Python PyGame and Raspberry Pi Game Development

Python  PyGame  and Raspberry Pi Game Development
Author: Sloan Kelly
Publsiher: Apress
Total Pages: 395
Release: 2019-05-25
Genre: Computers
ISBN: 9781484245330

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Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two new games. You'll learn about object-oriented programming (OOP) as well as design patterns, such as model-view-controller (MVC) and finite-state machines (FSMs). Whether using Windows, macOS, Linux, or a Raspberry Pi, you can unleash the power of Python and PyGame to create great looking games. The book also includes complete code listings and explanations for "Bricks," "Snake," and "Invaders"—three fully working games. These allow you to get started in making your own great games and then modify them or build your own exciting titles. The concepts are further explained using games such as “Copycat,” where the player must concentrate and repeat the sequence of lights and sounds, and “Couch Quiz,” in which PyGame and electronic components create a quiz game for 2–4 players. What You’ll Learn Gain basic knowledge of Python and employ it for game development Study game projects you can use as templates, such as Bricks, Snake, and Invaders Work with user-defined functions, inheritance, composition, and aggregation Implement finite state machines Integrate your game with electronics using the GPIO pins Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi would find this book helpful. It is also for beginners interested in getting into game development.

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero
Author: Stewart Watkiss
Publsiher: Apress
Total Pages: 358
Release: 2020-02-04
Genre: Computers
ISBN: 9781484256503

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Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. What You'll LearnCode in PythonGenerate sounds and graphics for 2D gamesGrasp object oriented programming with Pygame Zero Who This Book Is ForBeginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

Learn Raspberry Pi Game Programming

Learn Raspberry Pi Game Programming
Author: Venkateshwaran Loganathan,Ajeeth Boaz,Karthikeyan Sukumaran
Publsiher: Apress
Total Pages: 0
Release: 2014-04-25
Genre: Computers
ISBN: 1430263318

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You like gaming, and you like your Raspberry Pi, so now what? Learn to program games on the Pi! With Learn Raspberry Pi Game Programming, you will learn how to make games using Python and Pygame, a set of Python game modules. And you'll learn how to do all of this on a $35 computer. Even if you've never programmed before, or you have yet to turn on your Raspberry Pi, this book will get you set up both with your Pi and with IDLE, your Python development environment. Next you'll learn Python and Pygame programming basics, and you'll test your code with mini-projects. Finally, you'll put all the pieces together while building a puzzle game that showcases all you've learned, plus you'll get a bonus lesson on the best practices of game programming and how to get users more involved. If you have a Raspberry Pi and you want to really get some useful fun out of it and learn Python in the bargain, then Learn Raspberry Pi Game Programming is just the book for you.

Beginning Game Development with Python and Pygame

Beginning Game Development with Python and Pygame
Author: Will McGugan
Publsiher: Apress
Total Pages: 330
Release: 2007-12-22
Genre: Computers
ISBN: 9781430203254

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This book provides readers with an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. Authored by industry veteran and Python expert Will McGugan, readers are treated to a comprehensive, practical introduction to games development using these popular technologies. They can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers.

Program Arcade Games

Program Arcade Games
Author: Paul Craven
Publsiher: Apress
Total Pages: 403
Release: 2015-12-31
Genre: Computers
ISBN: 9781484217900

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Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.

Python PyGame and Raspberry Pi Game Development

Python  PyGame and Raspberry Pi Game Development
Author: Sloan Kelly
Publsiher: Apress
Total Pages: 200
Release: 2016-12-23
Genre: Computers
ISBN: 9781484225172

Download Python PyGame and Raspberry Pi Game Development Book in PDF, Epub and Kindle

Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"-- three fully-working games. These allow you to get started making your own great games. Modify them or build your own exciting titles. What You'll Learn Gain the basics of Python and employ it for game development Design your game Build games using game projects as templates like Bricks, Snake, and Invaders Work with user defined functions, inheritance, composition, and aggregation Add sound to your games Implement finite state machines Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi. This book is also for makers interested in getting into game development.

Programming the Raspberry Pi Getting Started with Python

Programming the Raspberry Pi  Getting Started with Python
Author: Simon Monk
Publsiher: McGraw Hill Professional
Total Pages: 193
Release: 2012-11-23
Genre: Computers
ISBN: 9780071807845

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Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Mission Python

Mission Python
Author: Sean McManus
Publsiher: No Starch Press
Total Pages: 282
Release: 2018-10-16
Genre: Computers
ISBN: 9781593278571

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Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.