User Interface Design for Programmers

User Interface Design for Programmers
Author: Avram Joel Spolsky
Publsiher: Apress
Total Pages: 152
Release: 2008-01-01
Genre: Computers
ISBN: 9781430208570

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Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Voice User Interface Design

Voice User Interface Design
Author: Michael Harris Cohen,James P. Giangola,Jennifer Balogh
Publsiher: Addison-Wesley Professional
Total Pages: 366
Release: 2004
Genre: Computers
ISBN: 0321185765

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This book is a comprehensive and authoritative guide to voice user interface (VUI) design. The VUI is perhaps the most critical factor in the success of any automated speech recognition (ASR) system, determining whether the user experience will be satisfying or frustrating, or even whether the customer will remain one. This book describes a practical methodology for creating an effective VUI design. The methodology is scientifically based on principles in linguistics, psychology, and language technology, and is illustrated here by examples drawn from the authors' work at Nuance Communications, the market leader in ASR development and deployment. The book begins with an overview of VUI design issues and a description of the technology. The authors then introduce the major phases of their methodology. They first show how to specify requirements and make high-level design decisions during the definition phase. They next cover, in great detail, the design phase, with clear explanations and demonstrations of each design principle and its real-world applications. Finally, they examine problems unique to VUI design in system development, testing, and tuning. Key principles are illustrated with a running sample application. A companion Web site provides audio clips for each example: www.VUIDesign.org The cover photograph depicts the first ASR system, Radio Rex: a toy dog who sits in his house until the sound of his name calls him out. Produced in 1911, Rex was among the few commercial successes in earlier days of speech recognition. Voice User Interface Design reveals the design principles and practices that produce commercial success in an era when effective ASRs are not toys but competitive necessities.

User Interface Design

User Interface Design
Author: Larry E. Wood
Publsiher: CRC Press
Total Pages: 320
Release: 2018-05-04
Genre: Computers
ISBN: 9781351405881

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Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.

Designing Interfaces

Designing Interfaces
Author: Jenifer Tidwell
Publsiher: "O'Reilly Media, Inc."
Total Pages: 352
Release: 2005-11-21
Genre: Computers
ISBN: 9780596008031

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This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.

Designing Voice User Interfaces

Designing Voice User Interfaces
Author: Cathy Pearl
Publsiher: "O'Reilly Media, Inc."
Total Pages: 278
Release: 2016-12-19
Genre: Computers
ISBN: 9781491955383

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Voice user interfaces (VUIs) are becoming all the rage today. But how do you build one that people can actually converse with? Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great.Understand key VUI design concepts, including command-and-control and conversational systemsDecide if you should use an avatar or other visual representation with your VUIExplore speech recognition technology and its impact on your designTake your VUI above and beyond the basic exchange of informationLearn practical ways to test your VUI application with usersMonitor your app and learn how to quickly improve performanceGet real-world examples of VUIs for home assistants, smartwatches, and car systems

What Is User Interface Design

What Is User Interface Design
Author: Patricia Harris, Ph.D.
Publsiher: The Rosen Publishing Group, Inc
Total Pages: 24
Release: 2017-07-15
Genre: Juvenile Nonfiction
ISBN: 9781508154945

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Have you ever wondered why the play button for most music players is still the same right-facing triangle that was on every cassette player and VCR? User interface (UI) designers try to develop icons and controls that are so obvious they endure through the years and across technologies. For example, iPhone apps often feel so familiar because many designers use the UI toolkit from Apple with standard fonts and icons. Unlike user experience (UX) design, which has to do with the flow of a program, UI is all about the look and feel of software and hardware. With colorful photographs and helpful illustrations, readers will make the most of this essential coding topic.

The essentials of using interface design

The essentials of using interface design
Author: Alan Cooper
Publsiher: John Wiley & Sons
Total Pages: 600
Release: 2002-05-11
Genre: Electronic Book
ISBN: 8126502134

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· The Goal· The Form· The Behavior· The Interaction· The Cast· The Gizmos

The Best Interface Is No Interface

The Best Interface Is No Interface
Author: Golden Krishna
Publsiher: New Riders
Total Pages: 99998
Release: 2015-01-31
Genre: Computers
ISBN: 9780133890426

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Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom. Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter. Are you sick? There’s an app for that! Need to pray? There’s an app for that! Dead? Well, there’s an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic. There’s a better way. In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you’re working in technology, or just wary of a gadget-filled future, you’ll be enlighted and entertained while discovering that the best interface is no interface.