The New Media Theory Reader

The New Media Theory Reader
Author: Hassan, Robert,Thomas, Julian
Publsiher: McGraw-Hill Education (UK)
Total Pages: 358
Release: 2006-09-01
Genre: Social Science
ISBN: 9780335217106

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The study of new media opens up some of the most fascinating issues in contemporary culture, bringing together key readings on new media, what it is, where it came from, how it affects our lives, and how it is managed. It encourages readers to pay attention to the 'new' in new media, as well as consider it as a historical phenomenon.

New Media Old Media

New Media  Old Media
Author: Wendy Hui Kyong Chun,Thomas Keenan
Publsiher: Psychology Press
Total Pages: 436
Release: 2006
Genre: Digital media
ISBN: 0415942241

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In this history of new media technologies, leading media and cultural theorists examine new media against the background of traditional media such as film, photography, and print in order to evaluate the multiple claims made about the benefits and freedom of digital media.

Reading Media Theory

Reading Media Theory
Author: Brett Mills,David M. Barlow
Publsiher: Routledge
Total Pages: 826
Release: 2014-06-11
Genre: Social Science
ISBN: 9781317860471

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What does the Frankfurt School have to say about the creative industries? Does the spread of Google prove we now live in an information society? How is Madonna an example of postmodernism? How new is new media? Does the power of Facebook mean we're all media makers now? This groundbreaking volume – part reader, part textbook - helps you to engage thoroughly with some of the major voices that have come to define the landscape of theory in media studies, from the public sphere to postmodernism, from mass communication theory to media effects, from production to reception and beyond. But much more than this, by providing assistance and questions directly alongside the readings, it crucially helps you develop the skills necessary to become a critical, informed and analytical reader. Each reading is supported on the facing page by author annotations which provide comments, dissect the arguments, explain key ideas and terminology, make references to other relevant material, and pose questions that emerge from the text. Key features: Opening chapters: ‘What is theory?’ and ‘What is reading?’ bring alive the importance of both as key parts of media scholarship Pre-reading: substantial Introductory sections set each text and its author in context and show the relevance of the reading to contemporary culture Post-reading: Reflection sections summarise each reading’s key points and suggests further areas to explore and think about 4 types of annotations help you engage with the reading – context, content, structure, and writing style .... as well as questions to provoke further thought Split into 4 sections – Reading theory, Key thinkers and schools, Approaches and Media Theory in context New to the second edition: New chapters on New Media, and Audiences as Producers Reading Media Theory will assist you in developing close-reading and analytic skills. It will also increase your ability to outline key theories and debates, assess different case studies critically, link theoretical approaches to a particular historical context, and to structure and present an argument. As such, it will be essential reading for undergraduate and postgraduate students of media studies, cultural studies, communication studies, the sociology of the media, popular culture and other related subjects.

The Communication Theory Reader

The Communication Theory Reader
Author: Paul Cobley
Publsiher: Psychology Press
Total Pages: 534
Release: 1996
Genre: Communication
ISBN: 0415147166

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Brings together the most important work which has shaped the field of communication studies and samples a range of theories from a wide range of disciplines.

Media Studies

Media Studies
Author: Sue Thornham,Caroline Bassett,Paul Marris
Publsiher: NYU Press
Total Pages: 913
Release: 2009
Genre: Social Science
ISBN: 9780814796269

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Why are some people more capable than others? What are the reasons for someone gaining unusual abilities or special expertise, or being especially creative? What has to happen in order for a young person to become a child prodigy or genius? How can we help today's children to reach high levels of ability, and to shine in the arts or the sciences, in sports or games, or to excel in other fields of expertise? The Psychology of High Abilities explains how, when, and why people acquire such special expertise, and illuminates ways to make it possible for larger numbers of young people to extend their capabilities. Examining how and why people differ in their capabilities, it investigates the actual causes underlying impressive accomplishments and achievements. The volume reveals the kinds of influences that contribute to high abilities and provides practical insights into the most effective ways for extending the abilities of young people and creating higher levels of expertise.

The New Media Reader

The New Media Reader
Author: Noah Wardrip-Fruin,Nick Montfort
Publsiher: MIT Press
Total Pages: 872
Release: 2003-02-14
Genre: Social Science
ISBN: 0262232278

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A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.

The Affect Theory Reader 2

The Affect Theory Reader 2
Author: Gregory J. Seigworth,Carolyn Pedwell
Publsiher: Duke University Press
Total Pages: 305
Release: 2023-09-30
Genre: Social Science
ISBN: 9781478027201

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Building on the foundational Affect Theory Reader, this new volume gathers together contemporary scholarship that highlights and interrogates the contemporary state of affect inquiry. Unsettling what might be too readily taken-for-granted assumptions in affect theory, The Affect Theory Reader 2 extends and challenges how contemporary theories of affect intersect with a wide range of topics and fields that include Black studies, queer and trans theory, Indigenous cosmologies, feminist cultural analysis, psychoanalysis, and media ecologies. It foregrounds vital touchpoints for contemporary studies of affect, from the visceral elements of climate emergency and the sensorial sinews of networked media to the minor feelings entangled with listening, looking, thinking, writing, and teaching otherwise. Tracing affect’s resonances with today’s most critical debates, The Affect Theory Reader 2 will reorient and disorient readers to the past, present, and future potentials of affect theory. Contributors. Lauren Berlant, Lisa Blackman, Rizvana Bradley, Ann Cvetkovich, Ezekiel J. Dixon-Román, Adam J. Frank, M. Gail Hamner, Omar Kasmani, Cecilia Macón, Hil Malatino, Erin Manning, Derek P. McCormack, Patrick Nickleson, Susanna Paasonen, Tyrone S. Palmer, Carolyn Pedwell, Jasbir K. Puar, Jason Read, Michael Richardson, Dylan Robinson, Tony D. Sampson, Kyla Schuller, Gregory J. Seigworth, Nathan Snaza, Kathleen Stewart, Elizabeth A. Wilson

The Video Game Theory Reader

The Video Game Theory Reader
Author: Mark J.P. Wolf,Bernard Perron
Publsiher: Routledge
Total Pages: 369
Release: 2013-10-08
Genre: Social Science
ISBN: 9781135205195

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In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game Theory Reader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game Theory Reader is the essential introduction to a fascinating and rapidly expanding new field of media studies.