Thoughts on Design

Thoughts on Design
Author: Paul Rand
Publsiher: Chronicle Books
Total Pages: 97
Release: 2014-08-19
Genre: Design
ISBN: 9781452130651

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One of the seminal texts of graphic design, Paul Rand's Thoughts on Design is now available for the first time since the 1970s. Writing at the height of his career, Rand articulated in his slender volume the pioneering vision that all design should seamlessly integrate form and function. This facsimile edition preserves Rand's original 1947 essay with the adjustments he made to its text and imagery for a revised printing in 1970, and adds only an informative and inspiring new foreword by design luminary Michael Bierut. As relevant today as it was when first published, this classic treatise is an indispensable addition to the library of every designer.

Thoughts on Design

Thoughts on Design
Author: Paul Rand
Publsiher: Unknown
Total Pages: 176
Release: 1947
Genre: Art and industry
ISBN: MINN:31951001581342P

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Accession no. 90.326.5.

Thoughts on Interaction Design

Thoughts on Interaction Design
Author: Jon Kolko
Publsiher: Elsevier
Total Pages: 128
Release: 2011-01-04
Genre: Computers
ISBN: 0123809312

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Thoughts on Interaction Design, Second Edition, contemplates and contributes to the theory of Interaction Design by exploring the semantic connections that live between technology and form that are brought to life when someone uses a product. It defines Interaction Design in a way that emphasizes the intellectual and cultural facets of the discipline. This edition explores how changes in the economic climate, increased connectivity, and international adoption of technology affect designing for behavior and the nature of design itself. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day-to-day experiences. This text is recommended for practicing designers: interaction designers, industrial designers, UX practitioners, graphic designers, interface designers, and managers. Provides new and fresh insights on designing for behavior in a world of increased connectivity and mobility and how design education has evolved over the decades Maintains the informal-yet-informative voice that made the first edition so popular

Work in Progress

Work in Progress
Author: Steve Ford,Leanne Ford
Publsiher: Thomas Nelson
Total Pages: 224
Release: 2019-10-29
Genre: Biography & Autobiography
ISBN: 9780785226239

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How did a couple of quirky siblings from suburban Pittsburgh end up as the king and queen of eclectic-design chic with their own HGTV show? They never let fear get in the way of a great idea. Leanne and Steve Ford share their secrets for how to turn dreams into reality. Leanne and Steve were middle-class kids growing up in Pittsburgh in the 80s and 90s. There was nothing particularly glamorous or unusual about their lives as kids. Leanne was a shy, stubborn child who lived a rich life in her own imagination. Steve was outdoorsy and offbeat and was bullied mercilessly at school for being different. Their parents, grounded in faith and always encouraging of both creativity and hard work, gave them the confidence and the encouragement they needed to pursue the often difficult creative life. Leanne’s slogan as a child was, “My name is Leanne. If I want to, I can.” Leanne studied clothing design and pulled gigs at fashion houses in New York and as a stylist to country music stars in Nashville before she found her true passion: interior design. Steve threw himself into kayaking and snowboarding and opening his own men’s clothing store in Pittsburgh. And then their individual passions converged when Leanne asked Steve to help renovate her bathroom. There was magic in their collaboration, and they began renovating for clients in Pittsburgh—creating unique, authentic spaces that manage to feel both chic and completely obtainable—before catching the eye of producers at HGTV. Leanne and Steve share the details of their journey, including the beliefs that have inspired them and the experiences that have challenged them along the way.

Designing Your Life

Designing Your Life
Author: Bill Burnett,Dave Evans
Publsiher: Knopf
Total Pages: 274
Release: 2016-09-20
Genre: Self-Help
ISBN: 9781101875339

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#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.

The Shape of Design

The Shape of Design
Author: Frank Chimero
Publsiher: Unknown
Total Pages: 131
Release: 2012
Genre: Design
ISBN: 0985472200

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Change by Design

Change by Design
Author: Tim Brown
Publsiher: Harper Collins
Total Pages: 278
Release: 2009-09-29
Genre: Business & Economics
ISBN: 9780061937743

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In Change by Design, Tim Brown, CEO of IDEO, the celebrated innovation and design firm, shows how the techniques and strategies of design belong at every level of business. Change by Design is not a book by designers for designers; this is a book for creative leaders who seek to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society.

Game Design Theory

Game Design Theory
Author: Keith Burgun
Publsiher: CRC Press
Total Pages: 188
Release: 2012-08-13
Genre: Computers
ISBN: 9781466554214

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Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.