Animation Studio
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Animation Studio
Author | : Helen Piercy |
Publsiher | : Unknown |
Total Pages | : 24 |
Release | : 2013 |
Genre | : Animation (Cinematography) |
ISBN | : 1922179418 |
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Presents what you need to create stop-motion videos on your mobile phone or digital camera. In this title, you can learn how to make stop-motion videos like a professional. Using tips and tricks from the experts, it reveals 2-D and 3-D techniques with puppets, clay-modelling, morphing and pixilation.
The Films of Pixar Animation Studio
Author | : James Clarke |
Publsiher | : Oldcastle Books |
Total Pages | : 186 |
Release | : 2013-10-28 |
Genre | : Performing Arts |
ISBN | : 9781842439388 |
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A major icon of cinema and pop-culture more widely, Pixar Animation Studios has played a vital part in reminding audiences of animation's capacity as a major artform. Hugely popular, and recognised as a real force in the imaginative lives of its audience, Pixar's movies have attained critical mass. The Films of Pixar Animation Studio offers the reader and animation enthusiast a one-stop handbook to the studio's work, discussing each film in great detail. Each Pixar feature film is explored in terms of creative choices made by the films' producers, writers, directors and animators from the first bright idea through to final realisation. The book also makes connections between the studio's aesthetic and the wider realm of animation history, the blockbuster movie and the enduring examples of folk tales.
Christopher Hart s Animation Studio
Author | : Christopher Hart |
Publsiher | : Watson-Guptill |
Total Pages | : 48 |
Release | : 2003 |
Genre | : Juvenile Nonfiction |
ISBN | : 0823006271 |
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Demonstrates cartooning and animation techniques, including anticipation and double bounce, and includes sections on the language of animation and making a flip book.
When Magoo Flew
Author | : Adam Abraham |
Publsiher | : Wesleyan University Press |
Total Pages | : 332 |
Release | : 2012-03-09 |
Genre | : Performing Arts |
ISBN | : 9780819572707 |
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What do Franklin Roosevelt, Dr. Seuss, the U.S. Navy, and Mr. Magoo have in common? They are all part of the surprising story of the pioneering cartoon studio UPA (United Productions of America). Throughout the 1950s, a group of artists ran a business that broke all the rules, pushing animated films beyond the fluffy fantasy of the Walt Disney Studio and the crash-bang anarchy of Warner Bros. Instead, UPA’s films were innovative and graphically bold—the cartoon equivalent to modern art. When Magoo Flew is the first book-length study to chronicle the complete story of this unique American enterprise. The book features cameo appearances by Aldous Huxley, James Thurber, Orson Welles, Judy Garland, Robert Goulet, Jim Backus, Eddie Albert, and Woody Allen, as well as a select filmography of the best of UPA. Ebook Edition Note: The ebook has three images redacted: figures 1, 2, and 51.
Animation in the Home Digital Studio
Author | : Steven Subotnick |
Publsiher | : CRC Press |
Total Pages | : 225 |
Release | : 2012-11-12 |
Genre | : Art |
ISBN | : 9781136132940 |
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So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on your set-up? No. The author's charts and project timelines will guide you and make the overwhelming simple, and keep your shopping lists manageable. With Animation in the Home Digital Studio, amateurs and animation students alike can learn how to create a variety of computer animations: from puppet to clay to pixilated, drawn and cartoon. This book contains a CD-ROM loaded with animation clips and exercises. The book's 8-page color insert illustrates stills from the work of independent animators around the world. The book's guide to resources contains a comprehensive list of contests, shows, societies, organizations, e-zines, and more. Steven Subotnick takes a personal approach to animation. His book is for artists, amateurs, professionals, students, and anyone who wants to use animation as a means of expression. It explains how to create a variety of animations: from puppet to cutout, and from drawn to object animation. Subotnick covers the use of popular software products, including Macromedia Flash, Adobe Photoshop®, Adobe Premiere®, Digidesign ProTools Free, and others.
Learning Anime Studio
Author | : Chad Troftgruben |
Publsiher | : Packt Publishing |
Total Pages | : 0 |
Release | : 2014-04-07 |
Genre | : Animation (Cinematography) |
ISBN | : 1849699577 |
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"Bring life to your imagination with the power of Anime Studio."
The LEGO Animation Book
Author | : David Pagano,David Pickett |
Publsiher | : No Starch Press |
Total Pages | : 216 |
Release | : 2016-10-16 |
Genre | : Performing Arts |
ISBN | : 9781593277895 |
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Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+
The New Generation in Chinese Animation
Author | : Shaopeng Chen |
Publsiher | : Bloomsbury Publishing |
Total Pages | : 304 |
Release | : 2021-09-23 |
Genre | : Performing Arts |
ISBN | : 9781350118966 |
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In 1995 Chinese animated filmmaking ceased to be a state-run enterprise and was plunged into the free market. Using key animated films as his case studies, Shaopeng Chen examines new generation Chinese animation in its aesthetic and industrial contexts. He argues that, unlike its predecessors, this new generation does not have a distinctive national identity, but represents an important stage of diversity and exploration in the history of Chinese animation. Chen identifies distinct characteristics of new generation filmmaking, including an orientation towards young audiences and the recurring figure of the immortal monkey-like Sun Wukong. He explores how films such as Lotus Lantern/Baolian Deng (1999) responded to competition from American imports such as The Lion King (1994), retaining Chinese iconography while at the same time adopting Hollywood aesthetics and techniques. Addressing the series Boonie Bears/Xiong Chumo (2014-5), Chen focuses on the films' adaptation from the original TV series, and how the films were promoted across generations and by means of both online and offline channels. Discussing the series Kuiba/Kui Ba (2011, 2013, 2014), Chen examines Vasoon Animation Studio's ambitious attempt to create the first Chinese-style high fantasy fictional universe, and considers why the first film was a critical success but a failure at the box-office. He also explores the relationship between Japanese anime and new generation Chinese animation. Finally, Chen considers how word-of-mouth social media engagement lay behind the success of Monkey King: Hero is Back (2015).