Applied Geometry for Computer Graphics and CAD

Applied Geometry for Computer Graphics and CAD
Author: Duncan Marsh
Publsiher: Springer
Total Pages: 350
Release: 2006-03-30
Genre: Computers
ISBN: 9781846281099

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Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.

A Sampler of Useful Computational Tools for Applied Geometry Computer Graphics and Image Processing

A Sampler of Useful Computational Tools for Applied Geometry  Computer Graphics  and Image Processing
Author: Daniel Cohen-Or,Chen Greif,Tao Ju,Niloy J. Mitra,Ariel Shamir,Olga Sorkine-Hornung,Hao (Richard) Zhang
Publsiher: CRC Press
Total Pages: 238
Release: 2015-05-21
Genre: Computers
ISBN: 9781498706308

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A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics

Mathematics for Computer Graphics Applications

Mathematics for Computer Graphics Applications
Author: Michael E. Mortenson
Publsiher: Industrial Press Inc.
Total Pages: 372
Release: 1999
Genre: Computers
ISBN: 083113111X

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"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.

CAD CAE Descriptive Geometry

CAD CAE Descriptive Geometry
Author: Daniel L. Ryan
Publsiher: CRC Press
Total Pages: 226
Release: 1991-12-18
Genre: Computers
ISBN: 0849342732

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CAD/CAE Descriptive Geometry provides a sound foundation in the fundamentals of plane geometry (mathematics), orthographic projection (technical drawing), and high-speed communication methods (digital computing). The material presented in this textbook is based on the premise that readers have access to IBM PC or PS/2 compatible workstations running AutoDesk software. The chapters cover the basic geometry topic in detail using the CAD workstation. The book is an excellent industry and institutional reference, as well as a student text.

ICGG 2018 Proceedings of the 18th International Conference on Geometry and Graphics

ICGG 2018   Proceedings of the 18th International Conference on Geometry and Graphics
Author: Luigi Cocchiarella
Publsiher: Springer
Total Pages: 2334
Release: 2018-07-06
Genre: Technology & Engineering
ISBN: 9783319955889

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This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.

Linear Geometry with Computer Graphics

Linear Geometry with Computer Graphics
Author: John Loustau,Meighan Dillon
Publsiher: CRC Press
Total Pages: 466
Release: 1992-12-16
Genre: Mathematics
ISBN: 0824788982

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Stressing the interplay between theory and its practice, this text presents the construction of linear models that satisfy geometric postulate systems and develops geometric topics in computer graphics. It includes a computer graphics utility library of specialized subroutines on a 3.5 disk, designed for use with Turbo PASCAL 4.0 (or later version) - an effective means of computer-aided instruction for writing graphics problems.;Providing instructors with maximum flexibility that allows for the mathematics or computer graphics sections to be taught independently, this book: reviews linear algebra and notation, focusing on ideas of geometric significance that are often omitted in general purpose linear algebra courses; develops symmetric bilinear forms through classical results, including the inertia theorem, Witt's cancellation theorem and the unitary diagonalization of symmetric matrices; examines the Klein Erlanger programm, constructing models of geometries, and studying associated transformation groups; clarifies how to construct geometries from groups, encompassing topological notions; and introduces topics in computer graphics, including geometric modeling, surface rendering and transformation groups.

Theoretical Foundations of Computer Graphics and CAD

Theoretical Foundations of Computer Graphics and CAD
Author: Rae A. Earnshaw
Publsiher: Unknown
Total Pages: 1274
Release: 1988
Genre: Computer graphics
ISBN: UCAL:B4395067

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This volume provides an analysis and exposition of the theoretical bases for computer graphics and CAD in order to give our understanding and exploitation of them a more rigorous and comprehensive basis. This bridging of the gap between theory and practice in a systematic and detailed way is of great interest at the present time. The extensive and detailed reference material in this volume has not been published previously. The wide range of the material provides the reader with a standard reference book.

Advances in Computer Graphics IV

Advances in Computer Graphics IV
Author: W.T. Hewitt,Michel Grave,Michel Roch
Publsiher: Springer Science & Business Media
Total Pages: 265
Release: 2012-12-06
Genre: Computers
ISBN: 9783642840609

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This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.