Xcode Tools Sensei

Xcode Tools Sensei
Author: Mark Szymczyk
Publsiher: Black Apple Software Inc.
Total Pages: 450
Release: 2011-11-23
Genre: Computers
ISBN: 9781467948272

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Xcode Tools Sensei is a book about Apple's developer tools that are used to create Mac and iOS applications. This book doesn't stop with Xcode and Interface Builder. Xcode Tools Sensei covers a dozen developer tools, both graphical and command-line tools. You will learn how to profile your code and check for memory leaks with Instruments, write shaders with OpenGL Shader Builder, and uncover performance problems with OpenGL ES Performance Detective. If you want to spend more time creating, testing, and profiling your applications and less time wading through Apple's documentation, get a copy of Xcode Tools Sensei. This edition has been updated for Xcode 4.5 and iOS 6. Some of the new material in this edition includes auto layout for iOS applications, cherry picking commits, and creating base localizations to simplify application localization.

Xcode Tools Sensei

Xcode Tools Sensei
Author: Mark Szymczyk
Publsiher: Black Apple Software Inc.
Total Pages: 292
Release: 2005-01-01
Genre: Computer software
ISBN: 0976126001

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A powerful set of developer tools ships with every copy of Mac OS X. Xcode Tools Sensei teaches you how to use these tools to create Mac OS X applications. Some tasks you'll learn in this book include using Xcode to write applications, creating user interfaces with Interface Builder, profiling programs with Shark, finding memory leaks with MallocDebug, and writing OpenGL shaders with OpenGL Shader Builder. Xcode Tools Sensei was written for Xcode 2.1, allowing you to make the transition from PowerPC to Intel processors. YouÕll learn how to create universal binaries that run on both PowerPC and Intel Macs. There's something for every Mac OS X developer in Xcode Tools Sensei.

Learn Xcode Tools for Mac OS X and iPhone Development

Learn Xcode Tools for Mac OS X and iPhone Development
Author: Ian Piper
Publsiher: Apress
Total Pages: 453
Release: 2010-03-26
Genre: Computers
ISBN: 9781430272205

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This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode developer tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone. Comprehensive coverage of all the Xcode developer tools Additional coverage of useful third-party development tools Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications

Professional Xcode 3

Professional Xcode 3
Author: James Bucanek
Publsiher: John Wiley & Sons
Total Pages: 746
Release: 2010-03-25
Genre: Computers
ISBN: 9780470620335

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A solid guide that responds to the active interest in Apple's Xcode tools Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom. You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more. Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhone Includes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projects Explains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder With this book, you'll be able to take full advantage of the range of tools included with Xcode.

Mac Game Programming

Mac Game Programming
Author: Mark Szymczyk,André LaMothe
Publsiher: Course Technology
Total Pages: 0
Release: 2002
Genre: Computer games
ISBN: 1931841187

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Any programmer with a basic knowledge of either C or C++ can use this book that targets beginning and intermediate game programmers as well as advanced game programmers new to the Mac platform.

Mobile Technologies and Applications for the Internet of Things

Mobile Technologies and Applications for the Internet of Things
Author: Michael E. Auer,Thrasyvoulos Tsiatsos
Publsiher: Springer
Total Pages: 406
Release: 2019-04-17
Genre: Technology & Engineering
ISBN: 9783030114343

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This book discusses and assesses the latest trends in the interactive mobile field, and presents the outcomes of the 12th International Conference on Interactive Mobile Communication Technologies and Learning (IMCL2018), which was held in Hamilton, Canada on October 11 and 12, 2018. Today, interactive mobile technologies are at the core of many – if not all – fields of society. Not only does the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions coming out practically every day are further strengthening this trend. Since its inception in 2006, the conference has been devoted to highlighting new approaches in interactive mobile technologies with a focus on learning. The IMCL conferences have since established themselves as a valuable forum for exchanging and discussing new research results and relevant trends, as well as practical experience and best-practice examples. This book contains papers in the fields of: Interactive Collaborative Mobile Learning Environments Mobile Health Care Training Game-based Learning Design of Internet of Things (IoT) Devices and Applications Assessment and Quality in Mobile Learning. Its potential readership includes policymakers, educators and researchers in pedagogy and learning theory, schoolteachers, the learning industry, further education lecturers, etc.

Modern C Programming with Test Driven Development

Modern C   Programming with Test Driven Development
Author: Jeff Langr
Publsiher: Pragmatic Bookshelf
Total Pages: 589
Release: 2013-10-10
Genre: Computers
ISBN: 9781680504026

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If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++. Modern C++ Programming With Test-Driven Development, the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard. In this book, you'll learn: how to use TDD to improve legacy C++ systems how to identify and deal with troublesome system dependencies how to do dependency injection, which is particularly tricky in C++ how to use testing tools for C++ that aid TDD new C++11 features that facilitate TDD As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team. Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++. What You Need A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2. Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice. A good programmer's editor or IDE. cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9. Various freely-available third-party libraries are used as the basis for examples in the book. These include: cURL JsonCpp Boost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.

Scorpion

Scorpion
Author: Christian Cantrell
Publsiher: Random House
Total Pages: 352
Release: 2021-05-25
Genre: Fiction
ISBN: 9781984801999

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“An exceptional, fast-paced thriller featuring a tech-empowered assassin whose pattern and objective you’ve never seen before, chased by a heroine with tenacious grit.”—David Brin, author of The Postman and Existence Quinn Mitchell is a nine-to-five spy—an intelligence analyst for the CIA during the day, and a suburban wife and mother on evenings and weekends. After her young daughter is killed in a tragic accident, sending her life into a tailspin, Quinn hopes to find a new start in her latest assignment: investigating a series of bizarre international assassinations whose victims have been found with numeric codes tattooed, burned, or carved into their flesh. As Quinn follows the killer’s trail across the globe, always one body behind, she begins uncovering disturbing connections between the murders—and herself. Every lead she tracks down in pursuit of the assassin brings Quinn one step closer to the Epoch Index, a mysterious encrypted message discovered in the archives of the Large Hadron Collider. Its origins are unknown and decrypting it is beyond even the CIA. Yet nothing else can possibly link together a slew of unsolvable murders, an enigmatic and sophisticated serial killer who always seems to be three steps ahead, a quirky young physics prodigy whose knowledge extends well beyond her years, and, underlying everything, the inescapable tragedy of Quinn’s own past. Discovering the meaning of the Epoch Index leads Quinn to a shocking twist that shatters everything she thought she knew about the past, the future, and the delicate balance of right and wrong that she must now fight to preserve.