The Untold History of Japanese Game Developers

The Untold History of Japanese Game Developers
Author: John Szczepaniak
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2015-11-04
Genre: Computer games
ISBN: 1518655319

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Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.

The Untold History of Japanese Game Developers

The Untold History of Japanese Game Developers
Author: Szczepaniak
Publsiher: Unknown
Total Pages: 135
Release: 2014
Genre: Electronic Book
ISBN: 0992926017

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The Untold History of Japanese Game Developers Volume 2

The Untold History of Japanese Game Developers Volume 2
Author: John Szczepaniak
Publsiher: Unknown
Total Pages: 396
Release: 2015-11-04
Genre: Electronic Book
ISBN: 1518818749

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Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.

Hardcore Gaming 101 Presents Japanese Video Game Obscurities

Hardcore Gaming 101 Presents  Japanese Video Game Obscurities
Author: Kurt Kalata
Publsiher: Unbound Publishing
Total Pages: 243
Release: 2019-11-14
Genre: Games & Activities
ISBN: 9781783527656

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Japan has produced thousands of intriguing video games. But not all of them were released outside of the country, especially not in the 1980s and 90s. While a few of these titles have since been documented by the English-speaking video game community, a huge proportion of this output is unknown beyond Japan (and even, in some cases, within it). Hardcore Gaming 101 Presents: Japanese Video Game Obscurities seeks to catalogue many of these titles – games that are weird, compelling, cool or historically important. The selections represent a large number of genres – platformers, shoot-em-ups, role-playing games, adventure games – across nearly four decades of gaming on arcade, computer and console platforms. Featuring the work of giants like Nintendo, Sega, Namco and Konami alongside that of long-forgotten developers and publishers, even those well versed in Japanese gaming culture are bound to learn something new.

The Guide to Classic Graphic Adventures

The Guide to Classic Graphic Adventures
Author: Kurt Kalata
Publsiher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2011
Genre: Computer adventure games
ISBN: 146095579X

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Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.

Console Wars

Console Wars
Author: Blake J. Harris
Publsiher: Harper Collins
Total Pages: 683
Release: 2014-05-13
Genre: Business & Economics
ISBN: 9780062276711

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Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads

Hardcore Gaming 101 Presents the Unofficial Guide to Shin Megami Tensei and Persona

Hardcore Gaming 101 Presents  the Unofficial Guide to Shin Megami Tensei and Persona
Author: Robert Fenner,Carrie Wood,Alan Bradley,Brian Crimmins,Eirikr Smith,Christopher Snelgrove,Kurt Kalata
Publsiher: Unknown
Total Pages: 190
Release: 2020-11-12
Genre: Electronic Book
ISBN: 1073570045

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UNOFFICIAL AND UNAUTHROIZED! Beginning as a 1986 science fiction/horror novel, Megami Tensei has since grown to become one of the most expansive Japanese RPG series of all time, comprising of over thirty titles in variety of subgenres. As the original "monster collecting" game, the heroes converse with hundreds of demons across various world mythologies and convince them to join their cause. While early entries focused on exploring post-apocalyptic Tokyo, the series has branched out in several different directions, putting you in the role of demon-hunting detectives and high school students, across other spinoffs like Devil Summoner, Persona, and Devil Survivor. This book catalogs all of them and untangles the web of the this complicated but fascinating series, reviewing many Japanese-only entries as well as other incredibly obscure titles within the series. Included features are reviews for every mainline and spinoff entry in the Shin Megami Tensei and Persona series, including Devil Summoner, Devil Survivor, Last Bible, and all others, with over 30 extensive reviews in all; trivia and recurring elements; essays introducing the series and analyzing its use of demons; and reviews of various anime, manga, and other media tie-ins.

A Companion to Marx s Capital

A Companion to Marx s Capital
Author: David Harvey
Publsiher: Verso Books
Total Pages: 369
Release: 2010-03-01
Genre: Political Science
ISBN: 9781844673599

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“My aim is to get you to read a book by Karl Marx called Capital, Volume 1, and to read it on Marx’s own terms…” The biggest financial crisis since the Great Depression has generated a surge of interest in Marx’s work in the effort to understand the origins of our current predicament. For nearly forty years, David Harvey has written and lectured on Capital, becoming one of the world’s most foremost Marx scholars. Based on his recent lectures, this current volume aims to bring this depth of learning to a broader audience, guiding first-time readers through a fascinating and deeply rewarding text. A Companion to Marx’s Capital offers fresh, original and sometimes critical interpretations of a book that changed the course of history and, as Harvey intimates, may do so again. David Harvey’s video lecture course can be found here: davidharvey.org/reading-capital/