Video Basics

Video Basics
Author: Herbert Zettl
Publsiher: Cengage Learning
Total Pages: 451
Release: 2016-09-28
Genre: Art
ISBN: 9781337517553

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Drawing from Herbert Zettl's vast expertise as an Emmy award-winning producer, director, and innovator, VIDEO BASICS, 8th Edition, delivers the most authoritative, current, and technically accurate student guide to video production available. Providing thorough yet streamlined video instruction that can be covered in a single semester, the succinct text moves students from video concepts and processes to production tools and techniques, and, ultimately, the production environment (studio and field, indoors and out) and its effects. In addition, a practical, conceptual framework leads students from the idea (what to create) to the image (how to create) on video. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Action Camera Underwater Video Basics

Action Camera Underwater Video Basics
Author: Jeff Goodman
Publsiher: Dived Up Publications
Total Pages: 195
Release: 2021-10-26
Genre: Photography
ISBN: 9781909455443

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Action Camera Underwater Video Basics shows how to capture fantastic video and turn it into engaging sequences. The book focuses on small action cameras – the format which includes devices made by GoPro, SeaLife and Paralenz – all of which have more depth to them than one might first imagine. Award-winning underwater cameraman Jeff Goodman shows how versatile they can be and how to get the best out of them. Every one of the 200+ images in the book was shot with an action camera. The book looks at important camera features and cuts through the dizzying array of equipment choices. Homing in on what is useful for underwater videoing, Jeff then provides the vital background knowledge key to achieving great results, time after time, whatever device you use: How to avoid the typical mistakes made by many budding underwater filmmakers. Capture better shots and turn them into engaging sequences. An introduction to the editing process – simple techniques to make the best videos. Jeff also explains how to use action cameras to take better underwater stills, both in the water and later from the video which has been shot. The book concludes with two exercises that put the theory into practice. Although technology moves on at a pace, some things will always remain true. Nowadays shooting exclusively with tiny action cameras, Jeff shares a lifetime of essential underwater video know-how in one handy book.

Jaypee s Video Atlas of Minimally Invasive Vitreoretinal Surgery Basics to Beyond

Jaypee   s Video Atlas of Minimally Invasive Vitreoretinal Surgery  Basics to Beyond
Author: Subhendu Kumar Boral
Publsiher: JP Medical Ltd
Total Pages: 102
Release: 2013-03-31
Genre: Medical
ISBN: 9789350902004

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This new video atlas is a step by step guide to vitreoretinal surgery for ophthalmologists, with an emphasis on minimally invasive procedures. Beginning with an introduction to modern surgical techniques, procedures covered include retinal detachment, vitreous haemorrhage, post-cataract surgery disorders and ocular trauma. Key points Step by step video atlas guide to vitreoretinal surgery Emphasis on minimally invasive techniques Covers basics and different disorders and procedures encountered by ophthalmologists

Video Editing for Speaking Class Materials The Basics

Video Editing for Speaking Class Materials  The Basics
Author: Marisa Yoestara,Nyak Mutia Ismail
Publsiher: Syiah Kuala University Press
Total Pages: 80
Release: 2022-12-29
Genre: Education
ISBN: 9786232647534

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The advancement of science and technology has a significant impact on the evolution of education. This is because it offers numerous advantages, such as making it easier to find learning resources, such as through media, multimedia, e-learning, mobile learning, and other platforms. The advantage of learning digitalization is that it increases students’ interest in learning activities, and teachers can manage how students choose to study, such as through video. Unfortunately, the lack of IT facilities and infrastructure controlled by educational institutions, as well as the high expenses of creating and purchasing IT infrastructure, make the use of IT in education challenging. This book therefore provides a straightforward description of how prospective teachers might supply teaching materials in the form of videos cheaply and easily. It further provides novice video creators with straightforward instructions for generating instructional movies using Kinemaster. In an effort to optimize digital resources for Indonesian education, it is intended that this book would give beneficial references for its readers.

Video Basics 4

Video Basics 4
Author: Herbert Zettl
Publsiher: Cengage Learning
Total Pages: 448
Release: 2004
Genre: Art
ISBN: 0534612458

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This textbook describes the concepts, tools, and activities needed to get started in video production, with chapters on operating the camera, lighting the set, videotape recording systems, the production studio, editing, and acting techniques.

Drawing Basics and Video Game Art

Drawing Basics and Video Game Art
Author: Chris Solarski
Publsiher: Watson-Guptill
Total Pages: 242
Release: 2012-09-18
Genre: Art
ISBN: 9780823098477

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"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Litman s Basics of Pediatric Anesthesia

Litman s Basics of Pediatric Anesthesia
Author: Ronald S. Litman,Aditee Ambardekar
Publsiher: Elsevier Health Sciences
Total Pages: 321
Release: 2022-05-18
Genre: Medical
ISBN: 9780323829038

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Written in clear, concise language for superb readability, Litman's Basics of Pediatric Anesthesia, 3rd Edition, provides a solid foundation of essential knowledge in this complex field. It covers everything from general pediatric physiology and pharmacology principles through important pediatric diseases; preoperative, intraoperative, and postoperative care; anesthesia for a full range of specific surgical procedures; pain management; and critical care. An excellent resource for learners of pediatric anesthesia, this tightly focused, user-friendly handbook is a well-regarded resource that has been used to train pediatric residents throughout the world. Covers new topics such as the current research on neurotoxicity and health care disparities in pediatric anesthesia and pain. Contains new “Deep Dive boxes with more detailed information on key topics throughout the book. Features a helpful introductory chapter on congenital heart disease. Includes carefully chosen seminal articles from the pediatric anesthesia literature. Highlights key concepts with photographs, diagrams, and radiographic images in print, as well as videos. Ideal for rotations in pediatric anesthesia, board certification or recertification review in pediatric anesthesia, and as a reference for everyday clinical practice.

Basics of Video Production

Basics of Video Production
Author: Des Lyver,Graham Swainson
Publsiher: CRC Press
Total Pages: 150
Release: 1999-05-17
Genre: Performing Arts
ISBN: 9781136056345

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Now fully updated by Des Lyver to reflect the latest advances, the second edition of Basics of Video Production is a primer for anyone wishing to learn about video production. It describes the principles and processes involved in obtaining professional results in educational, training and corporate environments. Assuming little prior knowledge, this book takes the reader on a guided tour around a studio or location production, examining the production process from conceptualisation to the final screening. It features: · the latest advances in low cost non-linear editing and digital video · coverage of studio and location work · descriptions of the role of each crew member · full explanations of technical terms · health and safety precautions · practical advice on the equipment available and how to use it Basics of Video Production aims to provide the reader with a rapid understanding of what is actually a complex process, without getting too bogged down in technical terms. It is equipment non-specific and references to technical matters are only included where necessary to understanding. Much of what is contained in this book will be directly transferable to film and sound courses as the basics and principles are the same.