Software Engineering in C

Software Engineering in C
Author: Peter A. Darnell,Philip E. Margolis
Publsiher: Springer Science & Business Media
Total Pages: 633
Release: 2012-12-06
Genre: Computers
ISBN: 9781468403084

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The author starts with the premise that C is an excellent language for software engineering projects. The book con- centrates on programming style,particularly readability, maintainability, and portability. Documents the proposed ANSI Standard, which is expected to be ratified in 1987. This book is designed as a text for both beginner and inter- mediate-level programmers.

C A Software Engineering Approach

C A Software Engineering Approach
Author: Peter A. Darnell,Philip E. Margolis
Publsiher: Springer Science & Business Media
Total Pages: 498
Release: 2012-12-06
Genre: Computers
ISBN: 9781461240204

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A highly readable text designed for beginning and intermediate C programmers. While focusing on the programming language, the book emphasises stylistic issues and software engineering principles so as to develop programs that are readable, maintainable, portable, and efficient. The software engineering techniques discussed throughout the text are illustrated in a C interpreter, whose source listing is provided on diskette, and highlighted "bug alerts" offer tips on the common errors made by novice programmers. Can be used as the primary course textbook or as the main reference by programmers intent on learning C.

C A Software Engineering Approach

C  A Software Engineering Approach
Author: Peter A. Darnell,Philip E. Margolis
Publsiher: Springer Science & Business Media
Total Pages: 643
Release: 2012-12-06
Genre: Computers
ISBN: 9781468403831

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This book describes the C programming language and software engineering prin ciples of program construction. The book is intended primarily as a textbook for beginning and intermediate C programmers. It does not assume previous knowl edge of C, nor of any high-level language, though it does assume that the reader has some familiarity with computers. While not essential, knowledge of another programming language will certainly help in mastering C. Although the subject matter of this book is the C language, the emphasis is on software engineering-making programs readable, maintainable, portable, and efficient. One of our main goals is to impress upon readers that there is a huge difference between programs that merely work, and programs that are well engi neered, just as there is a huge difference between a log thrown over a river and a well-engineered bridge. The book is organized linearly so that each chapter builds on information provided in the previous chapters. Consequently, the book will be most effective if chapters are read sequentially. Readers with some experience in C, however, may find it more useful to consult the table of contents and index to find sections of particular interest.

Experimentation in Software Engineering

Experimentation in Software Engineering
Author: Claes Wohlin,Per Runeson,Martin Höst,Magnus C. Ohlsson,Björn Regnell,Anders Wesslén
Publsiher: Springer Science & Business Media
Total Pages: 249
Release: 2012-06-16
Genre: Computers
ISBN: 9783642290442

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Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Software Engineering at Google

Software Engineering at Google
Author: Titus Winters,Tom Manshreck,Hyrum Wright
Publsiher: O'Reilly Media
Total Pages: 602
Release: 2020-02-28
Genre: Computers
ISBN: 9781492082767

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Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions

Software Engineering and Environment

Software Engineering and Environment
Author: Phillip C.-Y. Sheu
Publsiher: Springer Science & Business Media
Total Pages: 328
Release: 2012-12-06
Genre: Computers
ISBN: 9781461559078

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Software Engineering and Environment examines the various aspects of software development, describing a number of software life cycle models. Twelve in-depth chapters discuss the different phases of a software life cycle, with an emphasis on the object-oriented paradigm. In addition to technical models, algorithms, and programming styles, the author also covers several managerial issues key to software project management. Featuring an abundance of helpful illustrations, this cogent work is an excellent resource for project managers, programmers, and other computer scientists involved in software production.

Software Engineering in the UNIX C Environment

Software Engineering in the UNIX C Environment
Author: William Bruce Frakes,Christopher John Fox,Brian A. Nejmeh
Publsiher: Unknown
Total Pages: 280
Release: 1991
Genre: Computers
ISBN: UOM:39015021832855

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This work presents the full range of UNIX/C tools in the context of a full software life cycle. The authors show how to use UNIX tools and the C language to produce reliable, efficient, and maintainable software products.

Code That Fits in Your Head

Code That Fits in Your Head
Author: Mark Seemann
Publsiher: Addison-Wesley Professional
Total Pages: 628
Release: 2021-11-02
Genre: Computers
ISBN: 9780137464357

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How to Reduce Code Complexity and Develop Software More Sustainably "Mark Seemann is well known for explaining complex concepts clearly and thoroughly. In this book he condenses his wide-ranging software development experience into a set of practical, pragmatic techniques for writing sustainable and human-friendly code. This book will be a must-read for every programmer." -- Scott Wlaschin, author of Domain Modeling Made Functional Code That Fits in Your Head offers indispensable, practical advice for writing code at a sustainable pace and controlling the complexity that causes projects to spin out of control. Reflecting decades of experience helping software teams succeed, Mark Seemann guides you from zero (no code) to deployed features and shows how to maintain a good cruising speed as you add functionality, address cross-cutting concerns, troubleshoot, and optimize. You'll find valuable ideas, practices, and processes for key issues ranging from checklists to teamwork, encapsulation to decomposition, API design to unit testing. Seemann illuminates his insights with code examples drawn from a complete sample project. Written in C#, they're designed to be clear and useful to anyone who uses any object-oriented language including Java , C++, and Python. To facilitate deeper exploration, all code and extensive commit messages are available for download. Choose mindsets and processes that work, and escape bad metaphors that don't Use checklists to liberate yourself, improving outcomes with the skills you already have Get past “analysis paralysis” by creating and deploying a vertical slice of your application Counteract forces that lead to code rot and unnecessary complexity Master better techniques for changing code behavior Discover ways to solve code problems more quickly and effectively Think more productively about performance and security If you've ever suffered through bad projects or had to cope with unmaintainable legacy code, this guide will help you make things better next time and every time. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.