Winning Ways for Your Mathematical Plays

Winning Ways for Your Mathematical Plays
Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy
Publsiher: CRC Press
Total Pages: 296
Release: 2018-05-08
Genre: Mathematics
ISBN: 9780429945557

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This classic on games and how to play them intelligently is being re-issued in a new, four volume edition. This book has laid the foundation to a mathematical approach to playing games. The wise authors wield witty words, which wangle wonderfully winning ways. In Volume 1, the authors do the Spade Work, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies.

Winning Ways for Your Mathematical Plays Volume 2

Winning Ways for Your Mathematical Plays  Volume 2
Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy
Publsiher: CRC Press
Total Pages: 251
Release: 2018-05-08
Genre: Mathematics
ISBN: 9780429945601

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In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 2, the authors have a Change of Heart, bending the rules established in Volume 1 to apply them to games such as Cut-cake and Loopy Hackenbush. From the Table of Contents: - If You Can't Beat 'Em, Join 'Em! - Hot Bottles Followed by Cold Wars - Games Infinite and Indefinite - Games Eternal--Games Entailed - Survival in the Lost World

Winning Ways for Your Mathematical Plays Volume 4

Winning Ways for Your Mathematical Plays  Volume 4
Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy
Publsiher: CRC Press
Total Pages: 224
Release: 2004-03-30
Genre: Mathematics
ISBN: 9780429945588

Download Winning Ways for Your Mathematical Plays Volume 4 Book in PDF, Epub and Kindle

In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 4, the authors present a Diamond of a find, covering one-player games such as Solitaire.

Winning Ways for Your Mathematical Plays Volume 3

Winning Ways for Your Mathematical Plays  Volume 3
Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy
Publsiher: CRC Press
Total Pages: 417
Release: 2018-05-08
Genre: Mathematics
ISBN: 9780429945618

Download Winning Ways for Your Mathematical Plays Volume 3 Book in PDF, Epub and Kindle

In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure. In Volume 3, the authors examine Games played in Clubs, giving case studies for coin and paper-and-pencil games, such as Dots-and-Boxes and Nimstring. From the Table of Contents: - Turn and Turn About - Chips and Strips - Dots-and-Boxes - Spots and Sprouts - The Emperor and His Money - The King and the Consumer - Fox and Geese; Hare and Hounds - Lines and Squares

Winning Ways for Your Mathematical Plays

Winning Ways for Your Mathematical Plays
Author: Elwyn R. Berlekamp,John H. Conway,Richard K. Guy
Publsiher: CRC Press
Total Pages: 324
Release: 2018-05-08
Genre: Mathematics
ISBN: 9780429945595

Download Winning Ways for Your Mathematical Plays Book in PDF, Epub and Kindle

This classic on games and how to play them intelligently is being re-issued in a new, four volume edition. This book has laid the foundation to a mathematical approach to playing games. The wise authors wield witty words, which wangle wonderfully winning ways. In Volume 1, the authors do the Spade Work, presenting theories and techniques to "dissect" games of varied structures and formats in order to develop winning strategies.

Mathematical Go

Mathematical Go
Author: Elwyn Berlekamp,David Wolfe
Publsiher: CRC Press
Total Pages: 256
Release: 1994-02-15
Genre: Mathematics
ISBN: 9781439863558

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The ancient game of Go is one of the less obvious candidates for mathematical analysis. With the development of new concepts in combinatorial game theory, the authors have been able to analyze Go games and find solutions to real endgame problems that have stumped professional Go players. Go players with an interest in mathematics and mathematicians

Combinatorial Game Theory

Combinatorial Game Theory
Author: Aaron N. Siegel
Publsiher: American Mathematical Society
Total Pages: 541
Release: 2023-11-20
Genre: Mathematics
ISBN: 9781470475680

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It is wonderful to see advanced combinatorial game theory made accessible. Siegel's expertise and enjoyable writing style make this book a perfect resource for anyone wanting to learn the latest developments and open problems in the field. —Erik Demaine, MIT Aaron Siegel has been the major contributor to Combinatorial Game Theory over the last decade or so. Now, in this authoritative work, he has made the latest results in the theory accessible, so that the subject will achieve the place in mathematics that it deserves. —Richard Guy, University of Calgary Combinatorial game theory is the study of two-player games with no hidden information and no chance elements. The theory assigns algebraic values to positions in such games and seeks to quantify the algebraic and combinatorial structure of their interactions. Its modern form was introduced thirty years ago, with the publication of the classic Winning Ways for Your Mathematical Plays by Berlekamp, Conway, and Guy, and interest has rapidly increased in recent decades. This book is a comprehensive and up-to-date introduction to the subject, tracing its development from first principles and examples through many of its most recent advances. Roughly half the book is devoted to a rigorous treatment of the classical theory; the remaining material is an in-depth presentation of topics that appear for the first time in textbook form, including the theory of misère quotients and Berlekamp's generalized temperature theory. Packed with hundreds of examples and exercises and meticulously cross-referenced, Combinatorial Game Theory will appeal equally to students, instructors, and research professionals. More than forty open problems and conjectures are mentioned in the text, highlighting the many mysteries that still remain in this young and exciting field. Aaron Siegel holds a Ph.D. in mathematics from the University of California, Berkeley and has held positions at the Mathematical Sciences Research Institute and the Institute for Advanced Study. He was a partner at Berkeley Quantitative, a technology-driven hedge fund, and is presently employed by Twitter, Inc.

Games of No Chance

Games of No Chance
Author: Richard J. Nowakowski
Publsiher: Cambridge University Press
Total Pages: 556
Release: 1998-11-13
Genre: Mathematics
ISBN: 0521646529

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Is Nine-Men Morris, in the hands of perfect players, a win for white or for black - or a draw? Can king, rook, and knight always defeat king and two knights in chess? What can Go players learn from economists? What are nimbers, tinies, switches and minies? This book deals with combinatorial games, that is, games not involving chance or hidden information. Their study is at once old and young: though some games, such as chess, have been analyzed for centuries, the first full analysis of a nontrivial combinatorial game (Nim) only appeared in 1902. The first part of this book will be accessible to anyone, regardless of background: it contains introductory expositions, reports of unusual tournaments, and a fascinating article by John H. Conway on the possibly everlasting contest between an angel and a devil. For those who want to delve more deeply, the book also contains combinatorial studies of chess and Go; reports on computer advances such as the solution of Nine-Men Morris and Pentominoes; and theoretical approaches to such problems as games with many players. If you have read and enjoyed Martin Gardner, or if you like to learn and analyze new games, this book is for you.