Essential Computer Animation fast

Essential Computer Animation fast
Author: John Vince
Publsiher: Springer Science & Business Media
Total Pages: 181
Release: 2012-12-06
Genre: Computers
ISBN: 9781447104896

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For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Essential Mathematics for Computer Graphics fast

Essential Mathematics for Computer Graphics fast
Author: John Vince
Publsiher: Springer Science & Business Media
Total Pages: 234
Release: 2013-06-29
Genre: Computers
ISBN: 9781447136859

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works in the series (Essential Computer Animation fast and Essential Virtual Reality fast) and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.

Essential Dynamic HTML fast

Essential Dynamic HTML fast
Author: Aladdin Ayesh
Publsiher: Springer Science & Business Media
Total Pages: 167
Release: 2012-12-06
Genre: Computers
ISBN: 9781447103639

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Essential Dynamic HTML fast provides a step-by-step approach to DHTML and its techniques - providing everything needed to get a project up and running fast. In addition, it includes lots of tips on how to manage a dynamic site. Using a progressive approach, it describes how to build a dynamic website, starting from data management, to incorporating multimedia effects, audio, video, and animations. It explores the use of dynamic contents, dynamic positioning, the DOM (Document Object Model), and Scripting. Topics covered include: Common HTML Tags, Data Management, Frames, Interactive Sites, Multimedia Effects, Cascade Style Sheets (CSS), Dynamic Contents, Dynamic Positioning, Document Object Model (DOM), Layers, Managing Dynamic Sites: from layout to after design, Scripting.

Essential Java 3D fast

Essential Java 3D fast
Author: Ian Palmer
Publsiher: Springer Science & Business Media
Total Pages: 285
Release: 2012-12-06
Genre: Computers
ISBN: 9781447102717

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This is an introductory textbook for those who want to learn Java 3D fast. It is packed with numerous examples and illustrations, including an 8-page colour section. The author takes readers through the different stages of writing a simple program in Java 3D and then shows how to modify and add features to the program. Indeed, one of the best way to learn any programming language is by writing programs. The examples in this book assume a working knowledge of Java and some background in 3D graphics. It is one of the first books to introduce Java 3D at an introductory level.

Essential Flash 5 0 fast

Essential Flash 5 0 fast
Author: Fiaz Hussain
Publsiher: Springer Science & Business Media
Total Pages: 240
Release: 2012-12-06
Genre: Computers
ISBN: 9781447103295

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Macromedia's Flash 5.0 is one of the most dynamic and powerful design applications for interactive web-based animation. No doubt, the technology has given birth to a new generation of internet designers. This book reveals readers all the tips and techniques so that they can start designing quickly. Both old and new features are covered in the book. New features include: improved interface design, new creative tools, and action scripts for interactivity.

Essential UMLTm fast

Essential UMLTm fast
Author: Aladdin Ayesh
Publsiher: Springer Science & Business Media
Total Pages: 222
Release: 2012-12-06
Genre: Computers
ISBN: 9781447101536

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Essential UML fast introduces the concepts of object-oriented analysis, design and programming, using the Unified Modeling Language (UML). UML is one of the best known modeling languages in the object-oriented software development world, and is fast becoming a standard amongst OO software developers. The book contains plenty of examples and detailed illustrations, making it easy for readers to get up and running with UML fast. In providing these examples the author relies on one of the well known use case tools, Select Enterprise. Advice is given on how to set up Select Enterprise as well as how to use it to speed up the modeling process of practical software.

Essential PHP fast

Essential PHP fast
Author: Simon Stobart
Publsiher: Springer Science & Business Media
Total Pages: 252
Release: 2012-12-06
Genre: Computers
ISBN: 9781447102090

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How to create dynamic web environments using the PHP language and the MySQL database! If you are familiar with the syntax for C, C++ and Java, then PHP will seem very familiar. Once you have got up to speed with this HTML embedded scripting language, you will soon be creating dynamic HTML database-enabled web pages quickly and easily. This quick and practical introduction explains: - how PHP works and what a dynamic web page is; - the software development environment; - the syntax and features of the language; - how PHP can be integrated with MySQL databases; - dynamic database applications. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using PHP. Additional material is available from the Essential series web site: http://www.essential-series.com

Essential C fast

Essential C  fast
Author: Ian Chivers
Publsiher: Springer Science & Business Media
Total Pages: 309
Release: 2012-12-06
Genre: Computers
ISBN: 9781447100751

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A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.