Video Game Law
Download Video Game Law full books in PDF, epub, and Kindle. Read online free Video Game Law ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Video Game Law
Author | : Jonathan B. Festinger,Roch Ripley,Chris R. Metcalfe |
Publsiher | : Unknown |
Total Pages | : 306 |
Release | : 2012 |
Genre | : Electronic games industry |
ISBN | : 043346075X |
Download Video Game Law Book in PDF, Epub and Kindle
Video Game Law, 2nd Edition addresses the overlapping and emerging issues relating to IP, freedom of speech, employment, defamation, privacy, licensing and torts as they arise within the context of the video games industry, offering unique legal analysis and guidance unavailable elsewhere."--Pub. desc.
Video Game Law
Author | : S. Gregory Boyd,Brian Pyne,Sean F. Kane |
Publsiher | : CRC Press |
Total Pages | : 254 |
Release | : 2018-06-28 |
Genre | : Computers |
ISBN | : 9780429892394 |
Download Video Game Law Book in PDF, Epub and Kindle
Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every vid- eo game company has the financial resources to retain in-house counsel – Video Game Law addresses many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne and Sean F. Kane, the most prominent,sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know to better protect their game and grow their company.
Video Game Law in a Nutshell
Author | : DAN D.. CHANG NABEL (BILL.),Bill Chang |
Publsiher | : West Academic Publishing |
Total Pages | : 0 |
Release | : 2023-11-20 |
Genre | : Electronic Book |
ISBN | : 1685614515 |
Download Video Game Law in a Nutshell Book in PDF, Epub and Kindle
Video Game Law in a Nutshell provides legal practitioners and game developers with a concise, easy-to-use guide for navigating the complexities of developing, publishing and distributing video games. Starting with content creation and ending with esports, this text explores every aspect of a game's life cycle, covering a diverse range of useful topics including monetization, IP protection, game engine licensing, privacy, player management, dealing with malicious actors, and much, much more. Written by industry veterans and adjunct law professors, Dan Nabel and Bill Chang, this work offers unparalleled insights and practical tips derived from actual, real-world experience.
Video Games and the Law
Author | : Elizabeth Townsend Gard,W Ronald Gard |
Publsiher | : Taylor & Francis |
Total Pages | : 99 |
Release | : 2017-01-12 |
Genre | : Games & Activities |
ISBN | : 9781351805988 |
Download Video Games and the Law Book in PDF, Epub and Kindle
The video game industry is big business, not only in terms of the substantial revenue generated through retail sales of games themselves, but also in terms of the size and value of parallel and secondary markets. Consider any popular video game today, and you most likely are looking at a franchise that includes not only the game itself and all of its variants but also toys, books, movies, and more, with legions of fans that interact with the industry in myriad ways. Surveying the legal landscape of this emergent industry, Ron Gard and Elizabeth Townsend-Gard shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a legal and a cultural look at the development of the video game industry and the role that law has played so far in this industry’s ability to thrive and grow.
The American Bar Association s Legal Guide to Video Game Development
Author | : Ross A. Dannenberg |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Copyright |
ISBN | : 1614380031 |
Download The American Bar Association s Legal Guide to Video Game Development Book in PDF, Epub and Kindle
From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.
Video Game Policy
Author | : Steven Conway,Jennifer deWinter |
Publsiher | : Routledge |
Total Pages | : 298 |
Release | : 2015-10-14 |
Genre | : Social Science |
ISBN | : 9781317607236 |
Download Video Game Policy Book in PDF, Epub and Kindle
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.
Videogame Law
Author | : Ashley S. Lipson,Robert D. Brain |
Publsiher | : Unknown |
Total Pages | : 0 |
Release | : 2016 |
Genre | : Copyright |
ISBN | : 1611636450 |
Download Videogame Law Book in PDF, Epub and Kindle
The multi-billion-dollar global video game industry has been growing exponentially and so, too, have its legal difficulties. This casebook features problems, exercises, and sample contracts that cover all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Marketing, Gambling, Sex and Violence, Virtual Worlds, and Regulation. The cases guide the reader down a colorful path of disputes involving familiar hardware names and game titles, including: Game Boy, Wii, PlayStation, Pac-Man, Space Invaders, Tetris, World of Warcraft, Call of Duty, Donkey Kong, and Doom.
The Essential Guide to the Business Law of Esports Professional Video Gaming
Author | : Justin M Jacobson |
Publsiher | : CRC Press |
Total Pages | : 188 |
Release | : 2021-02-19 |
Genre | : Games & Activities |
ISBN | : 9781000344486 |
Download The Essential Guide to the Business Law of Esports Professional Video Gaming Book in PDF, Epub and Kindle
"As esports has grown, the need for professional legal representation has grown with it. Justin's Essential Guide to the Business & Law of Esports & Professional Video Gaming provides a great baseline and will help prevent the legal horror stories of esports in the past." Mitch Reames, AdWeek and Esports Insider "Justin’s exploration of the business and law side of the esports sector fills a gap of knowledge that is an absolute necessity in truly understanding the esports space." Kevin Hitt, The Esports Observer The Essential Guide to the Business & Law of Esports & Professional Video Gaming covers everything you need to know about the past, present, and future of esports and professional video gaming. The book is written by one of the foremost attorneys and business practitioners in today’s esports and professional gaming scene, Justin M. Jacobson, Esq. This guide is meant to provide you with an in-depth look at the business and legal matters associated with the esports world. • Includes coverage of the stakeholders in the esports business "ecosystem," including the talent, the teams, the publishers, and the event organizers. • Explores various legal fields involved with esports, including intellectual property, employment and player unions, business investments and tax "write-offs," immigration and visas, event operation tips, social media and on-stream promotions, and much more. • The most current book on the market, with actual contract provisions modeled on existing major esports player, coach, shoutcaster, and sponsorship agreements. About the Author Justin M. Jacobson, Esq. is an entertainment and esports attorney located in New York City. For the last decade, he has worked with professional athletes, musicians, producers, DJs, record labels, fashion designers, as well as professional gamers, streamers, coaches, on-air talent, and esports organizations. He assists these creative individuals with their contract, copyright, trademark, immigration, tax, and related business, marketing, and legal issues. He is a frequent contributor to many industry publications and has been featured on a variety of entertainment, music, and esports publications and podcasts, including Business Insider, The Esports Observer, Esports Insider, Tunecore, and Sport Techie. Justin has positioned himself as a top esports business professional working with talent in a variety of franchise leagues including the Overwatch League, Overwatch Contenders, and Call of Duty Pro League as well as in many popular competitive titles such as Fortnite, CS:GO, Gears of War, Halo, Super Smash Brothers, Rainbow 6, PUBG, Madden, and FIFA and mobile games such as Brawlhalla, Clash of Clans, and Call of Duty mobile. Previously, he worked with various esports talent agencies as well as in an official capacity on behalf of several esports teams and brands.