The Art of DOOM Eternal

The Art of DOOM  Eternal
Author: Bethesda Softworks,ID SOFTWARE
Publsiher: Dark Horse Comics
Total Pages: 200
Release: 2020-03-24
Genre: Art
ISBN: 9781506717258

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A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!

The Art of Doom

The Art of Doom
Author: Bethesda Softworks (Firm),Id Software, Inc
Publsiher: Dark Horse Comics
Total Pages: 187
Release: 2016
Genre: Art
ISBN: 9781616559342

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Doom is unquestionably one of the most influential videogames ever created, widely regarded as the original FPS (First-Person Shooter) and remains a touchstone for countless action games today. The Art Of Doom brings together concept artwork, sketches and screenshots from every classic instalment of the series, including Bethesda's most recent addition, Doom 3 (2012).

Fantastic Four

Fantastic Four
Author: Anonim
Publsiher: Marvel
Total Pages: 0
Release: 2007-01-17
Genre: Comics & Graphic Novels
ISBN: 0785117040

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Presents the adventures of the Fantastic Four's battles with their enemy Von Doom.

Masters of Doom

Masters of Doom
Author: David Kushner
Publsiher: Random House
Total Pages: 394
Release: 2003-04-24
Genre: Biography & Autobiography
ISBN: 9781588362896

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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

The Making of Doom 3

The Making of Doom 3
Author: Steve L. Kent
Publsiher: McGraw-Hill/Osborne Media
Total Pages: 212
Release: 2004
Genre: Games & Activities
ISBN: STANFORD:36105114279198

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This title is designed to appeal to Doom fanatics. It goes beyond the strategy guides and the magazines to bring fans an in-depth inside look at the creators, the art and music, the design, and the history of Doom.

The Art of Ghost of Tsushima

The Art of Ghost of Tsushima
Author: Sucker Punch Productions
Publsiher: Dark Horse Comics
Total Pages: 222
Release: 2020-09-01
Genre: Art
ISBN: 9781506713557

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A beautifully realized tome inspired by traditional Japanese aesthetics and featuring art from the delicately crafted video game from Sucker Punch Productions. Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Explore a unique and intimate look at the Tsushima Islands--all collected into a gorgeous, ornately designed art book. Step into the role of Tsushima Island's last samurai, instilling fear and fighting back against the Mongolian invasion of Japan in the open-world adventure, Ghost of Tsushima. This volume vividly showcases every detail of the vast and exotic locale, featuring elegant illustrations of dynamic characters, spirited landscapes, and diagrams of Samurai sword-fighting techniques, along with a look at storyboards and renders from the most intense, eloquent, and expressive cinematic moments of the game.

Leonardo Da Vinci and the Book of Doom

Leonardo Da Vinci and the Book of Doom
Author: Simon Hewitt
Publsiher: Unicorn
Total Pages: 0
Release: 2019
Genre: Art and society
ISBN: 1912690578

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This in-depth investigation into the art, politics and murderous cynicism of Renaissance Milan is is an academic detective story sketched out with erudition and journalistic panache. Debunking the outrageous claim by the notorious Lancashire forger Shaun Greenhalgh that he produced the mesmerizing portrait of a young girl that zoomed into the art world limelight in 2009, Hewitt proves that Leonardo was on intimate terms with both the sitter - Bianca Sforza, teenage daughter of the Duke of Milan - and her husband, Galeazzo Sanseverino, the Duke's Army Captain, effective Number Two and, as Hewitt convincingly demonstrates, the subject of Leonardo's enigmatic portrait The Musician. Hewitt brings the tragic Bianca to life, suggests why and by whom she was likely murdered,and explains why her Leonardo portrait was included in one of the most lavish books ever produced - whose co-illustrator, Giovan Pietro Birago, was paid even more than Leonardo. Finally, in one of the most significant artistic discoveries of recent times, Hewitt shows how Birago's artistic colleagues had no hesitation in lampooning the venerable Leonardo as a Ginger-Haired Gay. 'A remarkable book and a work of impressive scholarship yeteminently readable, helped along by the author's characteristic light touch,the snapshots of the major players and the quality of the illustrations. As adetective story it takes some beating. Chronicling Simon's discoveries, thefascinating people he met on his journey, and the exotic locations he ended upin, his role in piecing it all together is a story in itself' - JOHNFALDING formerly Arts Reporter, Financial Times 'A magnificent journey through time. An amazing book fromfirst page to last' - FRANÇOISE JOULIE Curator of Drawings, Musée du Louvre,Paris

The Art of Wolfenstein II The New Colossus

The Art of Wolfenstein II  The New Colossus
Author: MachineGames
Publsiher: Dark Horse Comics
Total Pages: 188
Release: 2018-01-09
Genre: Games & Activities
ISBN: 9781506705286

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Immerse yourself in a world brought to life by unforgettable characters in a 1960s America flipped upside down by Nazi occupation! Overflowing with concept art, production material, and exclusive commentary from the creators of the newest entry in the epochal action franchise, this beautiful hardcover belongs in the collection of freedom fighters, gamers, and art fans everywhere! Dark Horse Books, Machine Games, and Bethesda Softworks are proud to present the perfect companion to Wolfenstein II: The New Colossus.