Library Makerspace
Author: Maggie Melo,Jennifer Nichols
Publsiher: Library Juice Press
Total Pages: 135
Release: 2019-12-15
Genre: Electronic Book
ISBN: 1634000811

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"Examines the limitations and challenges emerging from the "maker movement" emphasizing the critical work that is being done to cultivate anti-oppressive, inclusive and equitable making environments. Makerspaces in libraries are especially focused upon"

The Big Sourcebook of Free and Low Cost Library Programming

The Big Sourcebook of Free and Low Cost Library Programming
Author: Ellyssa Kroski
Publsiher: American Library Association
Total Pages: 229
Release: 2024-03-11
Genre: Language Arts & Disciplines
ISBN: 9780838939697

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There’s no need to spend hours trying to come up with creative programming ideas—bestselling library activity guru Kroski has already done all the hard work for you! Largely drawn from contributions by library workers across the country, this e-book is a cornucopia of ready-to-go activities, easily accessible resources, and adaptable tools for inspiring countless fun and engaging programs at your library. Best of all, these exciting low cost/no-cost library programs can be implemented using only free resources. Offering a broad selection of ideas for adults, tweens, and younger children that can be tailored to a variety of contexts, inside this sourcebook you’ll discover seniors and older adult programming resources on such topics as genealogy, financial literacy, lifelong learning, gardening, and health and wellness; career, ESL/literacy, and "just for fun" programs and book clubs perfect for adults; young adult programming resources such as the Book to Action toolkit, YALSA’s Teen Programming Guidelines, literacy and educational resources, computers and coding activities, live action roleplaying games (LARPS), and many more; free resources to teach financial responsibility to toddlers, lesson plans from NASA, resources to host an Earth Day event incorporating a “free trees for kids” program, StoryWalks and more ideas for children; makerspace, STEM, and art programming resources; Pinterest boards, idea lists, writing prompts, coloring pages, free books, and passive programming downloadables and printables; information about more than two dozen grant opportunities for funding programs; and planning templates, marketing tips, assessment resources, and tools for brainstorming and productivity.

Escape Rooms and Other Immersive Experiences in the Library

Escape Rooms and Other Immersive Experiences in the Library
Author: Ellyssa Kroski
Publsiher: American Library Association
Total Pages: 200
Release: 2018-12-20
Genre: Language Arts & Disciplines
ISBN: 9780838917671

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By one count, there are more than 7,200 escape room environments in 1,445 cities in 105 countries. So why not in libraries? Sharpening participants’ problem solving and collaboration skills by mashing up real-time adventure, immersive theater, gaming, and old-fashioned entertainment, they’re a natural for libraries. And, as Kroski demonstrates in this fun guide, they’re feasible for a range of audiences and library budgets. Whether you’re already an escape room aficionado who’s eager to replicate the experience at your own institution, or an intrigued novice looking for ways to enliven your programing, Kroski has got you covered. This book discusses the differences between escape rooms, which are highly structured, and immersive experiences, which are more casual;shows how these unique experiences can be used to teach information literacy skills, add unique youth programming, bring adults into the library, and instruct patrons about library resources in the form of puzzles and challenges;profiles several successful library projects, from large scale programs like New York Public Libraries’ Find the Future: The Game to smaller ones like Search for Alexander Hamilton;offers dozens of programming ideas and examples that can be tailored to fit a variety of libraries and budgets; andprovides information on game kits available for purchase, tips for partnering with local Escape Room businesses, and links to additional resources. With the assistance of Kroski’s guide, libraries everywhere can offer their own take on these exciting forms of entertainment, engagement, and education.