The Slayer s Guide to Kobolds

The Slayer s Guide to Kobolds
Author: Alejandro Melchor,Mongoose Publishing,Matthew Sprange
Publsiher: Mongoose Pub
Total Pages: 32
Release: 2003-04-03
Genre: Comics & Graphic Novels
ISBN: 1903980984

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Kobolds are a common sight in many campaign worlds; deemed by most adventurers to be a minor nuisance at best. Certainly, most experienced adventurers would question the need to study kobolds in any great depth, but then, few have faced the full might of a kobold clan and lived long enough to warn others of the peril they offer. The Slayer's Guide to Kobolds offers insight to all adventurers in the culture and society of this vicious race, enabling them to track down, engage and wipe out dozens of these murderous beasts. It can only be hoped that such efforts will be enough to stall and drive back a race that is, almost literally, numberless. No race in any campaign world, however, exists solely to provide cannon fodder for allegedly heroic adventurers. The Slayers Guide to Kobolds redresses this imbalance by giving Games Masters the information they need to make kobolds a solid and coherent part of their campaign. No longer will players merely scoff and draw their swords when they meet a group of kobolds within some ancient ruin. Finally, kobolds will have the respect they have always deserved. Book jacket.

The Slayer s Guide to Goblins

The Slayer s Guide to Goblins
Author: S. Girard,Ralph Horsley
Publsiher: Unknown
Total Pages: 32
Release: 2003-07
Genre: Comics & Graphic Novels
ISBN: 1904577164

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Goblins have always been one of the most popular creatures of fantasy games. Continuing the highly successful series of Slayer's Guides, this volume expands on goblins' society, psychology, habitat, tactics, and much more, making this a surefire hit.

The Slayer s Guide to Hobgoblins

The Slayer s Guide to Hobgoblins
Author: Alexander Fennell,Matthew Sprange
Publsiher: Unknown
Total Pages: 0
Release: 2001-08-07
Genre: Fantasy games
ISBN: 1903980003

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The Slayer's Guide to Hobgoblins is the first in a series of invaluable source books for players and Games Masters alike. Fully compatible with Dungeons and Dragons 3rd Edition and released under the D20 System and Open Game Licences, it provides a wealth of original material that will add tremendous value to any gaming session.

The Slayer s Guide to Ogres

The Slayer s Guide to Ogres
Author: Shannon Kalvar
Publsiher: Mongoose Publishing
Total Pages: 0
Release: 2004-04-06
Genre: Electronic Book
ISBN: 1904577865

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As players progress to mid-level, orcs and goblins can lose their edge as meaningful opponents. At this point it is time to bring the ogres out, multi-Hit Dice monsters with brains and huge weaponry. The Slayer's Guide to Ogres is a complete resource for these fascinating monsters, demonstrating their flexibility for Games Masters and providing a multitude of scenario ideas and extra rules that will keep players guessing even as they engage in bloodthirsty battle. Mongoose Publishing is well known for its acclaimed Slayer's Guide series, guaranteeing instant recognition from gamers. The Slayer's Guide to Ogres covers one of the most popular monsters and so the popularity of this title is assured, developing a well known creature for Games Masters

The Slayer s Guide to Dragons

The Slayer s Guide to Dragons
Author: Gary Gygax
Publsiher: Unknown
Total Pages: 0
Release: 2002-08-27
Genre: Electronic Book
ISBN: 1903980275

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The Slayer's Guide To Dragons

Kobold Guide to Combat

Kobold Guide to Combat
Author: Wolfgang Baur,Ed Greenwood
Publsiher: Kobold Press
Total Pages: 162
Release: 2014-09-30
Genre: Electronic Book
ISBN: 1936781328

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At the heart of every adventure lies conflict. A Full-Throated Battle Cry, the Clash of Swords, the Smell of Smoke & Blood... COMBAT! Whether it's between a cursed knight and an elf prince at swordspoint, adventurers facing down an ogre, or two great armies clashing for ultimate power, combat changes everything. Between these covers, more than 15 master game designers and storytellers get into the thick of it. These essays cover strategy and tactics, and the history of military systems at war. They demonstrate how to increase the tension in a conflict, and use monsters, magic, and war machines on the field. And these creators show you how to create great combat on the tabletop and in your storytelling. Open these pages and enter the fray!

The Slayer s Guide to Bugbears

The Slayer s Guide to Bugbears
Author: Mongoose Publishing,Sam Witt
Publsiher: Unknown
Total Pages: 36
Release: 2002-04-30
Genre: Games & Activities
ISBN: 1903980208

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Bugbears are cunning adversaries, creatures that rarely fight to the death, preferring to flee from a lost battle in order to nurse their vengeance for another day. Adventurers who believe they can simply wade into a horde of bugbears and slay them in glorious combat are in for a rude shock and are certain to fall prey to the myriad of traps and ambushes the bugbears use in their own style of warfare. This d20 supplement helps Games Masters use bugbears in their campaign, in a way players will never forget.

Kobold Guide to Monsters

Kobold Guide to Monsters
Author: Kobold Staff
Publsiher: Unknown
Total Pages: 110
Release: 2021-06-08
Genre: Electronic Book
ISBN: 1950789047

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The ENNIE Award-winning Kobold Guide series returns with The Kobold Guide to Monsters! This definitive tome about tabletop RPG creature creation and their use at the gaming table contains invaluable insight and advice from some of the top minds in roleplaying game design today. A wide range of philosophy and perspectives are on display in these pages, including how to design monsters based on mythology, literature, or pop culture; how to balance a monster's flavor with functionality; how to reskin monsters for any genre of campaign; how to make friends with even the most snarling beasts; how to tell a story with an encounter; how to best pace an encounter, and much more. With essays grouped by subject matter, from monster design to encounter design, and presented in thoughtful progression, this tome is the perfect companion for Game Masters and players alike who want to learn from the very best. It's a great gift for budding game designers, and it's the perfect impulse buy for games of all stripes!