Deconstructing The Elements With 3ds Max
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Deconstructing the Elements with 3ds Max
Author | : Pete Draper |
Publsiher | : Taylor & Francis |
Total Pages | : 400 |
Release | : 2015-04-24 |
Genre | : Art |
ISBN | : 9781136144936 |
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Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced
Deconstructing the Elements with 3ds Max
Author | : Pete Draper |
Publsiher | : Taylor & Francis |
Total Pages | : 341 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 9781136144691 |
Download Deconstructing the Elements with 3ds Max Book in PDF, Epub and Kindle
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!
Deconstructing the Elements with 3ds Max
Author | : Pete Draper |
Publsiher | : CRC Press |
Total Pages | : 340 |
Release | : 2012-12-06 |
Genre | : Art |
ISBN | : 9781136144707 |
Download Deconstructing the Elements with 3ds Max Book in PDF, Epub and Kindle
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions, only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one!
Introducing Autodesk 3ds Max 2011
Author | : Dariush Derakhshani,Randi L. Derakhshani |
Publsiher | : John Wiley & Sons |
Total Pages | : 1177 |
Release | : 2010-09-23 |
Genre | : Computers |
ISBN | : 9780470944240 |
Download Introducing Autodesk 3ds Max 2011 Book in PDF, Epub and Kindle
An Autodesk Official Training Guide to 3ds Max 2011 3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn. Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used Makes the transition of coming from other 3D software applications as smooth as possible Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
Deconstructing the Elements with 3ds Max 6
Author | : Pete Draper |
Publsiher | : Unknown |
Total Pages | : 351 |
Release | : 2004 |
Genre | : Electronic Book |
ISBN | : OCLC:989663124 |
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3D Math Primer for Graphics and Game Development 2nd Edition
Author | : Fletcher Dunn,Ian Parberry |
Publsiher | : CRC Press |
Total Pages | : 848 |
Release | : 2011-11-02 |
Genre | : Computers |
ISBN | : 9781568817231 |
Download 3D Math Primer for Graphics and Game Development 2nd Edition Book in PDF, Epub and Kindle
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
The Noble Approach
Author | : Tod Polson |
Publsiher | : Chronicle Books |
Total Pages | : 178 |
Release | : 2013-08-13 |
Genre | : Performing Arts |
ISBN | : 9781452127385 |
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This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.
Deconstructing the Elements with 3ds max 6
Author | : Pete Draper |
Publsiher | : Taylor & Francis |
Total Pages | : 368 |
Release | : 2012-08-21 |
Genre | : Art |
ISBN | : 9781136144851 |
Download Deconstructing the Elements with 3ds max 6 Book in PDF, Epub and Kindle
Master professional techniques in 3ds max with expert guidance from this unique book and DVD-ROM package! A must have guide for those with 3ds max experience who want to get more out of the base kit this versatile package provides. Save money by finding out how to get the most realistic effects from 3ds max without having to spend more on plugins. This book includes all you need to know to create realistic earth, air, fire and water effects with Discreet's powerful 3ds max animation kit. Inspirational color images cover every page as Pete shares his professional insight, detailing the breakdown of the extensive catalog of visual reference material supplied on the DVD-ROM to ensure your effects are more realistic when working in 3ds max. This information is then used within the body of the tutorials which teach not only how to create each effect, but why we have performed that specific step so that you have a complete understanding of all the processes involved. The free DVD-ROM also contains 5 hours and 45 minutes of free video tutorials in which Pete walks you through additional effects while still maintaining the same quality and format as the tutorials in the book. 'I congratulate Pete on this amazing accomplishment. I am certain that those of you who read this will find it incredibly useful, both as an educational tool and as a volume of reference. I encourage you all to read and absorb the information found within, and use it to help strengthen both your own skills, and to help strengthen and maintain our ever spreading 3D community.' Jason 'Buzz' Busby (www.3dbuzz.com)